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SwitchFade

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Posts posted by SwitchFade

  1. 10 minutes ago, Clave Dark 5 said:

    I've filed two complaints on this in the past coupla days and so far haven't gotten solid responses - I'm willing to wait a bit while they hash things out behind the scenes though, so I'm not throwing them under a bus yet.  But yeah, they park on top, leave an AoE on auto, pets set for Attack, then walk away and wait for someone else to come along and summon.  I really wish I could gently push them off the platform like civilians can nudge players on a sidewalk.  😃

     

    I've also one-starred the toons so I can avoid playing with them, just as I did with Halloween ToT farmers of similar tactics.  (Funnily enough, I haven't seen hardly any of those folks in the near-year since.  I presume people are dual-boxing this and funneling the rewards to their main accounts.)

    You can, kheldian collision box makes it possible to scoot people all over. It's a secret trick that involves teleport.

  2. 2 hours ago, Chance Jackson said:

    My suggestion is only for those who want weave without boxing or kick if they still want the immob resist(or better yet protection) they can still grab boxing or kick on top of weave, nothing changes for them unless the combo boosts it to immob protection which is better

     

    As for nerfing tough, or weave especially for some far from universal, arbitrary conception of balance, hard pass. 

    Still doesn't address the now free power pick that a prereqs fills, causing balance issues.

     

    How do you suggest we solve this?

  3. Interesting how desperate people are to earn "rewards" in a game where it's so ridiculously easy to be rich that it requires all the effort of blinking twice.

     

    I can earn around 80 million inf in 20 minutes, and I'm slow.

     

    Do that 20 minutes once a day and then go play, and you never need to do anything else to make the most redonk builds. Literally, I have never not been able to afford anything and I never farm, nor do I run weekly double merit anything and only spend 20 minutes a day actually trying to earn inf.

     

    It's hilarious that people actually do things such as this.

    • Like 1
  4. 14 minutes ago, Raikao said:

    How so? As far as I know you still do not move the same speed as caster than everyone else. So your pets will fall out of the sky if you just move for a while.

     

    And whatever, leave it shitty as it is then. I wont use it like it is. God forbid we make something better.

    Or be more civil? God forbid.

    • Like 1
  5. 6 hours ago, lemming said:

    Yea, probably bringing up a dead topic about a power that was changed in the meantime, is probably not the best.

     

    If above, replace Group fly with a "Grant Fly"?   Would work similar to Grant Invisibility.  Would at least cut down on these threads and complaints?

    Oooo GRANT fly...

     

    Now that's a superb idea!

  6. 51 minutes ago, Akisan said:

     

    Right there with you on this.  In general, I'd like for a review of all pool power attacks :

     

    They're all balanced to be weaker than our core powers, often too much so.  I pretty much only see them used as A) gimmick powers (fighting pool, spring attack), or B) have other utility (excellent control with Air Superiority's KD), or C) Mules/ Prereqs.  If they were strengthened to the point where they were equivalent to some of our mid-tier powers (i.e. Jump Kick being roughly a T2/T3 scrapper attack), we'd probably see more build variety (since they'd be alternate choices, instead of weak/dead choices).  As a bonus, they'd probably be worth slotting at that point, too!

    Air sup outperforms some t1s for damage and has guaranteed KU

     

    Spring attack has mobility and is on par with t1s for damage

     

    The whole game is balanced around the limited choices you have, giving one more free power, or two more, by removing prereqs would mean tuning down powers, removing powers.... A whole host of issues.

     

    Further, there are many builds and combinations that don't even need to take all the powers they are allocated to max out potential. For example, SR doesn't need elude. Pair SR with Katana... Don't need elude, don't need the attack that "parries" and adds defense, if I'm a scrap I don't need my taunt, I don't need my T1 or T2.

     

    In fact, my Kat/SR scrap has tough, weave, maneuvers, tactics, epics, SJ and SS and is min/maxed at 58-62% def to m/r/a, maxed out damage, 60-75 s/l resist, tons of end recovery natively.... She's dope, and my last power picks were.... Meh, didn't need them. And that's with prereqs and epics and min maxing.

     

    Same on stalkers, controllers, blasters... Plenty of toons that 2 of my power picks are basically not for anything and I still max out the toon.

     

    This theory that we need those power slots because we're starved doesn't play out in practice because I often have more power choices than I need and I push every build to the extreme.

     

    Sorry, no vote.

  7. 1 hour ago, OverkillEngine said:

    Ima skip past the multiple pages of pointless bickering and chip my shillings into the pond on the Fighting Pool, and by extension, all the general pools:


    I don't mind the concept of prerequisites in the general pools. What I mind is the execution. To put it nicely, Boxing and Kick both suck outside of some very extenuating circumstances, even if you burn an additional power pick on Cross Punch. Sure they don't suck as bad as they used to, but they still suck (unless your idea of fun includes 6 slotting Brawl), and investment in them mainly just makes them suck less at the expense of slots that could be been far better spent elsewhere even on builds where melee attacks is at least within theme.  Which is extra galling when if all you wanted to do was to pick up a bit more personal mitigation due to a lack of it in your primary and secondary, but it is being gatekept behind garbage.

    At least some of the other pools do it right and one of the two early picks performs adequately as a one slot wonder if one so desires, while still also being worth slotting.

    Makes me kind of wish the Fighting pool had been split into two pools instead, Close Quarters Combat and Defensive Training. But it's a bit late for that, so best compromise that I could see is maybe swapping the position of Kick and Tough. And then doing a review of how Tough and Weave might need rebalanced if not being forced to waste a power pick makes it too easy for melee AT's to become immortal.

    Since we're skipping the whole... Balance portion of the discussion...

     

    Fine. No prereqs, but tough costs 2 powers if taken alone. Now you don't have to take kick or punch and tough can be taken alone. But it still costs you the same 2 power picks.

     

    That strikes a middle ground, now balance is maintained and kick or punch doesn't clutter up the power tray.

     

    Compromise is fun.

    • Thumbs Down 2
  8. 58 minutes ago, Raikao said:

    So can we still talk about Group Fly?

     

    Justifying the pick and endurance cost to take it is hard enough, but it still sucks balls and needs a rework. Increase the radius, give the caster slightly less flyspeed than everyone else gets.

     

    I can't even use it properly with pets its so sad.

    You...

     

    Just won the zombie internets...

    • Haha 3
  9. 14 hours ago, Wavicle said:

    It would be REALLY nice if we could have an option to disable Auto-Run from automatically kicking in when holding both mouse buttons.

    It's very useful to be able to move using the mouse buttons, but not if doing so sets us to auto-run.

    You can do this from options keymapping.

     

    I do it on all new toons, it disables the auto run on both mouse buttons.

  10. 33 minutes ago, Aracknight said:

    I know how many pools i have relative to how many i can have.  I would prefer the power pick of something i would use vs the power pick i have to take (because reasons) that i do not and never will use that doesnt even serve a mule purpose (boxing/kick) vs maneuvers which while i do not activate, can hold a useful enhancement.

    Uh, that's not what you said earlier. Now you're saying you could take it, but object. Before you said you can't because no choices left.

     

    🐠

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