Jump to content

Yomo Kimyata

Members
  • Posts

    4383
  • Joined

  • Last visited

  • Days Won

    24

Posts posted by Yomo Kimyata

  1. 20 hours ago, Psyphon said:

    but I'm curious if there are other players out there who pop out 500+ large transactions a day (I'm talking 10 M or more each).

     

    Do you mean 10mm or more profit each (which would be very impressive!) or 10mm in capital each?  Don't forget the /AH vig; if you buy something at 12mm and sell it for 15mm you are only clearing 1.5mm a trade.  Don't get me wrong, that's not a bad profit, but you can make something for under 300k and sell it for 2mm for the same profit with a lot more volume and a lot less risk.

  2. 21 minutes ago, Dolla said:

    Thanks for the answers. I will get the ageless ,does it negate debuffs already on you? I.e. if I notice my defense is debuffed I can click ageless and get it back?

     My experience has been that it helps prevent future debuffs, but current debuffs need to expire.

  3. Unstoppable and Dull Pain are a tough combination for an AV (or AV demoted to EB in this case).  In particular, they don't get a crash after Unstoppable wears off like players do, so your best tactic is to pour on as much damage as possible after it comes down and before it recharges.  

    • Like 2
    • Thumbs Up 1
  4. 13 hours ago, Number Six said:

     

    blah blah GINGER blah blah blah blah blah blah blah blah GINGER blah blah blah...

     

    That's fantastic and great work on your part!  We all really appreciate it, although it puts more information in the hands of dumb money retail investors.

     

    (I actually understood more of that than I thought I would, but you got to go for the Far Side reference when you can!)

    • Haha 1
  5. On 3/12/2024 at 8:30 AM, KITANYA said:

    Which ones are regarded as Top 3 Defensive Secondaries (out of all of them) by the General Playerbase?

     

    I suspect that the G.P. will rank them Super Reflexes, Willpower, Energy Aura, but I would personally rank them Energy Aura, big gap, Super Reflexes, big gap, Willpower.

     

    Super Reflexes is an I win button for casual play, there is no denying.  It's pretty straightforward to soft-cap your defenses and max out your defense debuff resistance, so you will generally only be defeated when either sheer numbers overwhelm the RNG and you breakdown, or you run into something that is designed to work around defenses.  Your secondary defenses (like resistance, healing, etc.) are minimal.

     

    Willpower is the monarch of set and forget; once you have your toggles going, you will be set for the vast majority of content and it will be layered mitigation, so you've got some defense, some resistance, some healing.  The problem is that it is very easy to get over your skis with Willpower in the endgame, and the T9 is not a very good power to hit when you get in trouble.  For casual content, it's awesome, but it's also very easy to faceplant in end game.

     

    Energy Aura is a much more active secondary, and has a lot of active tools to manage your character over and above protection, namely endurance recovery.  It probably has a much higher learning curve than the other two, but rewards that learning with performance.  I wish the defense power didn't provide stealth, but it is what it is.

    • Like 1
    • Thumbs Up 1
  6. I logged on yesterday and noted that some staples that have been meticulously maintained for years have dropped in price and with a large umber of offers.  Not all staples, but a few.  Looks like someone with a large inventory got tired of holding and whoever was maintaining the market got swamped.

  7. You don't need a phd in mathematics to know that more is better -- a x is going to get you more bang for the buck than a +.  If xp is your goal, run x(as many as you can safely handle)

     

    I'm sure there is a formula somewhere that will tell you if +2/x3 is better or worse than +1/x6, but more bodies = more xp = more drops.

     

     

    • Thumbs Up 1
  8. On 3/5/2024 at 10:57 AM, Number Six said:

     

    It's a bit more than a display bug, and I suspect I may know what's going on, but it's proving to be difficult to reproduce in a lab environment or even on the beta server because it's something that can only happen when there's a lot of item histories getting recycled at once due to ongoing transactions.

     

    I would love to hear as much as you are willing to tell about this.  I've had plenty of personal theories!

  9. 1 hour ago, Sszl said:

    Definitely can tell a difference after the patch today.  Seeing tons (over 100 so far) of examples where I can now see that the price I placed on a sell order is way off what they are really selling at.  Thanks for the fix today.

     

    I am still seeing some examples where it looks like my orders don't process at all though.  Here is an example (I have more if needed):

    Sell order
    image.thumb.png.a4d1da97049f15c9499cb52a815e3ac6.png

     

    This is an old order that I have been watching not process before the fix today. From what I can see post-fix there are still orders processing at higher prices on these but these never get executed.  I have previously taken them down, and put them back up at the same price and then they process.  I'm leaving a few orders up to monitor and in case the devs need any examples to check.

     

    Thanks.

     

     

     

    It is possible that there are plenty of Salvo A/D listed UNDER your price of 800k, and every one of those listed trades were legit, just a case of the buyer throwing in a "fair" bid rather than doing any price searching.  An easy way to check is to go to another character (or use this character after you take down the offer) and bid 799,999 and see if you own a new Salvo.

  10. On 3/4/2024 at 11:53 PM, Architect01 said:

    I was thinking for primary either Katana or Martial Arts for the def boost.

     

    Regen brutes can work very well indeed, if you like the playstyle.  To your point above, I've got both a staff/regen and a broadsword/regen at 50, and they are at least as well equipped to handle +4/x8 material as any of my other builds.

     

    In general, I like to have an "oh shit" power on my melee characters, in case things go pear-shaped.  Frankly, by endgame it should *all* be pear-shaped.  But for regen, we don't call them "oh shit" powers; we just call them powers.  Moment of Glory and Instant Healing (and Dull Pain to a lesser extent) are inherent to the set.  I always want to add something else in there on top of that, like Shadow Meld on a scrapper, or Darkest Night on a brute, or Unleash Potential on anything, and that's even before incarnates.  Being able to swap between Moment of Glory and Instant Healing and Unleash Potential, with Darkest Night running on your anchor, should keep you pretty much unkillable if you are paying attention and watching timers.

     

    EDIT:  Willpower is a great set until things go pear-shaped, but like I said, for me it's always pear-shaped so its inherent oh shit power in Strength of Will is rarely useful to me in terms of surviving.

     

  11. 4 hours ago, Ukase said:

    If I'm being transparent


     

     

    19 hours ago, Clave Dark 5 said:

    This is just like "Dehydrated water: just add water"!


    image.thumb.jpeg.8d02660a5742762d0bfc5731a5e51248.jpeg

     

    I already have two Water/Poison corruptors, but I'm DYING to make Instant Jellyfish now.

     

     

    • Haha 2
    • Pizza (Pineapple) 1
×
×
  • Create New...