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9 NeutralAbout archaelia
- Birthday 02/23/1989
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I think you're right. And it'd be great to be able to combine more things together of course, but that's really not what I was getting at in referencing them; it's that there's tech in place for certain pieces to use that tab when necessary, and if that could be implemented on that belt--so long as you weren't trying to use a piece that was like Sybil or Bolero types of special--it would just activate that extra color tab when you have the belt section highlighted.
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+1 I feel you on this. It's quite an annoyance for example that Tech Knight belt with the cloth, however for other special pieces that has extra interior colors, like the Bolero or Sybil, they have a special extra tab that shows up on the right in place of the skin color swatch tab, so hopefully the belt can be given that option in the future as well to bring it in parity without needing the janky workaround 😕 I had a theory for slightly less obnoxious workaround but just debunked it, fiddled around a bit to see if defining any of those other pieces that have that option transfers to the interior belt cloth but alas--no dice
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music Menu Music has an EAR PIERCING Tone! [and always has]
archaelia replied to Pandize's topic in Bug Reports
I'm kind of confused, is this meant to modify the current main menu music? Even though I usually keep the music around 18-23% in game, still this doesn't sound like the version of music that currently plays in the Homecoming client menu screen--these have some kind of phasing effect and the timbre of the instruments sounds more processed than usual. Or is this somehow what the original live file sounded like? That can't be right... -
Semantics aside, what powers are you looking for in an Energy Mastery set that aren't already in Force Mastery? Blaster epics typically combine 3 powers from a control or support set with 2 powers from an armor set. While there are fire, ice, electric and dark control and/or support sets, there are no energy control sets and the only energy support set (other than Force Field) is Kinetics. I suppose you could combine Siphon Power, Siphon Speed and Repel from Kinetics and Kinetic Shield and Overload from Energy Aura, but it doesn't strike me as an appealing set. (Don't suggest Fulcrum Shift. It's not going to happen.) I might be projecting here but I think at the simplest level we are perhaps encountering a blaster player who wants to be able to run with the new eye beam sweep animation in the OP, and also may not be familiar with the history of Epic Power Pools, their proliferation, or why Epic pools look/behave differently from AT to AT. All of these points have roughly been explained in this thread. Personally I'm hoping that animation comes to Energy Blast for Blasters and other blast-mates who have Energy Torrent eventually, but I don't think that needs to come at the expense of changing how Epic pools are structured for those ATs. HOWEVER, Energy Blast Blasters don't get Laser Beam Eyes, only Radiation Blast gets that for Blasters -- Which means there is a thematic mismatch/hole between available appearances for *some* energy themed characters, depending on how a player imagines them in the first place. On that note, I am desperately hoping that with this animation customization test, we will soon see other animations proliferated to related pools/sets.
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Patch Notes for July 23rd, 2024 - Issue 28, Page 1
archaelia replied to The Curator's topic in Patch Notes Discussion
DITTO ಠ_ಠ====== but, also hey...no more INF macro? I made a post about it in Suggestions/Feedback https://forums.homecomingservers.com/topic/52984-sending-yourself-inf-after-issue-28-an-open-question/ -
archaelia started following Sending Yourself INF after Issue 28 - An Open Question
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Sending yourself INF. It should be trivial, right? Technically, it is! Open your inbox, compose a new message, type in your global, type in some numbers, and hit send. Great, done. OK, now now many alts do you have? It's not a flex, it's a genuine curiosity; we get 1000 slots per shard! I can't imagine filling that, but I'm juggling 200+ and I'll never stop myself from making a new toon when inspiration strikes. So that brings me to the point of this thread: With Page 1 of Issue 28, we no longer have the ability to use /emailsendattachment . Discovering that command here at Homecoming was an absolute gift. Using this command and understanding its syntax, I was able to use it in a fancy icon macro: /macro_image "DayJob_BlackMarketTeleport" "BoP Deposit" "emailsendattachment @archaelia BoPx05m 5000000 0 0 $name" which I could then rapidly click the appropriate number of times (about 10-12) before editing the code for 10m instead of 5m to repeat the process. BoP stands for Bank of Paragon, just an in-name for myself, and $name lets me know which alt sent the INF. I make a lot of alts, and I make a decent amount of INF on my mains, but ultimately I'm a filthy casual who loves S.T.A.R.T./P2W Vendor buffs and attacks and QoL stuff--I need a way to easily shuttle INF to these new characters without having to do this manually. Having an inbox full of a couple dozen emails I can pull from when I need to, to grab a buff or get that Team Transport, is vital to how I have come to play the game over these few years. That said, I understand why these commands posed a potential vulnerability for players and needed to be disabled from regular usage. Unfortunately I don't have a suggestion for how to reimplement this ability at this time, I'll simply have to go back to sending these manually, as painful as that sounds -- how do the rest of you manage this task? (Thanks, if you're still reading. I don't usually write things like this, I don't enjoy complaining in general; I absolutely love the life continually being breathed into this game with each new Issue/Page update -- but this is just one of those blows to QoL for me that was unexpected. I had looked into the beta notes when it dropped but I do not remember seeing this change then, though I may have overlooked it accidentally in blind excitement.)
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Hello, I rolled a new blaster yesterday and I've noticed that with the Katana set to the new Knives of Artemis blade, there is a strange glitch where if my toon is in combat stance with bow drawn, the blade will also be visible in the left hand, clipping with the bow. See picture for example. Blade powers show it by itself fine, and other blade combinations do not seem to have this problem. It is only while using Archery powers. Thanks!
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General Feedback: Issue 27, Page 3
archaelia replied to The Curator's topic in [Open Beta] Focused Feedback
Something tells me they haven't done any testing yet. Specifically the wording used. ("*will* put out less") -
General Feedback: Issue 27, Page 3
archaelia replied to The Curator's topic in [Open Beta] Focused Feedback
Hey, so where exactly are you getting these numbers for the new power sets? There's nothing listed in the main Patch Notes post or the focused feedback thread. Have you done any testing yet, or is this some kinda hunch? Edit: thanks for explaining in your reply -
Having a personalized swatch of custom colors, or (something that has the last 10 colors you've picked) would be sooooo awesome!!! The translucency thing though; as I understand it currently the transparency-opacity of any given power/aura has to do with each power's individual FX particles/textures. For some, the darker a color is, the closer it is to 0 0 0 black, the less visible the FX particles will be, for others (let alone Dark versions of powers) this does not hold as true, but the appearance is still affected by the brightness of a given color value. So trying to add a transparency/alpha option would require extra shenanigans that might look like redoing every particle from the ground up.
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VidiotMaps for Issue 24 and Beyond
archaelia replied to Blondeshell's topic in Tools, Utilities & Downloads
Thanks PK! Hey just a heads up the CoH Modder page on your website still lists it as I23 Vidiotmaps under "Mods available in application" if you would like to update that part, too? -
glacier blue got it first!!
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Have you checked with other players? It's more that other people don't see it while you do
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archaelia changed their profile photo
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Ever get complimented on your gameplay and it felt great?
archaelia replied to JnEricsonx's topic in General Discussion
Yes...it was the best thing I never could have asked for as a returning player; had a string of missions and TFs with a new friend and much higher tier player, while I am a multi-year off/on vet that never really got the hang of the game, but always had *a lot* of fun. Just for context, on old live I mained a Fire/Fire blaster. I tried the Peacebringer thing out but I wasn't nearly dexterous enough with my binds and skills to play that effectively, and she stayed in debt-ville in her 30s. Now with so much abundance of knowledge and documentation of the game, and the amazing guides...when returning to CoH on HC for my first character I decided to re-roll and main that PB--and dive straight into the triforming deliciousness that PBs have become. Fast forward to me reaching 45-50 thereabouts, teaming with this person, I'm thrashing flipping between forms and mostly tanking and blappering everything and out of the blue they just send me a tell, "You're a fantastic kheldian!" I nearly died of happy, literally in the middle of a mob fight. It was the best! Have since rerolled the blaster to 50 as well...now just filling out the ranks of new alts to join my creative family. So many reasons to love CoX...but that aspect of the community is one of my favorites. -
Obtaining a Character Name from Inactive Player
archaelia replied to MakoMako's topic in Help & Support
Can you be a bit more specific, where/how did you see this @Joshex?