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Uncle Shags

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Everything posted by Uncle Shags

  1. I guess it says something about our game that people can still get worked up about developer decisions from 20 years ago.
  2. Everyone is different, but I've never had extra slots laying around to put in a travel power.
  3. Infiltration is good for lotg if you're already in the concealment pool. Other than that it blows. It is veeeery barely better than athletic/ninja run, which it doesn't stack with. Infiltration is about 2mph more run and jump speed and about 2 feet higher jump compared to athletic. It costs .1 less endurance. Better? Yes. But I think it's junk considering it costs a power and athletic is free. I think it should stack with althletic/ninja.
  4. So full strength defender primary with .75 strength controller set as secondary. Maybe they could just lower the hold duration and such. Or... I got it! Defender with Ice Blast and Ice epic. ST holds, aoe slows, aoe sleep, and an ice pet! With full strength defender support. There you go!
  5. Even fully slotted out it can be kind of tight in long drawn out battles when I'm spamming aoes. I use ageless and think of it as just another support I provide. "Hey! Who wants a full end bar, lots of recovery, and tasty -recharge?" BAM!
  6. Glad you like it! Even solo! I mostly team, but when I've soloed it's been a pretty smooth ride. Actually, I saw your comment, decided to knock off the dust and give mine a spin last night, and "smooth ride" was a good way to describe the team experience too. Nothing flashy, no bumps, just smooth and steady. Maybe I should call it the Cadillac build. =P
  7. It depends on your build and your playstyle. They're usually isn't a "best one" because it's too dependent on individual preferences and opinion.
  8. There's a whole forum over there in archetypes dedicated to doms if you're looking for tips. "Can't really perform" is a very subjective opinion. But it's not a huge secret. For me it went: Slot for recharge -> Get permadom -> Slot for damage and procs -> Stop playing it because it's so powerful that it feels like cheating. OP. My advice is for you and your friends to chill out. You're level 13. CoH mechanics are very complicated and you'll not be able to differentiate balance from build from skill until you've got more of a grasp of the game.
  9. I was going to make a long drawn out attempt to make a point about balance, but this right here does it for me. When one player can have experiences that lead to this opinion, and the teammate next to them on the roster has come to the opposite conclusion of "Why play any other AT when I can play a Dom?", how can we make sweeping assumptions about balance? The only way to "know" is to crunch numbers like a mad scientist, but even then most of the conclusions are iffy and hotly debated. What I love about this game is you can go into a team mission with any build or AT and come out thinking your contributions to the team were key to success. When I'm playing (subtly) on one of my maxed out toons on a team full of lowbies, to them it seems like they're the ones saving the day. Even though I could solo the mission, on their screen and in their minds they are super. No matter what they're playing. I think that's great.
  10. Oh, I got it! If a super is capable of controlling radiation to the point where they can form it into a ball and chuck it like an exploding pumpkin, then they could probably also collect all the radiation in the room, including sucking it out of bystander's bodies.
  11. Do you have to turn these on to get them? I don't get anything other than regular. No team, no double. I've never turned those options off.
  12. I bet they've got a cure for it. Maybe just a direct treatment for radiation damage, or maybe a cure for cancer. Or maybe just being rebuilt in one of the hospital "good news you're not dead" machines.
  13. It kind of stinks, though. Last night I was on a big team and we were kicking butt. We had a huge group of baddies we were wailing on when all of a sudden.....KABOOM!!! Flash of light and sound. Bodies flying everywhere. It really felt epic. Wow. Energy blaster nova. Awesome. But then, as soon as the half dead baddies stood up scattered to kingdom come I heard the Waaaaawaaaaa noise. Maybe just in my head. It sucks that such a visceral, powerful moment is also be completely counterproductive to the mission of fast and efficient arrests. I don't think it's nearly as epic if the bodies just...fall down. Maybe it just sucks and that's it. Probably. Or maaaybe they make a KB->KB again enhancement! Knock back! Then a second later knock back again to where they started from! Everyone wins!
  14. Start a respec? I don't think it boots you if you're respecing.
  15. In your defense, the enhancement set system is very complex and takes some time to learn.
  16. Knockback to knockdown is amazing. Using 6 Sudden Acceleration? That might be the trap... What power are you putting that in?
  17. Uncle Shags

    So I was....

    I think dark armor is the cats pajamas. Although, ITF can be tough on a lowbie dark tank. They can floor your defense and they've also got some sort of +def power that can make them much harder to hit. Without enough +to hit and acc you'll be whiffing a lot. If your heal can't hit them you're in trouble. I think most folks skip defense on dark armor, but I've been able to get it up to 48m26r35aoe. You need ageless for ddr, but with maxed resistance and a full heal every 10 seconds it's the sturdiest tank in my stable. Stuff that kills my inv and shield doesn't even make my dark break a sweat.
  18. This got me thinking. I enjoy ITF usually, but last night I ran it on my Dom and remembered I hate it on that toon. Half of my tool bag is useless due to all the status protection floating around. I'd imagine controllers might feel similar. Perhaps there are other trends within ATs and powersets that make some tfs more or less enjoyable.
  19. I've got 2 ARs. They're fun. I like the idea of range boosted cones. You don't like Ignite? Recently I became disgruntled when I realized the target cap for Full Auto is 10. What a load of crap...
  20. I haven't played one myself, but I read someone here talk about how sentinel seismic meteor was extra fancy when you combined the reduced sentinel CD with the seismic -rech gimmick. Supposedly super fast.
  21. One thing secondary effect boosting powers don't work on is knockback - despite in game descriptions, coh data, and mids saying they do.
  22. I don't have geas, but I do have ageless, which works pretty well.
  23. Sometimes I'm slow. I just got it and tried this. Pretty friggin sweet. Much better than running around like a headless chicken looking for mobs before my first mission of the day!
  24. There are two prominent pug leaders to be aware of on excelsior. One likes melee teammates, dislikes sitters, and is eccentric. The other one we don't talk about. They're mostly harmless. Note or ignore them. Other than that it's what you should expect in a crowd of hundreds of people - a mixed bag. But I've found the bag's got much less tricks than treats. We're old. Drama had lost its appeal. If you're the same you'll be okay. I do take a little issue with your generalizations, though. You have to know there's no server meta meanie zeitgeist, right? We're all just decent people trying to have fun while playing a game...
  25. Nope. It can be a waste to enhance for damage if you plan on getting capped from other means (like fulcrum). Some people use this as an opportunity to get creative with slotting.
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