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Rikmach

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  1. One small warning: When doing this on flashback, you can't call the contacts anymore, since flashbacks remove all your contacts except the one you're working for, meaning you have to physically go to each contact, making acquiring this badge a bit more painful. If you can, get it the first time you run this mission chain.
  2. Some additional pointers on getting the badge here: Don't ask West about your team mates or otherwise ask too probing a question, and don't be too servile or flirty, that seems to detract points.
  3. ...Right. Something I planned on doing, after it was discussed here. I brought up the idea to see if anyone had any better phrasing.
  4. Maybe it could be made clearer. "Trial, Hazard, PvP and Co-OP zones are not safe to run tip missions in, wait until you're back in a city zone to follow these tips." might be something still relatively sensible in-universe while making it clearer what the problem is?
  5. Rikmach

    Brass Tax Badge

    Reading that, Dreck *did* get close to the defenses, but I was sure I landed the killing blow. Is it a problem if he takes *any* damage at all from the defenses? If so, not great.
  6. Out of curiosity, is it possible to make a bind that selects a random person in my team (or league), and then casts mystic fortune on them, so I can just hammer that button until I hit someone? I want to buff my team, but checking if they have that specific buff is tedious, but being able to just hammer a button would be much easier. Edit: I tried /macro_image "MysticFortune" "Random Fortune" "target_friend_next$$powexec_name Mystic Fortune", but that doesn't seem to work- it selects friendlies near me, but doesn't cast the power. Any ideas?
  7. Rikmach

    Brass Tax Badge

    Ok, finally got around to doing this on live... and I didn't get the bonus mission? I dunno what I did wrong, I *mostly* played it like I did back on Beta... Maybe it was leaving the lab before the countdown completed? Maybe it was going to fare forward and delaying the spawn? Whatever it is, it's super not clear what the problem is.
  8. Some other useful info: We know the fates of a good chunk of the Praetorian leadership, but there's some unknowns, so future followups might focus on those. Dead: Anti-matter (Blew himself up to drive back Hamidon) Chimera (His corpse is found in the redside Insider Information tip mission, killed by out-of-control clones. Presumably he was trying to activate them to fight Hamidon, but they turned on him) Diabolique (Deader than Dead- her soul was destroyed by the Dream Doctor during the event of Dilemma Diabolique) Neuron: (Dead, Bobcat murdered him when he attempted to sacrifice her to the Devouring Earth to save himself.) Uncertain, Likely Dead: Malaise (Deafeated during the Minds of Mayhem Trial, then Possessed by Mother Mayhem and defeated again- his fate is not spelled out, but the wording implies his mind is gone, and her never appears again, so him being dead is a safe bet.) Mother Mayhem (Her mind is sealed into a part of Praetoria's psychic network that has no living minds connected to it, trapping her indefinitely- she also spoke as if this fate is a death sentence, so a bodiless mind might die without a brain to inhabit, so likely dead.) Siege (Defeated during the BAF, his body later taken over by Metronome, and never shows up again. He's described as a sapient computer program that can take over robot bodies, so it's *possible* he might still exist, but with Praetoria's infrastructure collapsed, he's likely unrecoverable.) Nightstar (Same situation as Seige) Alive: Battle Maiden (Captured during her attack on Primal Earth, then freed and recruited by Malta) Bobcat (Captured after her attack on Primal earth, then freed by the PC villain- is now part of the PC villain's crew, if you did that arc.) Dominitrix (In captivity in Primal Earth, facing trial for war crimes- likely to see Clemency due to her help taking down Tyrant) Marauder (On Primal Earth, working as a Hero) Pendragon (On Primal Earth, working as a Hero) Shadow Hunter (Exists as an optional fight in Praetoria's Last Gasp story arc, working for Hamidon- it explictly states he escapes, so he's still at large, working for Praetorian Hamidon) Tyrant (In prison on Primal Earth, awaiting Trial for War Crimes) Unknown: Black Swan (Defeated during the Magisterium Trial, but not in custody on Primal Earth afterwards. Possible she died due to Tyrant's Nuke, but the other three AVs in the Magesterium didn't die, so her fate is vague) Infernal (Unknown- He's only ever appears in Maria Jenkin's arcs, and referenced in Number Six's arc. It's suggested he's up to *something*, but since the Praetorian arc is over, it's never clarified what.) I think Black Swan, Infermal, and Shadow Hunter have some interesting possibilities to follow up on if the devs ever decide to revisit Praetoria.
  9. Yeah, Number Six is super not-obvious, because the missions he gives aren't about Crey- you have to do an entirely different mission chain to find out his origin and backstory- which one I can't be bothered to look up. Yeah, it makes sense, his brain was inside a Crey supercomputer, and his profile does mention this, but very few people would have done the earlier arc or read his profile, so more clues to tip you off would have been nice. Like, Kelly and Tavish were pretty easy to figure out, since they explicitly work for Crey and send you on missions on their behalf. Six? Not so much.
  10. The fact that you can't get Kelly's number if you didn't get her as a contact leveling up makes the clue-gathering sequence a bit annoying, since you have to take a detour to Nerva. Not a huge deal on it's own, but with all the existing complications, it's another irritation piled on a big heap of irritations.
  11. There is, of course, another option: Remake it from the ground up, like Positron's TF. I vaguely recall reading that Rebirth has already done that, though no idea on the details. Something worth considering- Really, all the Issue 0 Task Forces are a bit long in the tooth these days, so remaking them with the new tech available might be a good idea.
  12. Rikmach

    Brass Tax Badge

    That might be it- I brought back the hostages one at a time, and I got the bonus mission.
  13. D'oh! So that's what I was missing! I figured out Tavish and Kelly as possible contacts and talked to them, but completely forgot Six's association with Crey, and didn't talk to him!
  14. I think you're guaranteed to get it rapidly if you're the right alignment and level range, similar to previous tip-introduced contacts.
  15. I have pirate characters that would kill for a shoulder parrot.
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