Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

12 Good
  1. Is costume change emotes allowed for switching between two costumes or would that be an unfair advantage as it is two costumes?
  2. Wow, that's an amazing popmenu. Thanks for sharing @qwy!
  3. Sadly, this does not seem possible, if it was then maybe no one has figured it out yet. Everytime you log out, it will reset the location. You will have to move it to the position you like it in when you log in.
  4. I'm assuming your talking about custom windows? Either put it to the bottom or to the right like this:
  5. Thanks! Added!
  6. Post has been moved to Guides, you can find in here.
  7. Task Force, Strike Force, ITrial & Raids Mothership Raid courtesy of @Hyperstrike RTR_-_Homecoming.mnu 33.38 kB · 1 download Behavioral Adjustment Facility or BAF courtesy of @Oklahoman baf.mnu 12.18 kB · 2 downloads Dilemma Diabolique or DD courtesy of @Oklahoman dd.mnu 6.67 kB · 1 download Lambda Sector courtesy of @Oklahoman lambda.mnu 6.37 kB · 1 download If I missed any or if you want to add another popmenu to the list, please ask! What we need: More Archetypes, so far we only have 2 with popmenus ITrials Missing: Keyes, The Underground, TPN, Minds of Mayhem, Magisterium More Task/Strike Forces & Regular Trials (probably won't need any) Hamidon Raid & Cathedral of Pain
  8. Archetypes Masterminds MMpet popmenu This will need to be edited to suit your needs, just replace any Demonlings Demons or Princes with your pets courtesy of @Hopestar demons.mnu 3.93 kB · 22 downloads Expanded Numpad Although here are some binds & macros in there, there is a popmenu & custom.window courtesy of @qwy You can see more of @qwy stuff in the comments of this post below. PeaceBringers & Warshades Peacebringer Powers Popmenu courtesy of TheUnamedOne PeacebringerPowers.mnu 1.26 kB · 1 download Warshade Power Popmenu courtesy of TheUnamedOne WarshadePowers.mnu 1.42 kB · 2 downloads
  9. The Consolidated List of Popmenus We already have a guide on how to modify a popmenu to suit your needs and what a popmenu is, Thank you @Zolgar. You can find it here and this one for custom windows, Thank you @Healix. Custom windows is a godsend to using macros & popmenus without cluttering up your power trays. I would recommend reading those two first if you don't understand popmenus or how to install them. Popmenus are highly underrated compared to macros & binds and this post will consolidate most the popmenus found on this forum & ones on the original forum which has fortunately been mostly archived. The downloads will be available here along with the code below them. Special thanks to the creators of the popmenus! This post wouldn't have been possible without you. With that sorted let's get into the list. Note: The popmenus in Italics came from here Utility Ashlocke's Handy Menu courtesy of @Ashlocke Ashlocke's Handy Menu.mnu Teleport Menu courtesy of @heywoods1230 TPMenu.mnu Extor's Emotes Popmenu courtesy of @Extor Prime universalemotes.mnu 9.57 kB · 115 downloads Alphabetic Badge List PopMenu courtesy of @Janrith and later @ROBOKiTTY BadgeList.mnu 188.25 kB · 34 downloads Inspiration Maker Popmenu courtesy of @Microcosm InspirationMaker.mnu Costume Change Popmenu courtesy of SnowGlobe CostumeChange.mnu All Popmenu courtesy of Scur It is mostly a whole bunch of powers with some extras. All.mnu Interface Color Chooser courtesy of Djeannie It is also in the Useful Commands popmenu. Interfacecolorchooser.mnu UsefulCommands courtesy of Djeannie A big list of Useful Commands. UserfulCommands.mnu Base Building & SuperGroups SGMusic Menu courtesy of @qwy SGMusic.mnu 16.91 kB · 17 downloads SGStuff Menu courtesy of @qwy SGStuff2-5.mnu 28.85 kB · 5 downloads
  10. Found it! I have also updated ths post with many more popmenus.
  11. Popmenus seem to be heavily underutilized in my opinion. If you search for "popmenu" there are six pages worth of results while searching "bind" or "macro" yields over 40! Or 20 something if you are searching plural. Even on the CoH subreddit the results are massively skewed. Sure we have the Popmenus: the what, why and how guide (which is really helpful) but honestly most people are lazy (like me!) or they just don't have the time and would rather install them than create them, it's even stated on top of the guide! So that's where this post comes in to consolidate the hidden gems. I will move this to guides but feel free to share your popmenus in the mean time so I can add it in! Post has been moved to Guides, you can find in here. Popmenus Utility Ashlocke's Handy Menu courtesy of @Ashlocke Teleport Menu courtesy of @heywoods1230 (also another one at the bottom of the post by @Huron) Extor's Emotes Popmenu courtesy of @Extor Prime Alphabetic Badge List PopMenu courtesy of @Janrithand later @ROBOKiTTY (scroll all the down the post) Inspiration Maker Popmenu courtesy of @Microcosm (second post down) Costume Change Popmenu courtesy of SnowGlobe on original forums MasterMind MMpet popmenu (which I tweaked to suit my needs) courtesy of @Hopestar(third post down) Expanded Numpad Although here are some binds & macros in there, there is a popmenu & custom.window courtesy of @qwy Task Force, ITrial & Raids Mothership Raid courtesy of @Hyperstrike (second post down) Behavioral Adjustment Facility or BAF courtesy of @Oklahoman Dilemma Diabolique or DD courtesy of @Oklahoman Lambda Sector courtesy of @Oklahoman
  12. Hmmm not sure if I should make my character historically accurate to the past or put my own spin on it.
  13. I tweaked my build a little bit. Now is this viable for AFK farming? Villain Plan by Mids' Reborn : Hero Designer https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Barb Swipe -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Acc/Dmg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(48) Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(13), Ags-ResDam/Rchg(34), GldArm-3defTpProc(50) Level 2: Blazing Aura -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Rchg/KDProc(3), SprAvl-Acc/Dmg(3), SprAvl-Dmg/EndRdx(5), SprAvl-Acc/Dmg/EndRdx(5), SprAvl-Acc/Dmg/Rchg(7) Level 4: Spine Burst -- Arm-Dam%(A), Arm-Dmg/EndRdx(7), Arm-Dmg/Rchg(9), Arm-Acc/Dmg/Rchg(9), Arm-Acc/Rchg(11), FuroftheG-ResDeb%(13) Level 6: Build Up -- RechRdx-I(A), GssSynFr--Build%(34) Level 8: Healing Flames -- Prv-Heal/Rchg(A), Prv-EndRdx/Rchg(15), Prv-Heal/EndRdx(15), Prv-Heal(17), Prv-Absorb%(33), Prv-Heal/Rchg/EndRdx(33) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11) Level 12: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(21), AbsAmz-Acc/Stun/Rchg(23), AbsAmz-Acc/Rchg(46), AbsAmz-EndRdx/Stun(50) Level 14: Tough -- StdPrt-ResDam/Def+(A) Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(17), Ags-ResDam(48) Level 18: Quills -- SprBrtFur-Rech/Fury(A), SprBrtFur-Dmg/EndRdx/Rchg(19), SprBrtFur-Acc/Dmg(19), SprBrtFur-Dmg/Rchg(21), SprBrtFur-Acc/Dmg/Rchg(23) Level 20: Consume -- MckBrt-Taunt/Rchg/Rng(A), MckBrt-Acc/Rchg(25), MckBrt-Taunt/Rchg(25), MckBrt-Taunt(27), MckBrt-Rchg(27), MckBrt-Taunt/Rng(33) Level 22: Weave -- LucoftheG-Def/Rchg+(A) Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 26: Taunt -- MckBrt-Taunt/Rchg/Rng(A), MckBrt-Acc/Rchg(31), MckBrt-Taunt/Rchg(34), MckBrt-Taunt(43), MckBrt-Rchg(46), MckBrt-Taunt/Rng(50) Level 28: Burn -- Obl-%Dam(A), ScrDrv-Dam%(29), PrfZng-Dam%(29), OvrFrc-Dam/KB(31), Erd-%Dam(31) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 32: Throw Spines -- PstBls-Dam%(A), PstBls-Acc/Dmg(36), PstBls-Dmg/Rchg(40), PstBls-Dmg/Rng(43), PstBls-Acc/Dmg/EndRdx(46) Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36) Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg/Rchg(A), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg(39), SprFrzBls-Rchg/ImmobProc(40), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40) Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/EndRdx(42), Rgn-Acc/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Dmg/Rchg(43), Ann-ResDeb%(48) Level 44: Summon Striker -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(45), ExpRnf-Acc/Rchg(45), ExpRnf-Acc/Dmg/Rchg(45) Level 47: Assault -- EndRdx-I(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A) Level 50: Musculature Core Paragon Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment Level 50: Pyronic Core Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Banished Pantheon Radial Superior Ally ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1498;684;1368;HEX;| |78DA6594594F13511886CF74A622A5C8D6B2C85E56414A0B68E216A22226400D893| |FA05618CB6805D28144E395FFC035DEB880C6446FBC5136F507188DC64B6FBD7241| |16FD03F5EBBC2FA5C94C66F29C79CFB79DEFCC99D8B521FFABB337079556743A95B| |0EDF8A9F4FC9CE98D2592D684AEE42A90A7DC11E33133659AE1F3B3D6B46957431A| |322F99D3B6191EB6CCF4F5F8C9F97442F9C667665262659A93C5CE70D84A4ECD59D| |349BFF33666262440B264E765D24CDB53D66CF0CCAC3511669EF9782C61CF49C46A| |49DE2DCF8776C52BE355B70DA5A2866AB903B6DE256F91F7C0DEFBE052D64D737C7| |535A0399A3F023647C1689FEE7079C754F2680BF0F72C920F41E311F918DCF304FC| |2835EAF4D54F7830771CDC7B843C0AFA8E81FE41E4FD24BE5EF86ADEEC82B3B5BD8| |4CD0A37211BB7601DF6FB7E93BFC0D29F60D306F9070C896321D6AE1532AE8FD464| |AE08718DA211E40A8C829563604F0C8C9E0375F129463C555C25837A43ADC95B093| |44F09FB5ACABEF6B2DF5F647D65B031CA9EA3B6F267E4021858042B9F826FC5BAC2| |D98D8CB7E232F2575F212D70FF1479156C4A8186D419649DC1206AA814AD8A5A15B| |5CF52570D7B5BC31C0DCCD1CC1C5DCCD1C31C51E678275EB55C53AD42CD7537D0DB| |3A9BB1BE436FD8F438BD2A931AEA59433D6BF82A3534721F1A57E1DFF21AEC5802B| |B96C19E15F0BD20C4EF25C4FD6C212F48CA36AEA96D05DF66FB32B944BE013BD6C8| |553021BE9DF4EDECC31A0E1C260F9103EC4B3FD8FB036BBCA8E3AC66CF59F736E60| |EFE25B7C87F60B9F4210C5B156E46DD01D122D422EC4D9D913BF772CBA5BA5C4AC4| |A5445D4ABF4B197029C346EE3F911973CD8E1BB93F83D21CA5B03477DE331B3E99D| |5F267B7F295111974186AD365B59DAF34A10FA31502D6F1203B668E17A15D3D14D8| |1D7FCBB35F6FDD1DFF07DB8FF3FD| |-------------------------------------------------------------------|
  14. I ran the log through the parser and it keeps saying "No New Badges were found." Tried @Ura Hero's method and deleting the character.
  • Create New...