KingCeddd03
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yea you can pretend and be in wonderland and such, but this set is based on strategy, such as how would you handle a group of fire-based enemies based on the circumstance of having metal armor or going against cold-based enemies what powers would you need to activate to win. it gives some strong defense or Resistance based on who you're facing and gives you a reason to think of your next moves, besides be invul you really don't have to.
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- Iron Hide: Auto Self +Res (Smashing, lethal,) + Res- Res Debuff - Steel Body: Toggle Self +Def(Smash, Lethal, Energy) +Res(Toxic) - Gold Patches: Toggle Self +DEF(Energy), +Res(Energy) - Mercury Repair: Self +HP, +Res(Toxic) - Platinum Lining: Toggle Self +Res (Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen, -SPD, +Def - Titanium Lining: Toggle Self +Res(Fire, Cold) - Silver Patches: Toggle Self +DEF(Neg), +Res(Neg) - Tin Covering: Auto Self +DEF(Psionic), Self +Res(Psionic), +Res(Confuse), +Perception - Tungsten Plating: Self +DEF All +Res All ,-Rech, -SPD, -DMG
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the power traps for defenders and corruptors Traps - Unofficial Homecoming Wiki
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What ever happened to traps in the ae?
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To be honest it really doesn't matter this is for fun not for a job or anything else for that matter as long as the proposed power is different from the original then it could be considered different than the one already proposed i can use the original for inspiration and charge it and call it my own it's no big deal but will credit the one who came up with the idea.