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d4verman

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Everything posted by d4verman

  1. I saw "Than0s" on Mercy island the other day. Looked just like "Thanos", too.
  2. Lol...back when the game was live the forums were full of threads about people cloning known characters. They would go on for pages. I saw a clone of "Storm" in Talos Island once get genericed right in front of me. The player then threw a hissy fit in chat that was pretty funny. (at least to me) Just the other day I saw "Power Girl" (again in Talos). That was the first direct clone I've seen in some time.
  3. I should also mention that some of the names I used like "A.J. Lister, David Rimmer and "Dwayne Dibley" are shout outs to the britcom "Red Dwarf".
  4. I kinda figured there was animation for the MA, but I thought I'd ask people that are smarter than I am. I'll have to go through some other animations to see what works for me.
  5. I've looked but I haven't found it yet, so I thought I'd ask...is there a fight animation for NPCs? Like the one you see with two NPCs "fighting" but they aren't really hurting each other. (and they usually decide to attack you together if you get too close).
  6. Ah, I see what you mean. The idea is supposed to be that she leaves before the player can stop her because the minions are attacking. But her escape won't trigger until the minions are defeated. I did do sort of a fix to that.
  7. Yikes. I should have double checked that. But I fixed it now. I also fixed a few minor dialogue quirks and tweaked mission one a bit.
  8. I'm not sure what you mean. What is it?
  9. I didn't know that either! That actually explains what I "thought" was lag in a few play tests! Thanks for the heads up about King Gold. The servers are down for maintenance, but as soon as they're back up I'll fix that! You should only have to beat him up once!
  10. I remember that. It was pretty fun back in the day to go look at.
  11. Thanks! I'm still going through to fix any spelling errors. (I spent a lot of time doing that but I knew I'd miss a few...guess I gotta recheck my work!) I appreciate the input!
  12. I'll just have to rework my script. Your suggestions are great, but I need to work on the story so it makes a little more sense.
  13. It's been awhile since I used the MA, but I've had this story written for some time. But I've made this as a heroic mission that is sort of an origin story for a red side alt. Love and Robots " Queen Cyborg has been turning ordinary citizens into her robotic slaves. Now she's seeking the scientist that created her. But is she seeking his knowledge to transform more people into cyborgs or something more unsettling? (SFMA Looking for feedback)" Arc ID 58834 I'd appreciate any feedback.
  14. Yeah I just tested it and hilariously, the "dead" person got up and ran out of the door! My original plan was to have the player enter an empty place (in this situation a small Arachnos base) find the body, and even if they can't click on it, click on a nearby object which triggers an ambush of troops thinking the player is the killer. I can make that work, except for the empty map part. It looks like the MA won't let me set up the map with no "enemies" already in it.
  15. No, I need the "friendlies" to leave (or just despawn) when the body is found and the "friendlies" are the ones that committed the murder (and frame the player for it). I don't know if its going to work if they don't despawn or leave.
  16. Hmm...I might have to tweak my script a bit but I might be able to make that work.
  17. Is there a way place a custom NPC and make the look dead w/o using the body bag prop? I have an NPC that shows up for a few seconds in one mission just to tell the player something. In the next mission I need to show the NPC has been murdered and the player finds the body.
  18. I haven't noticed, but I really hope it's not becoming a trend or something.
  19. I tried your arc, and it was fun. I love the first map. (What map was that?) I agree with Cranebump about the mission exit thing, though. I don't know if it'll help, but I usually type stuff out in MS word and run spelling/grammar checks there. It doesn't catch everything and believe me, I've had to go back and fix my own errors many times. I think "upbringing" is one word, though. I like the "Roadkill Gang". Good mission.
  20. I have been working on a Heroic story now that I've done my villain side arc. It was inspired by the fact that we usually pass by dozens of citizens being robbed, assaulted or threatened by...well, pick a bad guy. Paragon City ain't safe! Anyway, it is what happens when you are named "Hero of the Day". Feedback is appreciated.
  21. I was on a lower pop server, so I guess I don't see that much comm traffic. I did start some alts on Excelsior though, just to know there were other folks around.
  22. I know things are different from when the game was live, but I was working on a new alt and as always I get to the "go to Perez Park and X number of X" mission. Then I realized no one sends you to the Hollows anymore. I can't even remember what missions were there, but I remember having to go there way back in the day. Out of curiousity I logged in with another character and used my base portal to get there. There wasn't anything going on. Is there even a mission in that place nowadays? (and speaking of things being different, I exited a mission in Talos confident that nothing in the street could harm me when I was attacked by a blob and a basketball.)
  23. I think I know the answer is gonna be "nope", but is there a way to simulate the "scared crowd running in terror" thing you see in some missions? Yeah, I know they can be annoying (they get in the way sometimes) but it does populate a building, so it doesn't feel as empty.
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