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For whatever reason, I avoided Mind control from the inception of the game up to about a month ago. Really it was the changes to sleep that enticed me to try it but I quickly fell in love with TK! However, I'm not familiar with any other incarnation of the power, what was it like pre 2005ish?
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Lightning Rod and/or Shield Charge are game changers for melee. Fade and Farsight redefine survivability for those sets and their teammates. Radiation infection Phantom Army Telekinesis Fulcrum Shift of course I'm sure there are tons more!
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Trollers are are on a pretty big spectrum of damage. I have an Ice/Rad that I love dearly who nobody can touch but it takes her a week to defeat an even con minion and I have a Fire/Dark that just melts 4x8 mobs like they're made of ice cream. Trollers were the original farmers in CoH, at a time when Tanks, Scraps and EATs all existed the squishy-ass low damage Troller was the king of slaughtering mountains of enemies in the most efficient way possible at the time. Of course there are more efficient ways of doing this now but Trollers are just as nasty now as they were then. There are some sets that lend themselves more towards damage than other sets but that just allows for greater variety imo. I don't know what the answer to all this would be but speaking only for myself, I don't really need anything done for trollers. Trollers are my favorite AT in the game and that's as true today as it was on live. Currently leveling a Mind/Storm who isn't cranking out major damage yet but should be pretty devastating in a few levels!
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Why do we have to have an inspiration tray?
mistagoat replied to Octogoat's topic in General Discussion
My esteemed goat brother I'm afraid I must disagree on this matter. I mostly duo and we keep enemy qty at x8 for most content after about lvl 20ish. When I see that surprise second group get aggroed it's time to pop 2 purps and 2 reds if I have em and kill arrest enough enemies to get the number of remaining enemies below my Brute buddies aggro cap before the purps wear off. Without the insps my only real option is running or taking a brief dirt nap. Of course I do have to admit to all but ignoring my insp tray when things are going smoothly but boy am I happy to have them when the poop hits the fan! I wouldn't mind an insp that was kinda similar to "incite the crowd" from the SBB. You click it and get a round of applause and a random buff! Edit: yeah I think Octogoat is just bustin stones and I fell for it🤣. I lost the game today! -
You know how some IO sets only have one unique enhancement?
mistagoat replied to kelika2's topic in Suggestions & Feedback
There is also the Sudden Acceleration kb2kd proc, that one is not unique so you can use as many as you'd like. The only downside is that is doesn't also enhance damage like the the Overwhelming Force does. I'm guessing the reason the OF proc is unique is because it goes in anything that does damage and and can turn any damaging power into a damaging power that also does knockdown. That could potentially make the OF proc OP if you could put one in every attack. It's probably why the Avalanche KD proc is unique as well. -
I still like Rad/Fire Brutes for farming. You'd probably be better off with a cheap IO build over SOs only. Start with SOs and replace them as you earn inf, it won't take long and there is a big leap in effectiveness with even an entry level IO build. Attached is a cheap farmer build. A SO build will work but you you may have to run at a lower difficulty and rely a bit more on inspirations. If you ever want to invest more substantially in a farmer, I also posted a not cheap version in this thread. Brute Rad Fire Brute Cheap Atomic SF.mbd
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Well I'll be damned! Thanks!
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I use it a bit, most folks get 4 stars, league leaders and good friends get 5 stars and trash ppl get 1 star. I don't really use 2 and 3 stars. I really wish I didn't have to target someone to see the stars I've given them. I'd like those folks to just run around with my ratings over their heads to make it quick and easy for me to see if I have any past experience with that individual.
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Altitis Question: Under-used Toons
mistagoat replied to Scarlet Shocker's topic in General Discussion
I adore the leveling process and progression in this game, that's what I derive the most enjoyment from these days. I always start with a mids build then make a toon and run it up (no PLing) to 50 giving it IO sets as it gains slots/powers and going after accolaids. I'll always unlock Incarnates via the Oro arc once they hit 50 but it's a toss up if I keep playing them to put anything in those incarnate slots. I have a few fully t4'd toons but most are somewhere between none and fully t3'd. Most of the time I'm eager to try the next combination of powers. Once a toon hits 50, it doesn't get a lot of playtime. I ran through every single 50 I had during the Valentines event multiple times and I love an "all anything" TF so I'll bust out an old toon to play one of those or maybe I'll grab my toughest tank to try a goofy self-imposed challenge but aside from a small group of favorites they mostly collect dust 😞. I'm at 117 set out 50s and I add another one every couple weeks. It's an expensive way to play but all the tools exist to support my lavish and inefficient in-game lifestyle so why not?? It would probably be wise of me to strip older toons to use for newer toons but even if I don't play them often I like knowing that I could knock the dust off any one at any time and have an effective toon. I'm not really a concept guy, I like a good name and I want to experience tons of powerset combinations and see how they play through the whole leveling process so this is how I go about achieving that. -
Yeah, I ran up a pyro/dark troller and used Black Hole a ton. I wouldn't say it's useless but it's value is very limited. The pull effect doesn't cover a large enough area so I'd usually get just 3-5 guys out of a full mob to pull together. I found the best way to use it was to immob/hold/sleep/ect first and then use BH, otherwise enemies almost ignore the power. They might get pulled a little but then they're right back to running as if nothing happened. I thought I might get some use out of the intang for AVs/EBs but I just never needed it in those situations and using it only would have slowed things down. I think my most successful use of BH was in an arc where the first mission has 3 levels of giant catwalks full of DE. On that mission the intang actually helped because all their buff pets went intang and the DE weren't getting all those buff and we weren't taking all those debuffs. That's cool but it's so dam niche it's extremely hard to justify the pick. I really like the concept and I gave it as fair a chance as possible but I don't think I'll be taking it again unless gets an overhaul. Now I'm playing a Mind/Fire Dom and TK is godly in comparison! A little trickier to use and it's certainly quirky but I'm pulling full mobs into a tight ball so my Scrapper buddy can slaughter them with brutal efficiency! It's scratching the itch that I was hoping BH would scratch but didn't. I hope the Devs try again, there's something there but it's not ready for prime time yet.
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I started a Mind/Fire a couple nights ago. My planned leveling build only skips the st confuse from mind. I'm only lvl 20 but so far the aoe sleep has been the most valuable power. I'm running with a regen scrapper buddy and it's been keeping us both alive pretty well. I took TK too, and thats been a fun power to get a handle on! I'll sleep the group, then TK them into a nice tight ball and Fire Breath the hell outta them while my scrapper buddy goes full berserker rage! That may change as we level up and the enemies become more challenging but it's been a wonderful low level leveling experience so far! At this point we've done street sweeping in Galaxy and then all the Hollows arcs and Rescue the Mystic. The only trouble we ran into was when I tried to TK Frostfire and made a mess of that room. Lesson learned! I picked up TD last night but havent had a chance to use it yet. I'm really looking forward to playing with that and Mass Confusion!
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Team phase/intangibility when going through a door
mistagoat replied to ninja surprise's topic in Suggestions & Feedback
Oh you're totally right, I forgot that! I guess they just make me feel claustrophobic when I'm trapped in the copter with a dozen zombies! -
Team phase/intangibility when going through a door
mistagoat replied to ninja surprise's topic in Suggestions & Feedback
Doing a Yin with a couple MMs can be rough, good luck getting out the choppah! -
As of last night I've completed all the new arcs/contacts in KW. I duo'd all of them with a buddy, mostly at +2x8 on "not-50s". For the most part we enjoyed the arcs. There were a couple questionable choices and I don't like the heavy use of "map not available" but generally they were all pretty fun and had some unique mission designs. They are all a bit on the long side side, playing through them the first time and not really doing any stealthing since we wanted the xp, each arc took around 2-3 hours. Admittedly some of that was learning the ropes on these new arcs. I really liked the one where you have to split up Alpha Team but also in that arc was a mission where you get deep into a cave and then click something and then the whole cave is filled with tightly packed DE and 6 waves of DE ambushes while "map not available". They really setting us up to fail on that one. Next time I'll have my buddy stay at the door and TP me when the ambushes come. At least we'd have a safe place to start from but you'd never know that playing it the first time. The amount of dialog choices is way too high, and the amount of "answer one million questions" interactions with the quest givers and npcs was way too high. There are some fun bit in there but it's just way too much clicking through dialog screens. Way WAY too much! Worst of all is that those myriad choices have no effect on the outcome, they're just flavor and the next mission will always be the same so what was the point of making click 20 times? The inconsistency of contact requirements with your quest giver was frustrating as well. I have to physically return to Erin West for debriefing after every single mission despite being able to call her. Meanwhile Robert Kogan also wants a debrief after after every mission but he's happy to do it via a phone call. Not the end of the world but an annoyance for sure!
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Can you build around pool powers as main attacks?
mistagoat replied to Mashugana's topic in General Discussion