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Lusiphur Malache

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About Lusiphur Malache

  • Birthday March 27

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  1. Ice/Ice blaster is one of the best controllers in the game or at least the one I made is. I have a Ice/Marine corrupter that I think I have worked out for me, pity it took 50 levels to get there. My ice/ice tanker is very much an experiment a friend asked to me to make, I can't recommend it now, but that may change later.
  2. No mention of Paragon Protectors, Longbow Wardens, or my personal choice Wailer Queens
  3. That is a better idea, something different, but still with Pets.
  4. How about a support/pet AT? Could call it a Buffmeister. That might need work shopping
  5. I've made a lot of veats, can't recall ever taking combat: offensive. You will struggle until level 24, but things will get better. I don't like King's Row, try to avoid it as long as I can. Do a Positive 1&2 that should get you close to Yin tf.
  6. Don't build a Stalker, think Scrapper first. Don't add slots to Hide, one is enough for a defense mule enhancement Use your second most powerful attack out of Hide, activation time on Assassin Strike is excessive. All Knives of Vengeance, Rikti Drones, Arachnos Executioners, and maybe something else can all see through Hide Hide has a flat 8 second cooldown before re-hide unless the ATO enhancement procs.
  7. I was playing a blaster one day, when a brute asked me to test his brute in pvp. I was hitting him with everything i had and picking up loss after loss until he told me about Ablative Carapace. I used it as an OH Shit power, but from then to now it became the focus of all my Bio toons, always 6 slotted.
  8. I have a 50 KM/Willpower Scrapper that is very different from all my other melee builds. I front loaded my attacks heavy to light, nothing sucks more than hitting a corpse. A crit with Concentrated Strike instantly recharges Power Siphon making it easier to stack. I skipped T2 and Force Torrent.
  9. I prefer form over function. Because I can't think of a static 8 that could complete everything, besides I haven't done everything in the game and have failed at parts. 8 veterans have a better chance of success with a broken team over 8 rookies playing a perfectly balanced team. Warshade Dual blade/Dark scrapper Kin/beam defender Dual build Bane soldier/Crab soldier Fire/Fire dominator Stone/radiation tanker Demon/Thermal mastermind Energy/energy blapper
  10. There's a map in the Night Ward Magician's arc that I duoed with a lvl 50 when I was new to Homecoming. All the walls are invisible so I was constantly looking at the map to see when I stopped so I could turn the corner into groups that made light work of me. Did that one mission and quit for the day.
  11. As an exercise, I tried to make a rage less tank paired it with shield. I failed gigantically. Then I put everything into mitigating the crash. Maybe I'm just lucky and finish missions before, but I've yet to die because of a crash.
  12. Add Kalissti Wharf as a destination for the outbound Ouroborus portal maybe after completing a Market Crash.
  13. Got an outside the box choice. My electric/time controller is boring as hell solo, but I usually go +2/4x to keep it interesting. In a group, I barely have to do anything to make life easier.
  14. My dark/ss tank has been an uphill struggle. I don't know if I can choose because I'll surely get it wrong
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