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Everything posted by Luminara
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Discussion: Disabling XP No Longer Increases Influence
Luminara replied to Jimmy's topic in General Discussion
1000? Gotta pump those numbers up! Those are rookie numbers in this racket! -
Discussion: Disabling XP No Longer Increases Influence
Luminara replied to Jimmy's topic in General Discussion
"Fun" and how it's measured has nothing to do with the change or the response. It's a matter of overall game viability and longevity, in exactly the same way ED was. A problem existed, one which previous experience in this very game indicated would magnify beyond control measures; which previous experience in other games reflected the same outcome; and which reflected real-world examples of several economic collapses (Germany near the end of WWII, or Zimbabwe less than 15 years ago, to list a couple). The options were to address the problem now, or wipe and restart the servers later. Yes, some people are negatively affected. Some people also consider themselves negatively affected by traffic laws, or flu shots. That's inherent in societal interaction. A minority of people will always be negatively affected by limitations imposed for the greater good. It doesn't matter if you believe driving on sidewalks is "fun", or infecting everyone you come into contact with is "fun", or amassing a hundred trillion inf* is "fun", what matters is how your "fun" impacts others. And that's what this change did. It imposed a limitation on everyone to do the most good for the most people. The mature response, the response of adults, is to recognize that no-one exists in a vacuum, and examine and comprehend the change from that perspective. I actually have read almost every reply to this mega-monster-merged thread, and that's exactly what I've seen from the majority of responses. I have also seen petulant, childish, insulting responses from people, the majority of which have come from those protesting the change, reacting with the textual equivalent of temper tantrums because their "fun" has been impinged upon and they do not feel that they should have to live within the limitations necessary for societal interaction. This is the category in which your response falls. Well, sorry, but there are reasons you can't drive on the sidewalk, and why you should be vaccinated, and why you have to live with a "50% fun reduction", as long as you're participating in societal interaction. Accept it or remove yourself from the offending interaction, those are your grown-up options. As for the rest of your commentary, which equates to, "Water is not wet, the sky is not blue and economic/game theory is bull"... it may very well be that the mountains of evidence disproving your beliefs are in error. You're quite welcome to submit your own evidence contradicting the consensus, reinforced by properly conducted research, testing and peer reviews.- 1954 replies
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Kaopectate might help with that. Maybe some Beano, too.
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Discussion: Disabling XP No Longer Increases Influence
Luminara replied to Jimmy's topic in General Discussion
They would, then, accumulate "large pools of inf*". So... you're saying that farmers cause inflation. Contradictory statements are contradictory. -
Discussion: Disabling XP No Longer Increases Influence
Luminara replied to Jimmy's topic in General Discussion
You know... I think that's more succinctly true than anyone has realized. The people complaining the most aren't unhappy about making less, they're unhappy about the potential for prices to be less. They want inflation, because the higher prices climb, the more "elite" they envision themselves for being able to afford the most expensive IOs. They want IOs which cost more than the inf* cap, because having them will make them "important", construe an air of wisdom, knowledge and exceptional capability. For some reason, I find that very amusing. -
In far too many games, you have an automatic attack, and interrupt that attack with keyed abilities, and all of those abilities use either a fixed cooldown rate, or a very limited cooldown reduction stat system. Co* uses a player-oriented combat model, eschewing the use of auto-attacks and placing complete control over keyed attacks in the players' hands. I've played a lot of games over the past four decades, but Co* is the only one I've ever played which gave me the power to create my own attack chain. That one thing restructured my approach to gaming in general and elevated my expectations of games to such a plateau that nothing else has even come close. Like System Shock 2 and Deus Ex, Co* treats the player like a thinking entity and works to enable that player as fully and effectively as possible. And that makes it one of the landmarks in gaming, in my opinion.
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Discussion: Disabling XP No Longer Increases Influence
Luminara replied to Jimmy's topic in General Discussion
Who has time to test changes when there's doom-mongering to be done? Priorities! -
Discussion: Disabling XP No Longer Increases Influence
Luminara replied to Jimmy's topic in General Discussion
Quoth the Jimmy, nevermore. -
Discussion: Disabling XP No Longer Increases Influence
Luminara replied to Jimmy's topic in General Discussion
Summation - HC: "The needs of the many outweigh the needs of the few. Or the one." Many: "Cool. Let's see how this goes." Few: "That's not how it works, and John Nash was an idiot!" One: "AAAAAAAAHHHHHHH *headsplode*"- 1954 replies
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I have to pee next to a tree (no indoor plumbing).
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Any set. Load up with procs and recharge enhancements. Hit one of the proc monster threads to figure out how much enhanced recharge (not global recharge) for each proc to hit your sweet spot (25%, 33%, 50%, etc).
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*waves banana* 🙂
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*prepares Tetanus arrow* Bend over, buff incoming!
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Congratulations on your species reassignment surgery, Bill. It takes a truly courageous person to accept himself as a Rikti monkey, and your willingness to take that leap to let your inner self shine should serve as an inspiration to everyone who... Oh. >.> <.< Um... happy farming?
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Would you like to see Statesman return?
Luminara replied to Solarverse's topic in General Discussion
You are the protagonist in Co*, not Statesman or Recluse. You. This is your story, not theirs, and anything that happens to them is incidental. They're plot devices, nothing more. There are millions of other plot devices waiting to be used. -
I've always been slightly out of the loop in regard to news and current events, so it was only a couple of days ago that I learned how many people have died trying to capture "selfies". Death by train. Death by electrocution. Death by drowning. Falling from great heights, self-inflicted gunshot to the head, grenade (GRENADE!)... all in the hope of winning the popularity contest which social media accounts represent (in my opinion). I'd much rather be alive and unpopular than famous for winning a Darwin Award.
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And became a walking fusion reactor! Now, he fights crime and teaches people that only justice (and the power of the atom) can prevail!
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They're villains. Violation of laws, societal and natural, is what they do. It's in the job description. And the handbook.
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Steel Canyon is the best place to play chicken with the ground.
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That would depend on the voice actor. Clancy Brown? He'd own Recluse, figuratively and literally. Rainn Wilson? Recluse's shoe-shine boy.
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Defenders are what I consider good generalists.
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The inherents of brutes, stalkers and corruptors always felt underwhelming to me, and lacked a compelling differentiation from corresponding heroic archetypes. Dominators and VEATs lack coherence. They're trying to be all things to all people, and being none well. Masterminds were designed better, but they aren't sufficient to compensate for the sense of disappointment I always experienced when traveling around the Rogue Isles. The zones lack the immersive scale and thrill of places like Steel Canyon and Skyway City. Hero-side zones are grand, imposing, exciting to be in and move through. Villain-side zones are... arbitrary filler between mission doors.
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Haikus... not my thing. I like nice, long sentences. And paragraphs... mmm...
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I don't love you. I've been having an affair. With the water heater. We're leaving together. I'm filing for alimony. You can keep your floozie blow-up dolls. 🤪