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Everything posted by Gravitus
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When someone has access to a tool to make something not a problem and they neglect to use it...the ball is in that person's court for what comes after. This is very basic logic. Null has that option so people can not be affected by GF whilst still letting people use GF. So, the idea that I expect people to cater to me is utter nonsense. Also, you are ASSUMING the team was being affected...he's the only guy in the entire chat log that said anything, he just happened to have a star by his name. So, we have a guy that didn't use Null, was the only one whom asked me to turn it off....and let me waste about 45 min of my life before it was an issue. It's clear someone hurt you with GF at some point in time.... let it go homie.
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Except that's a skewed version.... 1. I never summed up the leader's character as a person at all...I was upset with his action. I never defined him terrible as a person. I think the action he took was terrible though. He may or may not be delightful in other regards. 2. I never said if anyone disagrees with me...I said if you have done something similar to someone.... I also mentioned he let me complete most of the mission without saying anything....I would have been totally cool with being booted from the get go....but again I would have complied from the get go........ Details and totality matter. Please don't strawman my argument.
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I believe the term I used was "morally obligated" and yes, I think if they've used me to help complete most of a mission, being denied those rewards for my time sink is morally wrong. Ok so you disagree....how exactly did you connect the dots to narcissism? Reach much?
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Congrats on subscribing to the ad populum fallacy.
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Well now that you know about it, if you forgot, would you get mad at someone for using it still?
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Not agreeing with several of you doesn't make me a narcissist. Yes, I am passionate about this particular opinion I have about the game. I've been nothing but civil. Some of you need to grow up.
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Yeah, oddly enough I didn't notice a red squiggly. Ah well.
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Right and Wrong are determined by the merits of the argument, not the number of people who agree or disagree. If someone presents a valid argument, I'll concede it. Turns out very few people use GF, so expecting a lot of people to agree with me was probably never going to happen. It's a very niche power.
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The public education system has failed me
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you're right...it's not the sole purpose...I made the appropriate edit.
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I mean I would have no way of knowing...but generally speaking from experience in the past...if others were complaining about GF, they've generally asked me directly or the leader mentions the complaints of others when making the request......seeing as he was a melee build...i suspect i wasn't an issue to him until I was.
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So I don't end up addressing the same terrible argument more than once... One of the main purposes for Null's existence is so GF users can play their toon hassle free without effecting others. So, both sides can get what they want. That's the purpose of Null. That's a fact, not an opinion. Hassle free includes not asking permission to play my build. It's not the same as purposely using my powers to grief. I am playing the game the way it was intended to be played. It IS a strategically viable method to have ranged attackers out of melee range of enemies on open maps. AGAIN, if Null didn't exist. I would concede the point. So people who have an issue with GF fall into 1 of 2 camps. 1. You either chose not to/forgot to turn it off OR 2. You didn't know you could turn it off I have a strong suspicion those in camp 1 outnumber those in camp 2...because camp 2 people aren't generally leading TFs. Regardless, ignorance of something has never been a viable defense to affect others in a negative way. And if you made an error and forgot, I shouldn't have to be punished for someone else's forgetfulness. If a solution exists that appeases all involved, that becomes the moral choice. Ergo Null. Like I said earlier, I would even been gracious enough to quit the first mission if it was brought up. But after you've used my services to help you succeed in your mission for 75% of the mission, I feel like you are morally obligated to let me finish out unless I was actually causing us to lose.
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I hope its a hard piece of wooden furniture.
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You have a well measured response and you generally do. We are in violent agreement that Null (While a solution) is a lackluster one.... but also, with people change alignment like crazy, I'm not 100% sure it's a player lacking knowledge thing.... maybe laziness? At any rate as far as the running of the teams go, I do believe there is a point when the team lead can be tyrannical. For example, first mission or 2 you see me using it and say something.... (even though I feel like I'm justified due to Null being a solution you elected not to take) I will play ball or quit of my own volition. But it's another thing entirely to wait until we are 3 quarters done to say something and then essentially rob me of my vested time.
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About the door swinging both ways...I think that only becomes a viable argument if Null didn't exist. As far as I'm concerned, they didn't take the correct steps.
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If I wasn't a casual gamer with limited time that would be more feasible.... but seeing as how the devs have already provided a solution, would it not morally fall on the other players who don't want it to deal with it?
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This is a vent post...and if this describes something you've done to others, I hope you stub your toe walking around the house this week. So, I run a bots mm that utilizes group fly. Bots are primarily ranged attackers, so I like to fly the team around and blast things from out of melee range...plus it just looks cool when the bots are using their thrusters. I'm practical...I won't use it in closed maps like caves. At any rate I'm in a TF and 75% of the way through the leader asks me to turn it off (in a open map no less) I refuse because others shouldn't be able to impose on my playstyle (when Null exists to solve that issue) and I get booted. As a casual gamer my time is very valuable to me and getting through most of the TF just to not get the rewards was super aggravating. Can GMs do nothing to these people if we report them?
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So honestly...the entire reason I used 9/11 as an example because I like to immerse myself in the game. I feel one of the most effective ways to do so is by trying to correlate the fictional events in the game with something I can actually relate to in real life.......in other words...the gravity of the fictional world hits harder if I can correlate it to actual events I have experienced in life. Ergo making the game more enjoyable to play if I can take it more seriously. I suspect others may use similar tactics at times which is what I was ultimately curious about. All that being said...It wasn't intent to be crass or offend...I figured with almost a quarter of a century passing I wouldn't fall into the "too soon" category. At the end of the day though it subjective on what's "too soon" and I get it. The heart of what I was trying to get at is essentially does any of the game's lore hit home for anyone, and the best way I know how to ask that question is by tying it to something they can relate to.
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So since COH uses WW2...would it be less tragic to use Pearl Harbor instead of 9/11 in your opinion?
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how do you figure?
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Today's the infamous 9/11 and I have recently come back to this game about 2 weeks ago......I think the game has pretty good lore with its many factions....no matter what you do in the game though.... the game's default history on which their world is built upon, centers around the recovery from the Rikti invasion. And as time goes on that bit of lore (while still important), does began to get smaller and smaller as new threats in the lore present themselves. Similarly, the same holds true for the real work attacks of 9/11...... Anyway, I said all that to say...is it fair to call the Rikti Invasion the 9/11 of Paragon City? Just bored at work and figured I'd get anyone's take on this.
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Are Converters still the go-to for merit purchases?
Gravitus replied to EmperorSteele's topic in The Market
just because the recipe drops...doesn't mean you have to craft it....but there are some you may want to craft like lotg and other resistance recipes that are lucrative despite high crafting costs....so unless you're doing it for space purposes....there is a net negative by turning them off. your logic only works if you're forced to craft the rares that drop. -
thank you... math is hard ....i thought the xp booster just doubled what the game was naturally giving you....ergo 4x XP
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so what happens if you combine this with an XP booster from the vendor....is it 4x XP?
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yeah, I would only be interested if it worked in AE