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golstat2003

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golstat2003 last won the day on April 4 2021

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  1. I don’t think IOs and Incarnates are anyway near as game breaking as some of the stuff that is possible with New Dawn’s Paragon AT. As far as I know no combination of IOs or Incarnates here in HC can get you to 70 defense to all positions and 4.65 perma recovery. LOL EDIT: And I mean you have those values all the time, not just in short 90 second bursts with Destiny.
  2. The certificate being expired is a recent issue that I noticed today alos. Also concerning.
  3. Case in point I just made this on New Dawn. There are no limits to getting the same power again. And once I use one of Drain Psyche I can use the other. Same for Psy Shockwave. This plus the Force Field powers plus the kin powers. . . . Tankmage here we are. LOL EDIT: My point is that HC's focus has always and will always be about trying to BALANCE the game or at the very least not making it more unblanaced than it already is. They've said this in multiple betas (closed and open). So yeah, no, I don't see them implementing something like this here on HC. They have enough trouble trying to balance the game without issues like what's pictured below. I've also made combiniations with Paragon AT that are even more broken than this. It's fun on New Dawn, as that is what that server is about. That is NOT what HC is about.
  4. I still find threads faster. I level once after 50 and have 120 threads, with alpha open and read to craft for.
  5. It makes the game stupidly easy. I have multiple characters on New Dawn/Cake that pretty much run through AVs and the highest difficulty levels with ease. It would be impossible to balance such a thing here on HC. And HC team has said they actually DO try to keep things balanced. While fun as heck I can’t recommend it for here. At that point you might as well give everyone a button that lets them insta level to 50 and call it a day. i should also mention that Nee Dawn is pretty much empty at most times of the day. Being all powerful all the time with no actual barriers to anything got pretty boring pretty fast.
  6. No thanks. I like bitter freeze ray as is. not every set needs a snipe.
  7. Yeah just completing the mission as soon as you beat the mobs around them to me would be a good first step, if they can't fix the herrendous pathing AI.
  8. it's cause the pvp zones were empty on live most of the time. lol that's the only reason why it was doable at all. After experiencing the herrendous AI on the scientists, I just stopped pretending that warburg nukes exist. Once Judgement arrived, I assume so did many other folks as the need for them diminished.
  9. As has been already said HC has it's own priorities. If a single suggestion isn't implemented, /shrug. With that said if the devs feel Suggestions forum is not useful and decide to get rid of it I would not shed a tear.
  10. The devs like to hear all suggestions. Doesn't mean they auto agree to add even 10% of what suggested. Nor should they. Nor will they ever have the manpower to do so. Anyone expecting that is not being realistic.
  11. Nope. We should not incentivize quitting a TF. This idea sounds like it's opening the door to giving griefers a reason to grief. Aka "I was just trying to get the badge that's why I quite that many times". Sounds like a horrible idea.
  12. Yeaaahhhh if the devs have said they are never going to do a global option . . . then trying to come up with solutions that have to do with a global option are pointless. Again, personally I don't care if they do it. I don't see anything wrong with a global IO (I actually think that might be a better idea) but the forum postes aren't the ones that have to be convineced. LOL
  13. And then the overpowered steam rolling team can just use the NEXT judgement to wipe out any stragglers. lol EDIT: The point of my joke is that in the current coh meta of teams just going forward and obliterating everything in their path, I personally think folks make waaaay too big a deal about KB on both sides (for and against).
  14. I'm fine with anything they do as long as they cut the crash or at least make it a half crash. Or better yet look at the modern T9s that are not a full crash and re-model them around that. I will NEVER take a T9 with any ridiculous crash. Especially since in some melee sets you can build to 45% defense or more. The full crash is a relic of a game that COH hasn't been for over a decade. EDIT: Or put in a more crass way: I don't need an "oh shit!" power if I (and many others) already build my characters to never be in "oh shit!" territory.
  15. Sometimes I do want this, but not in COH. That's why I play FFXIV time and again for those kind of fights. And it's also why I DON'T play it for long stretches of time and come back here. There are so many videos about FFXIV fights and the mechanics to watch out for. I too would rather not have to deal with that in regular content here. Mechanics driven fights as a part of Advanced Mode sure. As part of regular content, no thanks.
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