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Jawbreaker

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Everything posted by Jawbreaker

  1. 50/50 pattern for chest and legs. We have it for the face, I can't understand how they never implemented that one back in the day.
  2. I'm just looking for a general idea of how each combo works performance-wise. My main goal is always fun, which for me, breaks down to performance/survivability, then the way the sets feel during game play. Off that's rough for /Ice. I know filling the psi hole isn't easy, or at least wasn't back in the day
  3. Simple one, the 50/50 pattern for chests and lower body. We have it for faces, never understood why it wasn't implemented for the other two
  4. What are the options you've never used and never see a reason to use? My #1 selection are the Gunslinger shoulders and gloves. Just...no.
  5. Which do you play, and why? Hopefully because it's a fun and satisfying combo. I have a concept but can't quite decide on which combo of fire and ice I want to use
  6. Glitch, Elec/Shield, an anomaly in our world, trapped here after a lightning strike at Steve Job's house.
  7. Fallow, Plant/Savage Dom who is an envoy of the Avatar of the Winter Solstice.
  8. Blinq, teleporting Psy/Shield scrapper
  9. Re the blue numbers the total enhanced numbers from the base damage? Is that what the cap is represented by? thanks for any info
  10. Wow really? Can anyone confirm this?
  11. Is this going to be an end hog up to 50? what kind of holes will I be looking to fill in a build? I know /dark has good psi resists unless that's changed since live. Not really sure what else to plan for though
  12. From i24 I believe, procs were changed so they have less of a chance to fire based on the recharge of the power they're slotted in
  13. Honestly the build I have now is nowhere near what it used to be on live, so I'm just looking for something that will bring it back to life for me. It does ok damage, survivability is fair but not what it's currently built for.
  14. The quick hits are so much fun
  15. Oh those are good ideas, i think I will work up a respec build and focus on the DW procs and -to hit bonuses. Thank you for the ideas!
  16. Oh I didn't know they were looking to change procs, that's good to know!
  17. Well, one of my mains. He was one of my favorites back on live. Frightningbolt, a DM/Elec broot. Buzzsaw build for anyone who remembers those ( basically maxed out recharge bonuses and procs galore in Shadow punch, Smite and Siphon Life. You pretty much cycle through Smite and SP in continuous 1-2 combos, working single opponents like a heavy bag.) It was a great EB killer and a blast to play. But since the changes to procs on Homecoming, he doesn't play anywhere near the same. (He was nerfed a bit on live with changes to DM that I've long since forgotten.) I love the name, concept and power combo. But I'm not sure what other AT or power combo to roll him into with Dark and Elec sets. Or maybe I just need to respec him? What would you do with a beloved main who's been put out to pasture?
  18. Goofball, Beam/TA Blaster who wears a bodysuit of his Nana's wool blanket that he interwove with kevlar. He's a little KooKoo
  19. Seriously. My younger self was so much better at this
  20. Oh thank you, that's definitely going change
  21. I'm gonna go back to bed and try again lol
  22. Oh that's right! Howl with the KB to KD enhancement will have to be the first attack then, maybe.
  23. So I played this charater on live and she was a ton of fun. Basically stealth up to a mob, sleep/-res them with Siren's song, jump in the middle and pop the AOE's ( Consume, Fire Sword Circle, Combustion, Dreadful Wail, Bonfire) and watch the puddles form. I remember building her for rech and melee defense back in the day, but I wonder if I need a different approach in the new Paragon City. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Madwoman: Level 50 Magic Blaster Primary Power Set: Sonic Attack Secondary Power Set: Fire Manipulation Power Pool: Speed Power Pool: Concealment Power Pool: Leaping Power Pool: Force of Will Ancillary Pool: Flame Mastery Hero Profile: Level 1: Scream (A) Empty Level 1: Ring of Fire (A) Enfeebled Operation - Accuracy/Immobilize (43) Enfeebled Operation - Accuracy/Immobilize/Recharge (43) Enfeebled Operation - Immobilize/Range (46) Enfeebled Operation - Accuracy/Endurance (48) Enfeebled Operation - Endurance/Immobilize (48) Enfeebled Operation - Accuracy/Recharge Level 2: Fire Sword (A) Touch of Death - Chance of Damage(Negative) (31) Touch of Death - Accuracy/Damage/Endurance (34) Touch of Death - Damage/Recharge (36) Touch of Death - Damage/Endurance (36) Touch of Death - Accuracy/Damage (36) Touch of Death - Damage/Endurance/Recharge Level 4: Combustion (A) Obliteration - Damage (5) Obliteration - Accuracy/Recharge (5) Obliteration - Damage/Recharge (7) Obliteration - Accuracy/Damage/Recharge (7) Obliteration - Chance for Smashing Damage (9) Obliteration - Accuracy/Damage/Endurance/Recharge Level 6: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 8: Shockwave (A) Ragnarok - Chance for Knockdown (9) Sudden Acceleration - Knockback to Knockdown (15) Ragnarok - Damage (17) Ragnarok - Damage/Recharge (17) Ragnarok - Accuracy/Damage/Recharge (19) Ragnarok - Accuracy/Recharge Level 10: Fire Sword Circle (A) Superior Avalanche - Accuracy/Damage (11) Superior Avalanche - Damage/Endurance (11) Superior Avalanche - Accuracy/Damage/Endurance (13) Superior Avalanche - Accuracy/Damage/Recharge (13) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (15) Superior Avalanche - Recharge/Chance for Knockdown Level 12: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 14: Amplify (A) Rectified Reticle - To Hit Buff/Recharge (31) Rectified Reticle - To Hit Buff Level 16: Build Up (A) Rectified Reticle - To Hit Buff (31) Rectified Reticle - To Hit Buff/Recharge Level 18: Sirens Song (A) Lethargic Repose - Accuracy/Recharge (25) Lethargic Repose - Endurance/Sleep (27) Lethargic Repose - Accuracy/Endurance (27) Lethargic Repose - Sleep/Range (29) Lethargic Repose - Accuracy/Sleep/Recharge (29) Fortunata Hypnosis - Chance for Placate Level 20: Cauterizing Aura (A) Superior Blaster's Wrath - Accuracy/Damage (21) Superior Blaster's Wrath - Damage/Recharge (21) Superior Blaster's Wrath - Accuracy/Damage/Recharge (23) Superior Blaster's Wrath - Accuracy/Damage/Endurance (23) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (25) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 22: Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 26: Shout (A) Thunderstrike - Damage/Endurance/Recharge (40) Thunderstrike - Accuracy/Damage/Endurance (40) Thunderstrike - Accuracy/Damage (42) Thunderstrike - Damage/Endurance (42) Thunderstrike - Damage/Recharge (43) Thunderstrike - Accuracy/Damage/Recharge Level 28: Howl (A) Empty Level 30: Consume (A) Obliteration - Accuracy/Damage/Recharge (37) Obliteration - Damage/Recharge (37) Obliteration - Accuracy/Recharge (37) Fury of the Gladiator - Chance for Res Debuff (39) Energy Manipulator - Chance to Stun (40) Obliteration - Accuracy/Damage/Endurance/Recharge Level 32: Dreadful Wail (A) Superior Defiant Barrage - RechargeTime/+Status (33) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (33) Superior Defiant Barrage - Accuracy/Damage/Endurance (33) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (34) Superior Defiant Barrage - Damage/RechargeTime (34) Superior Defiant Barrage - Accuracy/Damage Level 35: Mighty Leap (A) Blessing of the Zephyr - Knockback Reduction (4 points) (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range Level 38: Weaken Resolve (A) Siphon Insight - Accuracy/ToHit Debuff Level 41: Unleash Potential (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 44: Bonfire (A) Detonation - Damage/Endurance/Range (45) Detonation - Damage/Endurance (45) Detonation - Damage/Recharge (45) Detonation - Damage/Range (46) Detonation - Accuracy/Damage (46) Detonation - Accuracy/Damage/Endurance Level 47: Melt Armor (A) Shield Breaker - Chance for Lethal Damage (48) Shield Breaker - Defense Debuff/Endurance/Recharge (50) Shield Breaker - Accuracy/Recharge (50) Shield Breaker - Accuracy/Defense Debuff (50) Shield Breaker - Defense Debuff Level 49: Rise of the Phoenix (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift
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