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tremor3258

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Everything posted by tremor3258

  1. To follow up late to this but I had a character without the badge who on instanced did not get, but did get next zone MSR.
  2. There's always dark miasma - area intangibility people will thank you as they take absolutely no damage!
  3. Niu Lien was lucky enough to be part of Praetoria proper as opposed to the hapless, doomed rabble beyond the sonic fencing, as the orphanage matrons were sure to tell their charges. Even luckier that Cole's purge of magic was done in the city proper, so when the ancient order she had unknowningly been a part of was dead, she got offered Powers Division instead of the chopping block. The spirit of chaos was intended to be carefully diminished through activity on behalf of order, but Niu hadn't been prepared or trained as the destined bearer, and chose the name Ryobuoni despite not being in any way of Japanese descent to at least have a good time if she was going to be having to fight ghouls in the sewers. The spirit and her began to bond in ways that would have given her parents apoplexy, as it whispered more curses, more powerful agents to use in the quest to keep her name in the lights. When she was eventually told of the Praetorian's invasion, she surprisingly went to Paragon on a diplomatic mission instead of carving a space for herself on the isles. Her press agent states that it was because of her contact with most of the Praetors - who may be powerful but couldn't lead a camping trip without backstabbing one another, let alone an invasion. In truth, it was mainly laziness - it's easier to work in a system to reap benefits, and her reputation as a 'maverick, not used to the laws of your dimension' has gotten two blogs following her consistently, regular headlines, and a movie option. There's another piece she learned later - while Hamidon is far weaker on Primal Earth; when she got here she thought she was a Top Dog, but the likes of the Circle of Thorns or Nemesis thrashed her like a pup. There's a lot more at play on Primal Earth than Cole realized, and a lot more to exploit. Really if someone's immolated in hellfire by ravenous demons, they cheer you on if it's a Sky Raider. Life's pretty good. It should be noted that there's a 'ninja dispatcher' hero with similar looks to how Niu looked as a human operating in Paragon, but she and her Primal Earth counterpart really can't stand each other and do their best to ignore one another.
  4. A bit tongue in cheek here. Entranced super heroes (or maybe Outcasts reforming for the Hero side, the MM cheering them on) Attack powers are from the psychic blast set for animations. (Psionic Dart level 1, Mental blast level 2, Telekinetic blast level 8 ) 1st tier: Summon Rookies; one fire/fire blaster, Level 6: one martial arts/super reflex scrapper, Level 18: Empathy/Rad defender 2nd tier: Summon Trendsetters: Level 12: AR/Devices blaster, targeting drone and snipes primarily. Level 24: Ice Armor/Titan Weapons tank 3rd tier: Summon Task Force Commander: Peacebringer that transits forms based on MM health level and whether aggressive or passive/defensive as a gimmick. (Nova/human for aggressive, human/dwarf for defensive, health threshold TBD) Costumes will be random selection on summon but within a specific easily distinguishable color scheme for each item, matching traditional (first Rookie is red/orange, Task Force Commander white/gold) depictions of power sets. Henchmen upgrade powers: 1: Security Authorization: Grants everyone capes and higher tier powers. 2: Vanguard Membership: Grants aura effects and AOE capabilities. Level 18 'flavor' power: Heartfelt Inspiration - gives single pet equivalent of 'level up' buff Inspirations.
  5. I can't give a ton of info from personal experience but for observational - Necro/Dark is one of the all-time classics from the start of MMs., it's loaded down with to-hit and nice heals which helps zombie (and team, I suppose...) survivalbility. Also for IO building Necro has four pets - or at least four things that take pet items, you can dump a ton of the globals into Soul Extraction if it helps tweak the rest of the horde.
  6. Hover works nicely to minimize the distance from kb - if they're knocked from overhead it looks like knockdown.
  7. Was mainly Overstrike on Villain side, Maindrain (Fire/kin controller) hero wise, played seriously through going rogue and then work got in the way.
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