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Everything posted by Vic Raiden
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Retconning: What and why? Your choices
Vic Raiden replied to Scarlet Shocker's topic in General Discussion
Not sure how much flak I'd get for this, but I'd also like to retcon the PPD Psychic and Kheldian divisions out of existence. They just kinda make no sense with the PPD's overarching "gimmick" of being ordinary police officers deadset on doing their job without resorting to superpowers - and both of those specific subgroups directly violate that, especially the Awakened who have NO business being as numerous as they are. I'd keep the powered exoskeletons and drones/mechs, though, they're cool. Also, I'm very not a fan of Homecoming's decision to make the Kallisti Wharf precinct so ridiculously corrupt and violent that they had to be replaced with a custom-made PMC group. That just clashes so horribly with the PPD's overall characterization, I can't even. -
Retconning: What and why? Your choices
Vic Raiden replied to Scarlet Shocker's topic in General Discussion
Okay, but if Lord Recluse is killed off, then who's going to hand out the LRSF? -
Retconning: What and why? Your choices
Vic Raiden replied to Scarlet Shocker's topic in General Discussion
...okay, Arachnos' treatment in general really does bother me a lot. They were first vaguely foreshadowed in one task force in issue 3, then only actually debuted in issue 6/CoV launch, with Arachnos enemies starting to appear in hero content one issue later... As a result, we have a big evil empire which is treated like it's always been there and a big deal despite only actually appearing in a rather small portion of actually plot-relevant blueside content. Prior to Issue 21, a blueside player wouldn't even know of their existence until close to level 20, and the existence of a whole Arachnos base in Atlas Park - complete with a suspiciously weak Arbiter in charge of it - feels kinda hamfisted as a new introduction to the faction, foreshadowing via a Recluse's Victory exploration badge be damned. Then, the old City of Heroes website mentions Arachnos has contacts, spies and liaisons within just about every single gang and other criminal organization in Paragon City, which just... I don't feel like enough is done with that. I guess what I'm saying is the Aaron Thiery arc should be removed or at least rewritten to not be about Arachnos, and there should be more hints/foreshadowing towards the organization's existence and involvement in the situation in the city, more propers shows of their evilness and the threat they pose, hopefully culminating in late-game arcs where you actually get to take the fight to their turf outside of the MLTF. Because I think it's weird how villain players get to fight Lord Recluse as the final boss of non-TF/SF story content while hero players don't. It's certainly not helping matters that whatever Arachnos could be up to at any given time gets repeatedly sidelined in favor of an enforced truce against the Arbitrary Greater Common Enemy of the Week™ which usually only exists to justify a co-op zone being co-op instead of PvP. -
Retconning: What and why? Your choices
Vic Raiden replied to Scarlet Shocker's topic in General Discussion
Hoo boy, here I go: Rikti should NOT have been human all along, regardless of Dr. Sheridan's missions. That just kinda kills their alien-ness. I don't know what to do with the Council/5th Column split: whether to get rid of the replacement or of the 5th's subsequent comeback, either way having two nearly identical enemy groups is a bit redundant. Related to the above, get rid of Reichsman or at least rewrite him into his own person instead of a second Alternate-Universe Evil Statesman. Considering Arachnos' spider/web motifs, I feel like they're a better fit for the "super-high-level force of evil which manipulated all the lesser crime in Paragon City" niche than Nemesis, who doesn't even have any particularly unique henchmen as he currently stands. Rewrite the "revive Red Widow" Valentine's Day arc because it still makes very little sense. Cut the revamped Dark Astoria off from the greater Praetorian War storyline, because it frustrates me to no end how a deal as big as a literal demon god of death threatening to destroy the world is ultimately just a by-the-way to an interdimensional invasion. Bring Sister Psyche back, she didn't deserve to die. Get rid of all the greater Incarnate lore and especially of the buildup to the Battalion/Coming Storm. The Well in particular should rather remain as a non-sentient manifestation of humanity's collective potential instead of becoming a person with its own goals and the ability to hijack Signature Incarnates to speak through them. Do something about Statesman, because the records are kinda very messy ever since it was decided he has always been dead. That's all I can think of for now. -
Creating a code for standable moving platforms and applying it to ships, cars, trams etc. shouldn't be all that difficult... right?
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Robert Kogan's Arc (Major Benjamin's writing quality)
Vic Raiden replied to RunUpGetDoneUp's topic in Suggestions & Feedback
Screw it, I'm voting Michael White instead. Brought police corruption down to zero, surely he can do the same to government corruption. -
Robert Kogan's Arc (Major Benjamin's writing quality)
Vic Raiden replied to RunUpGetDoneUp's topic in Suggestions & Feedback
Nothing stopping Christie for having been mayor in an interim between two of Morales' terms, I think. Except Salamanca is a separate town and not a district of Paragon City. -
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Robert Kogan's Arc (Major Benjamin's writing quality)
Vic Raiden replied to RunUpGetDoneUp's topic in Suggestions & Feedback
Could we please not turn this thread into a personal fight? The starting point was that the writing in Robert Kogan's arc is wonky and should be changed to something more tasteful and less out-of-place. -
Robert Kogan's Arc (Major Benjamin's writing quality)
Vic Raiden replied to RunUpGetDoneUp's topic in Suggestions & Feedback
Then again, most of the earlier content isn't as readily bad, though maybe that's just because the descriptions are shorter. A couple sentences detailing what's going on and what you need to do about it, nothing more. There just didn't use to be as much space for bad writing. Compare that to modern content, where every talkable NPC has a whole novel's worth of text, and problems only become more glaring that way. -
Robert Kogan's Arc (Major Benjamin's writing quality)
Vic Raiden replied to RunUpGetDoneUp's topic in Suggestions & Feedback
No, all I can find about him on the wiki is he's the head of a tech company called Christie Consolidated, with a suspicious lot of money and influence to make Kallisti Wharf into his personal playground. -
Robert Kogan's Arc (Major Benjamin's writing quality)
Vic Raiden replied to RunUpGetDoneUp's topic in Suggestions & Feedback
Perhaps? All signs so far are pointing to this elusive Emil Christie guy who apparently repaired the whole district all by himself, but who knows what he actually is. Could be a Crey agent, a Nemesis automaton or even a Malta officer for all we know. -
Robert Kogan's Arc (Major Benjamin's writing quality)
Vic Raiden replied to RunUpGetDoneUp's topic in Suggestions & Feedback
I know we're not supposed to discuss politics openly, but a lot of what I know about Kallisti Wharf content feels just wrong. Not only this 5th Column commander sounding like he spent way too long on Twitter, but also things like the BWI precinct plaque being a scathing critique of the local police department, long since replaced by the BWI. It just doesn't make sense. The PPD was originally depicted as a very idealized, firmly genuinely benevolent police force their real-life peers should strive to emulate, and then suddenly you have an absurdly corrupt precinct "not understanding the locals' problems due to not being locals themselves" and a very unsubtle stand-in for George Floyd's death which caused such big riots that a mysterious shady businessman had to step in and replace the police in KW - and only KW - with an equally mysterious and shady PMC with such great training and weapons that they had zero problems bringing the crime rate way down despite having to put up with endgame-level enemy groups. I have no idea how I'm supposed to take all this, but it certainly could've been written better. -
Could be cool, but at the same time it feels kinda wrong to have Menders out in the open and let players casually approach them. Then again, I suppose it's no different than having the Recluse's Victory portal right in Atlas Park and letting player casually go there right from the start to get Entrusted with the Secret early.
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One more typo regarding that guy: his name is supposed to be Olde Tyre Fire, but the orange narration text in the first dialogue box calls him Old Tire Fire instead.
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Robert Kogan's Arc (Major Benjamin's writing quality)
Vic Raiden replied to RunUpGetDoneUp's topic in Suggestions & Feedback
I get what they were going for here, but it still feels kind of too strawman-y to be any good. -
Missions that change the world state
Vic Raiden replied to SirArthurIV's topic in General Discussion
Harris is just pathetic. To think that an upstanding Longbow lieutenant would betray the organization just because his crush rejected him... Blud really does deserve to be killed. -
Missions that change the world state
Vic Raiden replied to SirArthurIV's topic in General Discussion
That's from Lt. Harris, actually, but still part of the same quest chain. Also, I noticed that the two mutually-exclusive second contacts between Habashy and Thiery can lead to the removal of Skull or Vahzilok spawns in Atlas Park. And of course, there's also Praetoria, where certain overworld NPCs disappear depending on what you do. -
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Worst arcs that assume your character is an idiot?
Vic Raiden replied to Zhym's topic in General Discussion
Dr. Graves had a couple moments where I really felt like an idiot, most prominent of which being the whole "mental time bomb" incident where you're forced to take it completely seriously, run crying to the Aeon University's dean and then beat up a bunch of Luddites while calling yourself a fraud in Latin. But even aside from that, it's had plenty of moment which felt like they made no sense with the character I was playing as: like, how is Emperor Stahleon, a cyborg with no bloodstream to speak of because his human components are down to just the brain and spine, supposed to provide any DNA samples or worry about dying of snake venom or be considered a valid candidate for Dollface's new vessel when Omnicore was rejected for being just like him? And the telepathic handholding by Scirocco wasn't too pleasant to work with either. -
A Clockwork super-mech that I created by overlapping a Paladin and a Babbage. That's it, that's the screenshot.
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Concept for Galaxy City Revamp: 'Reconstruction'
Vic Raiden replied to mechahamham's topic in Suggestions & Feedback
I went to Perez Park just about half an hour ago to check up on the southwestern corner, and judging by the view outside the war wall there, it seems that this "negative space" is just a portion of the park itself that had been walled off from the rest of it for unclear reasons. -
So what is this building supposed to be, actually? A superhero HQ? A corporate office? Do any of the Steel Canyon questlines have missions hardwired to specifically take place in this building?
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