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Sounds like fun! Might try it out with my Katana/Regen
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I should see if I can get my build to have MoG and Shadowmeld. Between the two though, Shadowmeld has way more uptime, and can help quite a bit to "reset" defense cascading failures you may run into.
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The only thing I've skipped was Reconstruction. I've made a ~45% S/L/F/C/E/N Defense build that works quite well and is a lot of fun to play!
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I decided to give it another go - and this time I would put in KB to KD IOs in. Got a theme, got a build, then gave it a spin. For me the it went from meh to this is fun! Looking forward to fully kitting it out in the future. ๐ฅณ
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KB is the reason I can't bring myself to play Energy Blast. ๐
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How would you 'fix' Rage & Super Strength?
bAss_ackwards replied to Troo's topic in General Discussion
I've wanted a thrown weapons blaster set for a while now. Knives, shuriken, axes, etc. And a titan weapon for the T9. ๐ -
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What are the current thoughts on Dark Melee/Super Reflexes?
bAss_ackwards replied to SemanticAntics's topic in Scrapper
There's only so much you can do for a set that mainly relies on one form of survivability. It does have that scaling resist based on missing HP, but I am unfamiliar with how well that gives your character time to recover from actually getting hit. One of the reasons I prefer Inv is because it has many layers of mitigation - capped HP, Defense, Resist. Add in DM and you've got a constant heal, soft CC, and plenty of -ToHit. I like taking Shadow Meld and Moonbeam with my DM/Inv. The quicksnipe does good damage, and Shadow Meld adds a large amount of Defense on a quick recharge to help reset the -Defense that does go through. Mine is currently 15s duration with ~30s recharge, so it can be used quite often as a form of protection from -Defense. -
What are the current thoughts on Dark Melee/Super Reflexes?
bAss_ackwards replied to SemanticAntics's topic in Scrapper
I'm a big fan of Dark Melee and the utility it brings to the table. The single target chain of Smite > Siphon Life > Midnight Grasp is pretty solid. You can alternate between that and Smite > Epic Snipe > Midnight Grasp as well. My AoE chain is as simple as a repeat of Smite > Touch of Fear (or Siphon Life > Touch of Fear for health). Touch of Fear spam is nice for the soft crowd control, but mainly the fairly large out of the box unenhanced -11.25% ToHit that it causes, and having Smite trigger the +50% Critical Strikes proc between Touch of Fear is nice. Bit of a buzz saw AoE. Finally, there's the theme and visuals. This is largely ignored by gameplay/numbers folks, but for me it has been great for my main character which uses blood magic as part of her powers. The Noir alternative VFX set looks incredible in blood red! As for SR, unfortunately can't speak to that. Never been a fan of it but DM/SR is one of the classics since the early days. Topping up your health at 262HP every 3 seconds is pretty good for those hits that do go through. -
MiDs continues it's years long downhill slide
bAss_ackwards replied to Snarky's topic in General Discussion
I'll always be thankful of those that have worked on Mids, past and present. Ever since learning about it, the program has always been with me as my trusty sidekick. It really made the game that much more fun for me. ๐ฅณ I hope the issues you are encountering are reolved sooner than later. I know I wouldn't be as invested in my characters without it. -
There's usually space for reds to pop in. Getting a full tray is pretty rare for me, as I do use these when I need them. ๐
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Reds get used as soon as I see a target. ๐
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Over time as I use Inner Inspiration or get inspiration drops, I like to collect them in a pattern like this. Starts out as small, goes to medium, then large ones as I find them. Makes it easy to quickly use the inspiration I need in the moment. ๐ฉ๐ช๐ฆ๐งโน๏ธ ๐ฉ๐ช๐ฆ๐งโน๏ธ ๐ฉ๐ช๐ฆ๐งโน๏ธ ๐ฉ๐ช๐ฆ๐งโน๏ธ 1๏ธโฃ2๏ธโฃ3๏ธโฃ4๏ธโฃ5๏ธโฃ It's like a game within a game for me. So does anyone else do something like this? ๐
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Welcome back. ๐ฅณ
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I have never seriously tried Warmace, and think it's about time I started making a build. I am currently playing an Axe/Inv Scrapper - another primary I've never really dabbled in before and the raw damage from it is kind of surprising. How would you compare Warmace to Axe? Or something like Broadsword? I feel like after playing Axe, Broadsword pays a bit too much from how much damage it does because it has Parry as part of its kit.