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Everything posted by Jawbreaker
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Excellent design. Bravo!
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I'm loving my new Dom, she's becoming a top 5 favorite alt. I feel like her build could be tweaked a bit though, not sure if i need more defense or resist, or if I should try to add a self-heal. Any suggestions? Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Halloween girl 2: Level 50 Mutation Dominator Primary Power Set: Darkness Control Secondary Power Set: Energy Assault Power Pool: Speed Power Pool: Concealment Power Pool: Sorcery Power Pool: Fighting Ancillary Pool: Soul Mastery Hero Profile: Level 1: Dark Grasp -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5) Level 1: Power Bolt -- FrcFdb-Rechg%(A) Level 2: Living Shadows -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), SprAscoft-EndRdx/Rchg(9), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 6: Possess -- Prp-Acc/Conf/Rchg(A) Level 8: Power Push -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg(13), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(50), Thn-Acc/Dmg/Rchg(50), Thn-Acc/Dmg/EndRdx(50) Level 10: Power Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(15), SprWntBit-Acc/Dmg/EndRdx(17), SprWntBit-Acc/Dmg/Rchg(17), SprWntBit-Dmg/EndRdx/Acc/Rchg(19) Level 12: Fearsome Stare -- CldSns-%Dam(A), CldSns-Acc/EndRdx/Rchg(19), CldSns-ToHitDeb(21), CldSns-Acc/ToHitDeb(21), CldSns-Acc/Rchg(23), CldSns-ToHitDeb/EndRdx/Rchg(23) Level 14: Heart of Darkness -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(25), Stp-Acc/EndRdx(25), Stp-Acc/Stun/Rchg(27), Stp-KB%(27), Stp-Stun/Rng(29) Level 16: Stealth -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(29), Krm-ResKB(42) Level 18: Haunt -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(31), ExpRnf-Dmg/EndRdx(31), ExpRnf-Acc/Dmg/Rchg(31), ExpRnf-+Res(Pets)(33), ExpRnf-EndRdx/Dmg/Rchg(33) Level 20: Whirling Hands -- Arm-Dmg(A), Arm-Dam%(33), Arm-Acc/Dmg/Rchg(34), Arm-Dmg/EndRdx(34), Arm-Acc/Rchg(34) Level 22: Mystic Flight -- BlsoftheZ-ResKB(A) Level 24: Power Up -- RechRdx-I(A) Level 26: Shadow Field -- Lck-Acc/Hold(A), Lck-Acc/Rchg(36), Lck-Rchg/Hold(36), Lck-EndRdx/Rchg/Hold(36), Lck-Acc/EndRdx/Rchg/Hold(37), Lck-%Hold(37) Level 28: Total Focus -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(37), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40) Level 30: Boxing -- Empty(A) Level 32: Umbra Beast -- SlbAll-Build%(A), ExpRnf-Dmg/EndRdx(40), ExpRnf-Acc/Dmg(40), ExpRnf-Acc/Dmg/Rchg(42), ExpRnf-EndRdx/Dmg/Rchg(42) Level 35: Sniper Blast -- StnoftheM-Dam%(A), StnoftheM-Acc/Dmg(43), StnoftheM-Dmg/EndRdx(43), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(45) Level 38: Power Burst -- Apc-Dmg(A), Apc-Dam%(45), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(46), Apc-Dmg/EndRdx(46) Level 41: Dark Embrace -- GldArm-3defTpProc(A) Level 44: Soul Drain -- GssSynFr--ToHit/Rchg(A), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Build%(48), GssSynFr--ToHit/EndRdx(48) Level 47: Tough -- StdPrt-ResDam/Def+(A) Level 49: Weave -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11), NmnCnv-Regen/Rcvry+(11) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Quick Form ------------
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I used them once. Once.
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Ogrekill, Dimension-hopping, hyper-intelligent TW/WP Ogre with an insatiable thirst for books and battle
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I love outside the box thinking with the character creator. Well done!
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Thank you! Now all I need are dual hand auras to be implemented
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Strangehands, magic blaster, dark/rad ( recolored to yellows and blues). Once an explorer, archaeologist and tomb raider, he got his hands stuck in a trap in an ancient temple while trying to steal some magical gems. ( He chose...poorly)
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Stone/Ice brute!
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Not at all, inspiration from others is a big part of the character creator! She looks great!
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All of them. All of them
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I came across a bug while trying to decide which shield/mace combo I liked best on my scrapper, Swingarm. Only two people on my team could see the double shield effect though.
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I've used that once, maybe twice
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It's the malaise pattern, one of the new releases from a couple months back. The colors blend in odd ways depending on what you pick, it's fun to play with
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50/50 pattern for chest and legs. We have it for the face, I can't understand how they never implemented that one back in the day.
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thank you!
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I'm just looking for a general idea of how each combo works performance-wise. My main goal is always fun, which for me, breaks down to performance/survivability, then the way the sets feel during game play. Off that's rough for /Ice. I know filling the psi hole isn't easy, or at least wasn't back in the day
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Simple one, the 50/50 pattern for chests and lower body. We have it for faces, never understood why it wasn't implemented for the other two
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What are the options you've never used and never see a reason to use? My #1 selection are the Gunslinger shoulders and gloves. Just...no.
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Which do you play, and why? Hopefully because it's a fun and satisfying combo. I have a concept but can't quite decide on which combo of fire and ice I want to use
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Glitch, Elec/Shield, an anomaly in our world, trapped here after a lightning strike at Steve Job's house.
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Re the blue numbers the total enhanced numbers from the base damage? Is that what the cap is represented by? thanks for any info
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Request: Guide on how to lower COH Settings to minimum
Jawbreaker replied to hyacathinose's topic in Guides
Wow really? Can anyone confirm this?