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The Curator last won the day on February 8
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Events Pocket D Move Sigil, Kadabra Kill, and the Ouroboros crystal down to the main floor where it's less likely to cause traffic jams. Sister Psyche's Wedding Pause the ceremony when no players are in the map; this fixes an issue with the post-cutscene spawns not triggering correctly if there are no players in the map. Fixed a bug that caused the hero version of the Nemesis Plot to consider the heroes defeated by default. Badges Grant 'Entrusted With The Secret' to those entering the wedding flashback mission. Enhancements Cupid's Crush: Add missing text for Universal Damage enhancement conversion.
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Spring Fling Update Patch Notes
The Curator replied to The Curator's topic in Patch Notes Discussion
Don't miss Cobalt's Dev Diary for a behind-the-scenes look into creating this update: -
Please see the patch notes for the updated Spring Fling event, which is now LIVE!
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Spring Fling Event Spring Fling Event has been enabled and will run from 2/7/2025 - 3/11/2025 NEW Seasonal Mission Kadabra Kill & Sigil are available in Pocket D as mission contacts during the event. Help them solve a debate regarding the specific details from Manticore & Sister Psyche's wedding. Check out @Cobalt Arachne's Dev Diary on the event for further info! Five NEW Badges Best Man/Maid of Honor Wedding Crasher Down in Front Chaos Spiel Officiator NEW Costume Aura Spring Aura has been added to the costume editor for Male, Female, and Huge body types. It includes 6 Sub-Variants: Flowers Love Jealous Flowers - Combat Love - Combat Jealousy - Combat NEW Enhancement Set: Cupid's Crush Unique Universal Damage set (attuned-only) Special Chance for Confuse proc enhancement. Converting this set of enhancements out-of-set will result in an Overwhelming Force IO, and vice-versa. Available to be purchased from any Merit Vendors for 100 Reward Merits each, in the Auction House, or as a reward for completing the seasonal mission. Cannot be made Superior. General Updated the UI of the City Info Terminal kiosks in order to improve legibility. Badges River Rat's badge marker #6 in Nova Praetoria was floating above the water surface, it has been brought down to the same level as the other markers. Enhancements Fix Brute's Fury: Recharge/Fury Bonus proc being affected by level differences with the target. Fix minimum slotting level for Dark Watcher's Despair. Tasks The wounded Vanguard soldier in the last mission of the LGTF will stop talking if there's nobody nearby to hear them.
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AI Aggro Cap Fixed a bug that caused NPCs more than 111' feet away from their primary target to have inverted priorities with regards to the aggro cap - i.e. taunted foes and high ranking foes would be lower priority and more likely to de-aggro or switch to ranged attacks due to the cap instead of higher priority as intended. Reworked the priority algorithm to de-emphasize damage and distance while further prioritizing taunted enemies and high ranking enemies. Zones Labyrinth of Fog Fixed a number of tech lab doorways that could cause the Minotaur In The Fog to become stuck in the wall if they traveled through them. Prevented Benefactor in the Fog's Accelerate Metabolism from unintentionally buffing the Minotaur. Avatar of Achlys can now cast their cone attacks through mez. Players in the entrance lobby area or Core of the Labyrinth will no longer be timed out. Doubled the value of shift points earned by defeating Elite Bosses in the Labyrinth. Re-write of the Labyrinth's informational navigation window to better explain the zone. Minotaur's invincibility field now using a unique FX to be more visible. Mythic Fog's anchor field now using a unique FX to be more visible. Mythic Fog's appearance now includes a glowing chain that extends to the ceiling of the arena, to make positioning easier. Mythic Fog can no longer be targeted or killed. Font high score counter can now be viewed from the nav while inside the True Core of the Labyrinth. Description on the Avatar of Achlys cleaned up. Added some protection to the Font GM spawns to prevent more spawns than intended. Fixed a bug that caused the high score counter in the Font of Malevolence to not display. Restored the fog plume FX to the center of the Font of Malevolence. Task Force: Lady Grey Task Force (Advanced Mode) Adjusted K'ong's spawn so that the War Priest is always in the far away spot to prevent Recovery Aura inconsistencies. Dr. Aeon's Strike Force Collision ramps added to the outer edges of the smelting cauldrons in the final encounter to allow King Midas to be pulled into them easier when he is inflicted with -Jump debuffs. Miscellaneous Bug Fixes Fixed invention vanity pet recipe crafts from not counting for the crafting badges. Fixed Crey Cryogenicist Beam Rifle attacks firing from their hands instead of their rifle.
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Bug Fixes Fix a rare issue where under certain circumstances many more giant monsters could spawn in the Labyrinth of Fog than intended.
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Server Stability Fix a potential crash issue in the Labyrinth zone.
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Zones Labyrinth of Fog Additions High score counter added to the Font of Malevolence. Appears in the navigation bar when in the Font. Tracked per hour reset cycle, high score is recorded per server and persists. Does not impact rewards, just statistical information for players. Adjustments Enhanced visuals on the Font of Malevolence doors. Improved movement control on the Minotaur In The Fog. Avatar of Achyls given increased resistances to Slow, Endurance Drain, and Immobilize. Avatar of Achyls HP scaling changed to scale from 8 players up to 40 players, previously 16-32; Amount of HP per player increased slightly. Avatar of Achyls' Malevolent Explosion recharge increased to 45 seconds from 30 seconds. Increased delay between warning and execution on Malevolent Explosion to 5 seconds from 2 seconds. Mythic Fog are now 50% larger so they're easier to see. Mythic Fog now produce a bubble geometry surrounding their area of effect. Mythic Fog now plays a float message when changing location. Fall-off time for Anchor buff increased to 7 seconds from 3 seconds. Players can now activate powers in the True Core of the Labyrinth. Fixes Fixed an issue that caused many GMs to spawn in the Font of Malevolence. Fixed an issue that caused the Labyrinth zone to unload if idle. Temporary Halloween Minotaur costumes can now activate the secret cow door. NPCs Council Council Super Soldier is now less super. 5th Column Fixed Lt/Boss Rifle Butt missing an endurance cost. Fixed Steel Valkyrie Missile Launcher dealing smashing instead of fire damage. Fixed Robot defense having duplicate Terrorize protection. Fixed Krieger Dragons Tail having scrapper crit chance. Banished Pantheon Fixed Storm Shaman Hurricane omitting certain archetypes from range debuff. Carnival of Shadows Fixed the pet version of Illusionist Phase Shift not suppressing when mezzed. Fixed Vanessa's Psyche recovery debuff not affecting enemies. Fixed Carnival Mallet attacks redrawing off each other. Crey Fixed Paragon Protector Spine Throwing missing toxic damage over time. Fixed Paragon Protector Elite Incinerate being an AoE. Freakshow Fixed Super Stunner Paralyzing Blast not affecting players. Fixed Super Stunner using the wrong tinted FX for Reserve Power. Rewards Giant Monsters - Labyrinth of Fog Giant Monsters defeated in the Labyrinth of Fog no longer reward Monstrous Aether per the amount encountered there. Costume Matrix Macro Accolade Fixed incorrectly named 'Mini Seed of Hamidon' to correct 'Mini Seedling of Hamidon'. Powers Energy Melee Fixed an FX error in fast cast Energy Transfer. Miscellaneous Bug Fixes Added missing defense debuff continuing FX to various NPC powers. Fixed FX / animation desyncs for various NPC weapon powers. Corrected the attack types used for defense checks for various NPC powers. Corrected the AIGroup / NPC behavior for some powers. Corrected typos in various missions and dialogues. Corrected the level ranges for critter spawns. Moved the Nutrient Rich badge to a more appropriate location in the badge list.
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Happy patch day, and Election Day if you're in the US. Go vote!
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Bug Fixes Fix a long-standing bug in the chat system that could cause random client crashes in certain circumstances, more likely to be triggered by heavy use of the emote channel.
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A small client-only hotfix has been released to the launcher. Stability Added a workaround to mitigate a client crash in third-party PhysX code often seen under heavy graphical load (i.e. Peregrine Island trick-or-treat leagues). There was already a partial workaround for this crash in place that would prevent the client from crashing immediately, but it could still crash later when attempting to unload PhysX objects -- typically when leaving the zone to go somewhere else. The new workaround should mitigate this secondary crash as well. However, due to the PhysX engine being in an unstable state, clientside debris objects will be disabled for the rest of the game session, until the client is restarted.
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Enjoy!
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Zones Labyrinth of Fog Additions Added a dialog loop option to return to the weapon checker page on the Labyrinth info NPC. Gateway to the Font of Malevolence given new visuals; Removed the box blocker. Entering the Font of Malevolence while the Minotaur is alive will kick you to the entrance lobby. If you own the Avatar of Achlys mini pet a shortcut to the Font of Malevolence will appear in the True Core near the Benefactor In The Fog, if the Minotaur is dead. Adjustments Minotaur now triggers arena transition at 95% HP. Font of Malevolence spawns individualized in packs of four based on their floor color. This will result in them re-spawning more consistently. Font of Malevolence now spawns a random Giant Monster from the Labyrinth's GM spawn offerings every 75 defeats, before and after the Avatar spawns. These GMs can trigger Spectral Pull at sub-50% HP. Avatar of Achlys can now be spawned once every Minotaur cycle; No longer on a 2-3 hour re-spawn timer. Chalice of Malevolence removed as there is no longer a timer for it to track. Avatar of Achlys now spawns at 375 total defeats in the Font of Malevolence each cycle. Can only be summoned once per cycle. Avatar of Achlys' Malevolent Explosion damage increase/hit-timing staggered. Avatar of Achlys now given similar on/off scrolling +ToHit buff to the Minotaur. Avatar of Achlys' inherent resistances increased from 50% to 85%. Avatar of Achlys' now grants leadership buffs to the Font's spawned mobs. Skull FX that highlights the Font of Malevolence is using Spectral Pull now spins. Harridan EBs now spawn with Talons of Vengeance packs instead of two Keres. Fixes Fixed a potential mapserver crash issue related to Draught of Fog usage. Fixed numerous misspellings of 'Achyls' in various locations. Fixed broken pathing beacons in the newer 5th Column sections. Lowered the violet mote's volume so getting it should be easier. Kallisti Wharf Moved the spawn location for the Halloween event giant monsters away from drones which can insta-kill them. Missions Various Fixed AI pathing issues in the end room affecting a few maps in the office tileset. NPCs Warriors Updated Talos Island Alexander Pavlidis model to use newer Warriors assets. Rewards Mini Pets Fixed the Avatar of Achlys not being summon-able through the Hologram Matrix pop menu macro. Events Halloween 2022 - Trick-or-Treat Elite Bosses Power availability on the Arisen Mummy and Hollow Reaper enemies has been adjusted to be better balanced when they spawn at lower levels, gaining powers at Levels 30+ and 40+ to reach their current strength, rather than having full access to all powers at all levels. Halloween 2009 - Dark Apocalypse Defeat badge credit for the banner event now guaranteed as long as the participant hits the target once, no longer requiring 10% team damage dealt for credit.
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Zones Labyrinth of Fog Additions Added a dialog loop option to return to the weapon checker page on the Labyrinth info NPC. Gateway to the Font of Malevolence given new visuals; Removed the box blocker. Entering the Font of Malevolence while the Minotaur is alive will kick you to the entrance lobby. If you own the Avatar of Achlys mini pet a shortcut to the Font of Malevolence will appear in the True Core near the Benefactor In The Fog, if the Minotaur is dead. Adjustments Minotaur now triggers arena transition at 95% HP. Font of Malevolence spawns individualized in packs of four based on their floor color. This will result in them re-spawning more consistently. Font of Malevolence now spawns a random Giant Monster from the Labyrinth's GM spawn offerings every 75 defeats, before and after the Avatar spawns. These GMs can trigger Spectral Pull at sub-50% HP. Avatar of Achlys can now be spawned once every Minotaur cycle; No longer on a 2-3 hour re-spawn timer. Chalice of Malevolence removed as there is no longer a timer for it to track. Avatar of Achlys now spawns at 350 total defeats in the Font of Malevolence each cycle. Can only be summoned once per cycle. Avatar of Achlys' Malevolent Explosion damage increase/hit-timing staggered. Avatar of Achlys now given similar on/off scrolling +ToHit buff to the Minotaur. Avatar of Achlys' inherent resistances increased from 50% to 85%. Avatar of Achlys' now grants leadership buffs to the Font's spawned mobs. Skull FX that highlights the Font of Malevolence is using Spectral Pull now spins. Harridan EBs now spawn with Talons of Vengeance packs instead of two Keres. Fixes Fixed a potential mapserver crash issue related to Draught of Fog usage. Fixed numerous misspellings of 'Achyls' in various locations. Fixed broken pathing beacons in the newer 5th Column sections. Lowered the violet mote's volume so getting it should be easier. Kallisti Wharf Moved the spawn location for the Halloween event giant monsters away from drones which can insta-kill them. Missions Various Fixed AI pathing issues in the end room affecting a few maps in the office tileset. NPCs Warriors Updated Talos Island Alexander Pavlidis model to use newer Warriors assets. Rewards Mini Pets Fixed the Avatar of Achlys not being summon-able through the Hologram Matrix pop menu macro. Events Halloween 2022 - Trick-or-Treat Elite Bosses Power availability on the Arisen Mummy and Hollow Reaper enemies has been adjusted to be better balanced when they spawn at lower levels, gaining powers at Levels 30+ and 40+ to reach their current strength, rather than having full access to all powers at all levels. Halloween 2009 - Dark Apocalypse Defeat badge credit for the banner event now guaranteed as long as the participant hits the target once, no longer requiring 10% team damage dealt for credit.
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Another autumn's October greetings to all you classy cape wearers & stylish schemers out there! It's almost time for a frightfully good spook! ...what time is that you might ask? Spooky season is once again upon us! Oh my indeed! 🎃 Get ready for the Homecoming: City of Heroes Halloween Event! 🎃 October 1st - November 5th So, what does the Halloween event bring? I'm glad you asked! Each year, the fallen fae of the Unseelie Court attempt to invade our world by opening rifts when the spirit realm and the mortal realm are at their closest during the spooky Halloween season. Fortunately for us, they have been thwarted every year by the valiant efforts of Heroes and Villains who stop these spooky beings in their tracks! However, their persistence leads them to bolster their ranks if their attempts at world scaring are to succeed. The Unseelie Court's Hollow Reapers are ever-vigilant at seeking mystic methods to bring frightful fears! These reapers are using their spectral scythes to widen the rifts, allowing even more terrifying creatures of the night to invade when somebody is tricked whilst Trick-or-Treating! This can't be good... 🎃 What is there to do during the Homecoming: City of Heroes Halloween Event? 🎃 https://homecoming.wiki/wiki/Halloween_Event Badges, Badges, Badges! There are a ton of event badges to be earned during the Halloween Event each year! Here's a list of all the badges up for grabs! https://homecoming.wiki/wiki/Halloween_Event/Badges Zone Trick-or-Treating! https://homecoming.wiki/wiki/Halloween_Event/Trick_or_Treat Go to any zone appropriate to your level range, click any mission door, and you'll be surprised with either a Treat reward or a Trick spook! 👻 Treats will reward a variety of things: Halloween costume temporary powers, these come in many flavors! Collecting many rewards badges! Halloween salvage that can be redeemed for an extra costume slot, a spider vanity pet, and more! Talk to the Halloween salvage vendor appropriate for you: Heroes: Annah in Croatoa Villains: Granny Beldam in Nerva Archipelago Praetorians: Acantha in Imperial City If you are wearing a costume power (Halloween or Prestige) while trick-or-treating, you can receive a Whispered Rumor tip mission that allows earning up to six badges! https://homecoming.wiki/wiki/Mission:Tip_-_Whispered_Rumor Inspirations! Sometimes though, all you get is a rock... Tricks will spawn Halloween enemies! Worry not, as these enemies can be defeated for badges! Trick-or-Treating Elite Bosses! Five Elite Boss enemies that can spawn while Trick-or-Treating above Level 25! Ancient Vampires Spectral Werewolves Arisen Mummies Crone Matriarchs Hollow Reapers These spooky Elite Bosses will reward five-fold experience and influence for each one defeated! Have any alts that still need some levels? Haven't tried out that one goofy power set combo yet? Want to build a meta character for Advanced Modes? This would be a great opportunity to find some time to go Trick-or-Treating! Each of these Elite Boss mobs also count for the legacy defeat badges. Spectral Werewolves count as both werewolf and ghost defeats! These mobs spawn at a lower rate than other Trick-or-Treat enemies and were designed to be tough. For the best results, try Trick-or-Treating with a team or league! Looking for an efficient Trick-or-Treating spot? Might I recommend the motel near the hospital in Peregrine Island? 👀 Halloween Event Badges! + Aether Rewards! Five badges for defeating each of the Trick-or-Treat Elite Boss types: Vampiric Heritage - Defeat 5 Ancient Vampires from the Halloween Event to earn this badge. Spectral Anomaly - Defeat 5 Spectral Werewolves from the Halloween Event to earn this badge. Mummy's Curse - Defeat 5 Arisen Mummies from the Halloween Event to earn this badge. Unholy Cabal - Defeat 5 Crone Matriarchs from the Halloween Event to earn this badge. Reaper of Souls - Defeat 5 Hollow Reapers from the Halloween Event to earn this badge. Not only that! But each of these elite boss badges also rewards 2 Prismatic Aether Particle salvage as a bonus, for a grand total of 10 possible on each character! Wow! You can earn progress for these badges at any level, but must be Level 25 to claim the badge / salvage rewards! Buy some costumes! Save up for something fancier! Or just sell it on the AH and rake in some inf! Costume Goodies! Fancy any of those Halloween costumes and wish you could keep them permanently? If you earn all five of elite boss Halloween defeat badges and claim the rewards, you'll have enough Prismatic Aether currency to purchase one permanent Tier 1 Prestige Costume of your choosing from any of the BenevoLabs vendors found at Vault Reserve locations! Nice! The Halloween Salvage vendors are also offering a limited-time Fir Bolg, Ancient Vampire, and Arisen Mummy Prestige Costumes which are available for the entirety of the month of October each year! These Halloween prestige costume costs 10 Prismatic Aether Particles + 50 of each of the four Trick-or-Treat Halloween salvage types. Zone Giant Monster Hunts! https://homecoming.wiki/wiki/Halloween_Event/Giant_Monsters For the duration of the Halloween Event, you can find the giant monsters, Eochai and Jack-in-Irons, randomly throughout standard zones! The pair are worth an exclusive badge for the first time defeating each, but every time they're defeated grants 6 Reward Merits to everyone who participated! After being defeated, another Eochai or Jack will respawn somewhere in the same zone shortly afterward, so if you search the zone, they can be defeated many times repeatedly for lots of Reward Merits! Eochai: "I will be sure and 'squash' all of these mortal interlopers!" Zombie Apocalypse Zone Invasions! https://homecoming.wiki/wiki/Zombie_Apocalypse Keep an eye on the Zone Event channels! Frequently during the Halloween Event's runtime, zones will be attacked by a Zombie Apocalypse! During this event, waves of zombies will spawn anywhere there are players and can be defeated for badges and experience! Group up somewhere with a lot of allies and mow down zombies for rewards! Don't stand too close to Police Drones though! Deadly Apocalypse Zone Events! https://homecoming.wiki/wiki/Deadly_Apocalypse Keep an eye on the Zone Event channels! If a spooky fog and four banners roll in, it's time for a Deadly Apocalypse! In this event, players must coordinate to defeat enemies simultaneously at all four Banner locations marked on the map. As the Banner's defenders are defeated simultaneously at all four locations, the protection on the Banners will gradually weaken. Remember if there aren't people at all four banners fighting, you won't be able to make any progress! Eventually, the Banners will become vulnerable, and players can destroy each one for a total of four badges! Once all four Banners have been destroyed, a Greater Mystic Aspect giant monster will spawn somewhere in the zone! If defeated they will reward players with another badge and choice of a temporary power! Dr. Kane's House of Horrors Trial! https://homecoming.wiki/wiki/Dr._Kane's_House_of_Horror Grab four allies and queue for the Dr. Kane's House of Horrors Trial from the Looking For Group (LFG) tab on your chat window! Face lots of spooky enemies and earn plenty of badges in this short trial that's only available during the Halloween Event! Tip: Prestige costumes also count for the 'Tricked Out' badge criteria! Atlas Park Zone Makeover! https://homecoming.wiki/wiki/Atlas_Park_Seasonal_Changes#Halloween During the Halloween Event, Atlas Park will get a spooky makeover! Enjoy the change of scenery while it lasts! Eternal Night! For the last two weeks of the Halloween Event, starting on October 22nd, most zones will be covered by an eternal night! If you're interested in hunting for enemies that only spawn at certain times of the day like the ghosts in Croatoa! This is a great chance to get those badges! That's everything for Halloween this year! We hope everyone has a grand & spooky time playing City of Heroes! 🎃 Thanks Homecoming for being such awesome players! 🎃