This build will change your life.
I used to herd and farm with this build before the shutdown and you really don't have to use animated stone that much.
Infact when i used to farm i never use the pet at all.
Proc monster
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Click this DataLink to open the build!
Level 50 Natural Controller Primary Power Set: Earth Control Secondary Power Set: Storm Summoning Power Pool: Flight Power Pool: Leaping Power Pool: Speed Ancillary Pool: Stone Mastery
Hero Profile: Level 1: Fossilize -- BslGaz-Acc/Hold(A), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5), UnbCns-Acc/Hold/Rchg(5), UnbCns-Acc/Rchg(7) Level 1: Gale -- Acc-I(A) Level 2: Stone Cages -- JvlVll-Acc/End/Rech(A), PstBls-Acc/Dmg/EndRdx(3), JvlVll-Dam%(7), TraoftheH-Dam%(9), PstBls-Dam%(9) Level 4: Snow Storm -- EndRdx-I(A) Level 6: Quicksand -- ImpSwf-Dam%(A), RechRdx-I(31) Level 8: Fly -- Flight-I(A) Level 10: Steamy Mist -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(11), LucoftheG-Def/EndRdx(11), LucoftheG-Def/Rchg(25), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def/Rchg+(34) Level 12: Stalagmites -- Stp-Acc/Stun/Rchg(A), Stp-Acc/Rchg(13), PstBls-Dmg/Rchg(13), PstBls-Dam%(15), RzzDzz-Acc/Stun/Rchg(15), RzzDzz-Acc/Rchg(37) Level 14: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50) Level 16: Freezing Rain -- RechRdx-I(A), PstBls-Dam%(17), JvlVll-Dam%(17), ImpSwf-Dam%(21), TchofLadG-%Dam(21), ShlBrk-%Dam(31) Level 18: Earthquake -- RechRdx-I(A), TchofLadG-%Dam(19), ExpStr-Dam%(19) Level 20: Hurricane -- EndRdx-I(A), EndRdx-I(37), ExpStr-Dam%(40) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(46) Level 24: Super Speed -- EndRdx-I(A) Level 26: Volcanic Gasses -- RechRdx-I(A), JvlVll-Dam%(27), PstBls-Dam%(27), NrnSht-Dam%(29), Acc-I(29), GhsWdwEmb-Dam%(31) Level 28: Thunder Clap -- Stp-Acc/Rchg(A), Stp-Acc/Stun/Rchg(43) Level 30: Air Superiority -- Acc(A) Level 32: Animate Stone -- SvrRgh-Acc/Dmg(A), SvrRgh-Dmg/EndRdx(33), SvrRgh-Acc/EndRdx(33), SvrRgh-Acc/Dmg/EndRdx(33), SvrRgh-Acc(34), SvrRgh-PetResDam(34) Level 35: Tornado -- CaltoArm-Acc/Rchg(A), CaltoArm-Acc/Dmg/Rchg(36), BldMnd-Acc/Dmg(36), BldMnd-Acc/Dmg/EndRdx(36), BldMnd-Dmg(37) Level 38: Lightning Storm -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(39), Thn-Dmg/Rchg(39), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40) Level 41: Fissure -- JvlVll-Acc/Dmg(A), JvlVll-Dam/End/Rech(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), JvlVll-Dam/Rech(43) Level 44: Seismic Smash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(45), Hct-Acc/Dmg/Rchg(46), Hct-Acc/Rchg(46) Level 47: Rock Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(48) Level 49: Earth's Embrace -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(23) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), EndMod-I(43), EndMod-I(50), EndMod-I(50) ------------