Jump to content

Xalon

Members
  • Posts

    140
  • Joined

  • Last visited

Reputation

74 Excellent

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Story Arcs Missions Trials Raids Taskforces (or Strikeforces) Giant Monsters Is there any other content to see, aside from the above? I know there are many AE missions but those are done by amateurs using a watered-down mission system, so I won't do those until all the real content is done first. If I do every mission and story arc and all instanced group stuff on a Hero, a Villain and a Praetorian, that would be it for all the available content, aside from PVP zones/minigames/basebuilding. What else am I missing?
  2. You can do all 4 storylines, 2 for loyalist and 2 for resistance. Then you can easily get to 40+ Praetorian arcs are great and a lot of the endgame content if for the storyline of Praetoria and beyond. Enjoy it and have fun! Try making a Praetorian so you don't have to go to Ouro after every mission arc. You can lock your leveling and do everything in each area. There are guides for that as well.
  3. Work out a deal with NCSoft so Homecoming can charge for subscriptions and get a percentage of profit. Pay the devs working on the game currently and see they can all work f/t if they choose. Create new marketing assets to start advertising again. Offer a $10/mo subscription or $15/mo with extras. While also having a free option. As profit comes in save some to add to budget to let devs create and build a new expansion/update for the game. Within 2 years we can have over a million subscribers, a full-time development team, ongoing marketing and advertisements, and more! That is the reality I want. Now is the time. DCUO and Champions Online are the only competition. We can make a HUGE comeback. However, I am very happy with all the devs are able to do now with issues coming out and everything they have done for the game and all of us! I just hope we can do something so they can be paid for their efforts and we can all come together to make CoH Homecoming the #1 MMORPG in the world!
  4. It is still frustrating to see all these things that were attached to CoH that have been abandoned. The devs made mistakes and left a small team to create GR and things could have been sooo much better. If they took the updated technology of Champions Online and used that to improve CoH, we would have a different better game. Now all these years later, we have CoH: Homecoming. And it can make a true comeback and earn A LOT of MONEY from MILLIONS of subscribers again. And with the NCSoft license, there could be an arrangement where a certain percentage of profits go to NCSoft and the remainder used to give COH: Homecoming a permanent, full-time development team, as well as a ton of marketing and outreach. There are hundreds upon hundreds of MILLIONS of computer owners and computer gamers that have no idea what an MMORPG even is, nor do they know about CoH or that it's back as Homecoming. If we just worked together to help promote the game to peers and they had a real budget for devs and marketing, we could take CoH: Homecoming to the next level!!! Step 1: Sit down with NCSoft and hash out a percentage deal. They will agree I guarantee it. Even if they got 50% of profit or more, there would be plenty to cover CoH and to pay all the full-time devs, as well as bonuses for those that volunteer their time. We can do $10 a month and have some items in the store to sell and it would work. Step 2: Once that is setup, the marketing begins. Fresh branding and marketing assets. New commercials and ads and more. All of which I have no problem doing for 25% of the cost. Just to help the game I love. We reach out to all former players going back to the beginning. So many ideas can work well, especially focusing on non-mmo players so we get more people who will stay instead of burnt out, jaded, bitter mmo veterans who only care about rushing and powerleveling. Step 3: With a budget and marketing and f/t devs, we can make a real plan for larger updates and do everything! We can even bring back everything that has faded, like Supergroup base PVP, minigame pvp, and the prominence of the PVP zones. We can have more raids, more trials, etc. And the devs can create a brand new campaign, locations and more - to take CoH to the next level and beyond! This would work. But it requires effort to make a reality. If my team handles all the marketing, and they can get a deal with NCsoft for a percentage of profits, there could be a million players back in game within 2 years. That is the dream, but also a possible reality. But it probably won't ever happen. There's nothing to lose, of course, so it is definitely worth trying out. Any thoughts?
  5. In all online games, there will always be those people that are too lazy or selfish to play normally. AFKers and multiboxers and anyone else who are afraid to play the game normally. This is what leads to criminal behavior. They have no self control and cannot follow the rules, so they have to do something to get any advantage they can. Of course, earning things the right way means nothing to them. They will always be around 😕
  6. I've always wanted to have hero vs villain battles in all the zones. We have the Arena matches and the full PVP zones. But what about something for all zones? Since many don't want to PVP, we can't have a full open world pvp, but maybe we can have a small version of it. How? Let players DUEL others. 1 can invite another to a duel and have 1v1 battle. Or a team can "duel" another team, up to 6v6. And wherever the duel is accepted, 100m in every direction becomes their duel area. If a player leaves that area, the duel ends with the one who stayed in the area getting the win. And to have more people take part in it, just have a simple reward, like 2 merits per win, 1 merit per loss. Even with such a small amount, you can earn a lot by getting into more duels. If this can implemented, even temporarily like a seasonal activity or just in one zone to start "Khalisti Wharf please" I think it would bring a lot more excitement to all areas. And because no one is forced to do it, PVE players won't cry and complain about it. What are your thoughts, pvpers?
  7. Pretty much any enemies with fight other enemies, unless they are aligned in some way. I love flying through zones and seeing all these battles on rooftops and in the streets. I wish we would have open PVP like that so villains and heroes can fight anywhere. I think Croatoa is best because there are huge numbers of enemies fighting each other as well as their respective Giant Monster bosses lol
  8. Sounds really cool. I'm definitely going. I'll tell my SG buddies about this and my coalition too. Great idea! There is soooo much we can do when we use a bit of imagination. GJ
  9. Even though DFB is fun as a first trial for lower levels, I'll never understand why people run it over and over again until level 20ish. Theres DIB and the Cave, both trials that give lots of xp. I feel weird if I do more than one of each early on as I end up missing out on 20 levels of content. But that is just me.
  10. Tanker would be able to survive more and has aoe when attacking to hit more enemies. But brute has a bit less survivability and a bit more damage. Regeneration seems fun. What does willpower do as a powerset?
  11. I have to say... EVERYONE LOOKS SO DARN SPIFFY!!! Really awesome costumes and combos. Can't wait to meet you all in the city 🙂
  12. What is the new name for character? MA/Psy Brute looks very interesting 🙂 I haven't recreated anything yet. Maybe in a few years when I have one of each archetype or more than just 3 characters LOL. Still got a few years of content to enjoy for those 3. But I do like that you are keeping the name similar so it's like your scrapper leveled up in a way lol. Very cool. Go getem!
  13. Peacebringer should stay as it is. I'll take buffs, but there is no need to make any nerfs or add cooldowns or anything. The difference in power between PBs is selection of powers, slots and enchancements and procs. So why change that? Other than other ATs complaining it's unfair we have 3 forms, is there really a need to make any changes? I don't get it.
  14. It's not hard at all to click the forms to change and use those abilities. I don't get why others have such an issue with it. We are getting bonuses from each form rather than just using those extra powers, so I like it. Once you map things on your keyboard comfortably, it's really quick to switch. Ranged and extra DPs = bright nova main damage with toggles and more variety + melee or ranged = human form extra defense and invul to a lot of cc = dwarf Switching between them is part of the fun IMO.
  15. White dwarf - 3 slots for each of the 4 attacks, and 3 in form for extra survivability Bright Nova - 5 slots in each attack (all) and 3 slots for the form Inner Light needs more for better dmg, maybe 3 total. Why take Grant Invisibility? I have Stealth but thats it. Also, do you find Quantum Acceleration worth it? Really good build. Good selection of enhancements. Gave me a few ideas too. Great job!
×
×
  • Create New...