So Masterminds ... how you going keeping your pets alive vs Circle of Thorns and the new Council at lvl 50? I was playing +2x8 before patch. After playing on my main, I knew things had certainly been shaken up, so I lowered to +1x5 and my bruiser got utterly disintegrated through Pain bringer and World of Pain on the first fight. I tried a Council mission and got through that basically by leaving a graveyard of thugs behind me. At one point, again, my bruiser got one shot by an archon. I absolutely accept this may be a case of "PEBKAC", but I blinked and my Bruiser was just deleted.
Also, after seeing the wizardry the devs have pulled off with this patch - the thugs are feeling pretty old and lack luster ... just saying, i know your busy, sorry, thank you for your wonderful efforts, the game is a joy to play again.
Side note: I love the changes btw. May have killed the whole power levelling on PI radio missions thing, but yeh, I actually have to use cool-downs and my incarnate powers without feeling like its overkill. Council resurrection and cross healing is a bit much maybe. Took my stalker and tanker a solid 3 minutes to kill 4 archons because they wouldn't stay down and kept healing off the tank, or the bodies on the floor ... not quite sure how they are healing yet. The bubbles, mitigate damage or something? The purple patch on the ground, syphons health off surrounding players? And yes, we were geared - I can solo +4x8 on my stalker no probs normally even after the patch, but with the health scaling, and what I assume is damage reduction from those bubbles, wow, they were hard to drop. Either way, its good the game feels more challenging now at higher levels and difficulties in certain fights.
PS: thank you for changing the Werewolf AI so they don't run to the horizon when they get a little scuffed up. If you had done nothing else this patch, it would have been a winner in my books ;D