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Everything posted by Jawbreaker
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Very cool! Mystery Men-esque
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I know back in the day brawl was the go-to fury builder, I'm wondering if the tier-1 attack you get is a better choice nowdays
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Holographic Training Simulations: Comments Wanted
Jawbreaker replied to Idiotfool's topic in Mission Architect
Running through it with a couple of alts, stand by -
Dominator's Elec control has Static field, which is an AoE patch that will keep re-sleeping enemies if awoken. It's an easy perma-power and definitely more useful than other sleep powers
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Yeah I've noticed my issues with knockback tend to only arise while running through zones and not paying attention to mobs who might throw shade at me. the attacks are definitely becoming redunant as well. As far as knockback, If I slot up an attack with knockback that I plan on using, I typically slot a KB-KD enhancement in it.
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HBO's Watchmen *possible spoilers inside*
Jawbreaker posted a topic in Comic, Hero & Villain Culture
I just binged the whole thing. A lot of it I loved, some of it left me scratching my head as to why they chose to do certain things. I know most hardcore comic fans don't seem to have given it a favorable review, but I've grown to be a lot more flexible in what I expect from adaptations and expansions of beloved franchises. Anyone like or hate it? -
I've been making PVC morale patches and stickers. Mainly because I want them and have the ability to make them. https://levelzeroems.com/collections/all/gaming
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Figured it out! My path aura was set up before they separated auras into two parts. Easy Peasy!
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Oh I didn't know that about Power Up and UP. I'll take a look at all those suggestions, thank you!
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Anyone know what could be the issue here? This character has been in game for months, and now I'm getting this error at the facemaker. I didn't think there were any invalid parts in game that can be accessed. I haven't entered the actual creator yet out of fear that it may bork something
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Excellent design. Bravo!
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I'm loving my new Dom, she's becoming a top 5 favorite alt. I feel like her build could be tweaked a bit though, not sure if i need more defense or resist, or if I should try to add a self-heal. Any suggestions? Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Halloween girl 2: Level 50 Mutation Dominator Primary Power Set: Darkness Control Secondary Power Set: Energy Assault Power Pool: Speed Power Pool: Concealment Power Pool: Sorcery Power Pool: Fighting Ancillary Pool: Soul Mastery Hero Profile: Level 1: Dark Grasp -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5) Level 1: Power Bolt -- FrcFdb-Rechg%(A) Level 2: Living Shadows -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), SprAscoft-EndRdx/Rchg(9), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 6: Possess -- Prp-Acc/Conf/Rchg(A) Level 8: Power Push -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg(13), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(50), Thn-Acc/Dmg/Rchg(50), Thn-Acc/Dmg/EndRdx(50) Level 10: Power Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(15), SprWntBit-Acc/Dmg/EndRdx(17), SprWntBit-Acc/Dmg/Rchg(17), SprWntBit-Dmg/EndRdx/Acc/Rchg(19) Level 12: Fearsome Stare -- CldSns-%Dam(A), CldSns-Acc/EndRdx/Rchg(19), CldSns-ToHitDeb(21), CldSns-Acc/ToHitDeb(21), CldSns-Acc/Rchg(23), CldSns-ToHitDeb/EndRdx/Rchg(23) Level 14: Heart of Darkness -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(25), Stp-Acc/EndRdx(25), Stp-Acc/Stun/Rchg(27), Stp-KB%(27), Stp-Stun/Rng(29) Level 16: Stealth -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(29), Krm-ResKB(42) Level 18: Haunt -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(31), ExpRnf-Dmg/EndRdx(31), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-+Res(Pets)(33), ExpRnf-EndRdx/Dmg/Rchg(33) Level 20: Whirling Hands -- Arm-Dmg(A), Arm-Dam%(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Acc/Rchg(34) Level 22: Mystic Flight -- BlsoftheZ-ResKB(A) Level 24: Power Up -- RechRdx-I(A) Level 26: Shadow Field -- Lck-Acc/Hold(A), Lck-Acc/Rchg(36), Lck-Rchg/Hold(36), Lck-EndRdx/Rchg/Hold(36), Lck-Acc/EndRdx/Rchg/Hold(37), Lck-%Hold(37) Level 28: Total Focus -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(37), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40) Level 30: Boxing -- Empty(A) Level 32: Umbra Beast -- SlbAll-Build%(A), ExpRnf-Dmg/EndRdx(40), ExpRnf-Acc/Dmg(40), ExpRnf-Acc/Dmg/Rchg(42), ExpRnf-EndRdx/Dmg/Rchg(42) Level 35: Sniper Blast -- StnoftheM-Dam%(A), StnoftheM-Acc/Dmg(43), StnoftheM-Dmg/EndRdx(43), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(45) Level 38: Power Burst -- Apc-Dmg(A), Apc-Dam%(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(46), Apc-Dmg/EndRdx(46) Level 41: Dark Embrace -- GldArm-3defTpProc(A) Level 44: Soul Drain -- GssSynFr--ToHit/Rchg(A), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Build%(48), GssSynFr--ToHit/EndRdx(48) Level 47: Tough -- StdPrt-ResDam/Def+(A) Level 49: Weave -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11), NmnCnv-Regen/Rcvry+(11) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Quick Form ------------
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I used them once. Once.
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Ogrekill, Dimension-hopping, hyper-intelligent TW/WP Ogre with an insatiable thirst for books and battle
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I love outside the box thinking with the character creator. Well done!
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Thank you! Now all I need are dual hand auras to be implemented
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Strangehands, magic blaster, dark/rad ( recolored to yellows and blues). Once an explorer, archaeologist and tomb raider, he got his hands stuck in a trap in an ancient temple while trying to steal some magical gems. ( He chose...poorly)
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Stone/Ice brute!
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Not at all, inspiration from others is a big part of the character creator! She looks great!
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All of them. All of them
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I came across a bug while trying to decide which shield/mace combo I liked best on my scrapper, Swingarm. Only two people on my team could see the double shield effect though.
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I've used that once, maybe twice
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It's the malaise pattern, one of the new releases from a couple months back. The colors blend in odd ways depending on what you pick, it's fun to play with