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Uncle Shags

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Everything posted by Uncle Shags

  1. So I absolutely love my Dark/Dark tanker. He's the bees knees. He's so friggin' awesome that I've almost maxed out all my incarnates, and haven't had altitis cravings! For me, this is completely unheard of. Craziness... I built him to be max sturdy, and he's turned out great. I can do things with him I can't on any of my other tankers and haven't found anything yet he can't handle. I have no complaints. Oh...except the damage... His damage isn't horrible, but it's not very good. And there are plenty of times when my durability is overkill and the team could use more damage instead. If there's another tank, or the fights are quick, etc. So I've decided to make a second build. 100% focused on damage. Something I can swap into when I want more smash. So here are two builds. The first one is my current sturdy version, and the second is a rough draft for my damage build. Although criticism of the first build is welcome (nothing is perfect!), it's mostly included as a way to compare the damage output of the two builds. The second build I'd like help with. I've never built a tank for damage like this, so I don't really know what I'm doing. Advice would be greatly appreciated! So my goals for the damage build were: Permahasten and recharge Damage bonuses Global accuracy to allow procs Procs This rough draft does the trick as the damage in mids is much higher and I think I achieved all the build goals, but I'm sure there's room for improvement. So, what do you folks think? Thanks! Sturdy Build: Damage Build: Tanker (Dark Armor - Dark Melee).mbd Tanker (Dark Armor - Dark Melee) Damage.mbd
  2. You're right. I just tested it and the debuff isn't aoe. Dangit... I had slotted it for to hit debuff I'll have to change that... Thanks!
  3. I just noticed that enemy chance to hit me is not changed in the combat log after using an ability that is supposed to lower their to hit. What gives? SS included. Thanks for the help.
  4. A bit of a necro here, but I found this discussion helpful, so maybe others will too. The above bind works great for my needs, except sometimes it seems to try to follow the body of the guy I just arrested before it targets the next enemy. So I'm thinking today if I can play I'll try switching the order to target near then follow. I might have to tinker with it to get it to run right, we'll see.
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