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Chelsea Rorec

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Everything posted by Chelsea Rorec

  1. I have a kat/nin , claws/SR , EM/bio , BS/Shield. They have all been fun to play but i think my fav is the kat/nin because when you have a good costume/power set/lore it makes it that much better to play.
  2. My favourite blaster is my AR/Dev. If you see Katie Hawk say hi ๐Ÿ™‚ 47% ranged def and i didn't take tough or weave. ๐Ÿ˜› Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Blaster Primary Power Set: Assault Rifle Secondary Power Set: Devices Power Pool: Leadership Power Pool: Flight Power Pool: Teleportation Power Pool: Speed Ancillary Pool: Munitions Mastery Hero Profile: Level 1: Burst -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(23), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(37), SprDfnBrr-Rchg/+Status Protect(37) Level 1: Toxic Web Grenade -- HO:Endo(A) Level 2: Slug -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(37) Level 4: Caltrops -- PcnoftheT--Rchg%(A) Level 6: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx(7), LucoftheG-Def/EndRdx/Rchg(9) Level 8: Fly -- HO:Micro(A) Level 10: Targeting Drone -- RctRtc-Pcptn(A), AdjTrg-ToHit/EndRdx(17), AdjTrg-ToHit/EndRdx/Rchg(46) Level 12: Sniper Rifle -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(13), ExcCnt-Dmg/ActRdx(13), ExcCnt-Dmg/Rng(15), ExcCnt-Dmg/Rchg(15), ExcCnt-Stun%(36) Level 14: Beanbag -- HO:Endo(A) Level 16: Smoke Grenade -- HO:Lyso(A) Level 18: Flamethrower -- Artl-Acc/Dam(A), Artl-Dam/End(19), Artl-Dam/Rech(19), Artl-Acc/Dam/Rech(21), Artl-Acc/Rech/Rng(23), Artl-End/Rech/Rng(25) Level 20: Field Operative -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(21), LucoftheG-Def/Rchg+(25), PwrTrns-+Heal(42), NmnCnv-Heal(42) Level 22: Teleport Foe -- Acc-I(A), Acc-I(43), Range-I(43), Range-I(43) Level 24: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(31), GssSynFr--Build%(46) Level 26: Ignite -- Artl-Acc/Dam(A), Artl-Dam/Rech(27), Artl-Acc/Dam/Rech(27), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(36), Artl-Dam/End(50) Level 28: Trip Mine -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(29), SprBlsWrt-Acc/Dmg/Rchg(29), SprBlsWrt-Acc/Dmg/EndRdx(31), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(31), SprBlsWrt-Rchg/Dmg%(36) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40) Level 32: Full Auto -- Artl-Acc/Dam(A), Artl-Dam/End(33), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(33), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(34) Level 35: Assault -- EndRdx-I(A), EndRdx-I(46) Level 38: Gun Drone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(40), ExpRnf-+Res(Pets)(40) Level 41: Body Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(42) Level 44: Cryo Freeze Ray -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(45), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45) Level 47: LRM Rocket -- Artl-Acc/Dam(A), Artl-Dam/End(48), Artl-Dam/Rech(48), Artl-Acc/Dam/Rech(48), Artl-Acc/Rech/Rng(50), Artl-End/Rech/Rng(50) Level 49: Surveillance -- Acc-I(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(11), PrfShf-End%(11) Level 50: Musculature Total Radial Revamp Level 50: Assault Total Core Graft Level 50: Degenerative Total Core Conversion Level 50: Barrier Total Core Invocation ------------
  3. Please please please think about peoples mouse wheels and use short forum export ๐Ÿ˜‰
  4. I would say anything defence because you do not want to be knocked out of hide when the stalkers guile chance for hide fires. So something like SR or Ninjitsu are good. Resistance set don't do very well due to the lower stalker HP and the no defence thing, being knocked out of hide is a bummber when you want that crit. points i would like to touch on - Broadswords assassin strike animation time is the same as all the other sets. My ninja blade stalker has no problem one shotting people. The fast animation of nin makes up for the slightly low dmg. Typically most Ninja blade builds lean on divine avalanche for the melee def while you stack ranged def from sets which means you can stack the damage bonuses and sometimes S/L resists and even recharge bonuses. My build has 58% ranged def and uses divine for the melee def. The general consensus on live was defence sets are better for stalkers and something i strongly believe in. Crits are life and you can't crit when not in hide ๐Ÿ˜›
  5. I could of sworn we are in the dominator part of the forum hmmm ...... ๐Ÿ˜‰
  6. In your case i would take tough/weave to cap the def with weave and then put all set bonuses into S/L resists (and other resists) and recharge.
  7. Stalagmites and stone cages is the best opener in the game !. Stone cages does not stop the flopping on earthquake. Stone cages can hold mobs in volcanic gases. Who cares what your team thinks. Think about what is best for you. That is all i am going to say. On to /elec. If you are elec/elec anything and are not taking preemptive then i question your dedication to elec ๐Ÿ˜› It makes elec/elec so over powered and every punch drains end. It goes from .. "yeah sure i can drain your end over time" with elec/ to bash bash bash "oh i'm sorry you thought you had end ?" In short all /elec is -end but get so much better with preemptive. Openers for elec/elec should be Fences(-end),static field(-end) and with conductive aura (-end)most mobs are drained then you can wail on them with your secondry while using tesla cage for the trouble makers. So never skip the elec/ immob. Also if you put in a dominating grasp into the immob you get the orb which does more damage and spawns quite often in the immob. I have had 2 spawn at the same time.
  8. Now this is interesting because my end useage is 0.77/s with tough and weave on and recovery is 215% (3.76/s)
  9. Basilisk Gaze because I'm pretty sure we have an assault set for damage so putting procs into holds dosn't make sense to me. I'd prefer the hold time so i can bash on stuff ๐Ÿ™‚
  10. Right on my Nin/Nin i binned all the set bonuses into ranged def and hit 56% def and added some into melee @ 45% because i let Divine Avalanche boost the melee def if i need it. P shift in stamina,Miracle +recovery in health and Panacea +hit points/Endurance in Phsical Perfection(+regen/+recovery) from Weapon mastery. With the end reduction from sets it has been enough to let me scrap all day long. I then went Musculature because moar damage and defence debuff and Assault because even moar damage. My end useage is 0.38/s with recovery at 180% (3.01/s)
  11. I generally take body if my builds are end heavy ie tough/weave and superior conditioning and physical perfection are great for those HP procs also. Focused Accuracy is such an end hog 0.78/s ... seriously who needs that noise for the tiny amount of to hit it gives. Weapon mastery is good thematically...... Again physical perfection for your procs etc. I've taken web grenade and the 2 shurikens on one of my charactors and while thematically great the damage is underwelming. 110 for shuriken. 130 for exploding shuriken. But they are quite fast. Targeting drone ...again 0.78/s end for very little to hit.
  12. Oh sorry it's performance shifter chance for +endurance proc
  13. My build is totaly different. I maxed the S/L resists with melee def soft capped and i didn't take MoG because MoG is for whimps !. ๐Ÿ˜› But i don't have a problem with end even with tough/weave as i have a numina +Recov/+regen and a 3 P shifters in there and even a regen tissue +regen. Yep i took Body. I also took spiritual because who doesn't love the extra recharge and healing on a regen ๐Ÿ™‚ Barrier and everything else is just gravy for me. Don't be a whimp and drop MoG ๐Ÿ˜›
  14. My elec/elec dom is always in melee because i built it like that. And i didn't take jolting chains but i did take Conductive Aura. I have no problems being in melee range and my end draining is excellent even with just conductive and melee attacks.
  15. I love exploding my rainbow domination goodness ๐Ÿ˜›
  16. I've had a huge amount of fun with my AR/Dev. I skipped - buckshot M30 Grenade Taser Time Bomb I'm soft capped to range @ 47.2% def I took Munitions Mastery Body Armour Cryo Freeze ray LRM rocket Surveillance And i took TP Foe and Hasten I love it. IT's my Favourite blaster atm.
  17. This is what i thought. Then i put it into Assault Rifle Burst and i see it firing more often than not.
  18. AR/Devices checking in. Not had a problem yet ๐Ÿ™‚
  19. I know and the 3% is the def you get when surpressed.
  20. You do know that superior invis and shadow fall are both toggles and you can not have both on at the same time ? BUT ! You can have group invis and shadow fall on at the same time and group invis will give you an extra 3% def.
  21. Teenage pregnancy is becoming an issue in Paragon City.
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