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So I am aware that one of the latest updates gave us alternative animations for the Soldier gun attacks, ways to use the Crab Backpack/Mace for them instead, etc. So I tried to be a bit cheeky with it, and wear an Arachnos Crab Spider Aether Costume, but use Bane Spider powers/the guns with alternative Crab pack animations, thinking that it would work fine as long as I had the Crab Animations for the gun powers. Turns out, my cheekiness was too cheeky and the game didnt like that at ALL. The powers still come out the gun, regardless of whether or not I have the aether costume on or not, despite the fact I specifically set them to Crab animations. Plz assist.
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I have to say, Acid Mortar is easily one of my favorite powers in the Traps set. It’s reliable, effective, and adds a lot of flavor to the toolkit. But there’s just one catch... It’s a mortar. And like any proper mortar, it’s stationary. Completely locked in place—trapped, you might say (see what I did there?). But all joking aside... Once placed, it stays put until you summon a new one elsewhere, which can get a bit tedious, especially in fast-moving or dynamic encounters. Unlike the Force Field Generator or Seeker Drones, the Acid Mortar doesn't follow you around or adjust to new positioning. It feels a bit like the old Gun Turret from Devices before it was upgraded to the mobile Gun Drone, which was introduced on live servers. So here’s a thought: what if our trusty Acid Mortar evolved into something more mobile? Perhaps turning into an Acid Drone (working name, of course)—a flying companion that could move with you, similar to its counterparts in other sets. It would preserve the core functionality of the power while significantly improving its versatility and ease of use. Would this be a possibility?
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While its true thats what keeps them from being killed it also keeps them from being named, so maybe (if possible) a compromise could be reached? Prestige Pets can be named and those poor things go down like flies XD
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Depending on the coding side of things, this might be a small or big ask, but could we perhaps have it so the vanity pets (Lion, PPD Drone, etc) are targettable/nameable? I don't want them to have health bars or stats or w/e, but as a Mastermind, it would be nice to be able to name ALL the pets, including the vanity pets that are purely there for cosmetic appeal. Again, I have no idea how difficult this would be, but I'd love to see it happen one day in the future. No rush! ❤️
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Chainguns would be sweet ngl, especially firing an LRM rocket out of it :'D
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Currently my only issue with Sentinels now is their new inherit powers animation. Vulnerability is a nice de-buff but its /still/ single target and the animation that plays out in between my powers is... underwhelming? Distracting? A bit... weird? Its just /em point in between fighting and the target on the ground under your foe that we can no longer color. Everything else? A wonderful step in the right direction. All I'd change is the animation, that's it. Make the effect similar to Build Up or something, or Power Boost. Wouldn't mind the rainbow effect! Numerically its a nice little de-buff but visually its very bleh. This is only a minor thing I'd change. I'm just happy they haven't given up on Sentinels in general, and I doubt the animation for their new active will receive any further changes anytime soon and this IS a nit-pick on my part, I'll admit. Sentinels definitely still need work, but is this a downgrade from what we had before? Hell naw. Anyways I've thrown my pennies. *Sips tea.* Hope ya'll are having a good day? ^-^
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My Anna Conda don't. My Anna Conda DON'T. MY ANNA CONDA DON'T WANT NONE UNLESS YOU GO-... Yeah I took the name, thank you !
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Folklore, Fables, & Fairy Tales Costume Contest: The Results!
Ry replied to GM Kaiju's topic in Events & Contests
Snow Blight here, thank you so much for the event! I still can't believe I was a finalist! I also got totally Mike Wazowski'd in the group photo for Everlasting by a ninja from one of the other Masterminds, betrayed by my own archetype! T-T Kidding aside, it was so much fun, it was really great! 😄 -
Because this post is not just about the group RP.
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Pretty sure I posted in that same thread a while back, amigo!