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Jane Reaction

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  1. Update as of 8/1/2024 Known boss locations are below. Lieutenants no longer count, and the badge count is 100, not 200. Super powered bosses in event now count, so event is worth 3. 14 total bosses IF all spawn points respawn. Slim chance of that and if you kill fairly quickly, the event will be every other circuit. Helipad /thumbtack -209.9 118.4 -561.6 Event /thumbtack -1112.0 0.0 1154.0 Top of zig /thumbtack -2431.3 530.9 1152.7 Storage area under roof /thumbtack -1547.7 1.0 2374.0 Stack of pallets /thumbtack -2940.4 -0.8 2591.4 (boss occasionally spawns approximately 20' directly below this location, next level down) Entrance to lower area (not a boss, just a convenient marker so you don't miss it) /thumbtack -3699.9 -0.4 1278.6 Lower area along pipe /thumbtack -3759.8 -48.0 503.4 Exit from lower area on left by factory ramp /thumbtack -3780.9 -64.0 -465.6 Below bridge /thumbtack -3519.2 -63.7 -984.7 Below bridge /thumbtack -3268.7 -64.0 -1491.1 Factory roof between stacks /thumbtack -2367.6 -15.3 -1157.2 Industrial area below pipes /thumbtack -1974.8 -96.0 -475.5 There's a nearby mob of 5 which spawns when the boss doesn't - clearing seems to improve boss spawn chance. Powerline tower platform /thumbtack -1481.4 69.1 -391.2
  2. Current max as of issue 28.1 is 1628:
  3. Although my in-game time is unpredictable, I'd be game for runs if available. There are several ways to coordinate events like this: * The Torchbearer channel on the HomeComing discord * Task Force Junkies global channel (although postings here default to Excel unless otherwise stated) * Just form a team! Often times 9-11 on weekend mornings can be good for me (Pacific time) and at (again) unpredictable times during the work week. Evenings tend to be bad.
  4. Make this filterable by who is teamed/not teamed. When I use this, I truly don't want to see folks that are already teamed - I'm reaching out with individual tells to folks who I'm seeing if they want to join what I'm forming (amazing the number of folks who don't read or subscribe to LFG). So folks that are greyed out as already teamed are noise to me - make them go away (optionally) please. Also, align the "Level" drop down ranges to start on values which align with TFs please. There's not a single TF in the game which has a lowest level of 21, 31, 41...but tons which are 20, 25, 30, 35...aligning these levels to the TF ranges would help tremendously.
  5. Badges! (cityofheroes.dev) (https://cityofheroes.dev/badges/badge.php) has thumbtack / copyable locations for all of these.
  6. There are 2 more in the NE corner of the map: [-3262.0 -64.0 -1507.8] [-3528.4 -64.0 -969.1] The first is just NW of the marked badge 4 spawn point, under a bridge. The other is due east of the badge 8 marker and due north of the zone marker in that corner of the map, also under a bridge. Be sure to kill minions (conveniently named Henchman) to speed the respawns. With the zone event reset at 5 minutes, it takes about an hour plus to get the badge - and with 4-5 minions per boss, you can get Warden at the same time.
  7. For Villain Disruptor, the 25 signature hero/villains do not need to be unique. It is possible to farm this in a Bank mission. I did so with superspeed and stealth: 1) Go to the door of the bank, you'll get "the bank is being robbed" if you're on a safeguard, otherwise you're the robber 2) Stealth past the mob in the lobby and go directly downstairs (I was doing Peregrine Bank) 3) Attack the signature villain before they break the vault door. They will agro to you. 4) Kill them 5) Ouroboros out and reset the mission. Wait for Ouro cooldown to get to about 30s, then reenter and repeat. Took less than an hour to get 25 count.
  8. Point X-Ray in Firebase Zulu is good if you're solo and want baddies 10 levels below you. Can get all 100 in a couple hours and simultaneously get credit for Netterlines, Paragon Protectors and Overseers. X-Ray is a two-tier island, you'll want to clear most mobs, even if the baddies aren't what you want, so the respawns have a good chance of being something desirable.
  9. A great mission to farm Banished Pantheon Spirits is Praetor Duncan's arc in DA, final mission Finale: The Only Way It Could End. The map is a large Underground Praetoria map and almost every mob spawns 2 BP masks. 40-50 per run at -1 x 8 team setting. A moderately well slotted +3 incarnate will be fighting at +3 against 50s and can clear fairly easily. A team is a cake walk. Edited: If you fight the whole way to Diabolique (EB at -1 x 8 ) and reset before killing her, you can get nearly 100 masks per run, or the entire badge in 2 passes - less than an hour. I got 50 badges the 4th run of 4 because I was hesitant to get too close to the final room. But then I found that I was only clearing about 60% of the map. Definite badge in 3 runs, possible badge in 2.
  10. There's more to it than run it 4 times. Check your Souvenirs for Stasis Pod Shards.
  11. Thanks for this. I ran into the same issue on this mission. Lots of doors - all but one "You cannot enter". The minimap location with the base in the lower right corner was crucial. The safe is inside (glowy), and that spawns the 2nd (Positron) automaton.
  12. Chink In The Armor (Black Scorpion, Ch. 2) CAN have, as its first mission, "Destroy Ghost Widow's Base", which is the Arachnos prison map. Run on -1/1 and you'll have full incarnate powers to take these out. Very fast way to get the badge. If the wrong map spawns, quit the Ouro TF and restart.
  13. Aries, my alt, Jayne Reaction, is on Torchbearer. Slowly rebuilding and gaining badges. She is, of course, a fire/kin.
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