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drgantz

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Everything posted by drgantz

  1. Thank you. DP/Pain Corr sounds like a good idea! I'll check it out!
  2. I was thinking of DP/Poison Corruptor, but I read one comment that Poison is good with Def, but not so good with Corr. I was thinking that Poison would be good since Doc was a dentist and would have access to various drugs. Does anyone thinking that DP/Poison would be good, or have other suggestions? Btw, I already have homages to Dirty Harry and Wyatt Earp, which are DP/Temp and DP/MC.
  3. I would like to give a big Thank You to all of our Devs and other volunteers. You all make this game great! All of you are awesome!
  4. I've often heard that Elec Blast is one of the lower ranked Blaster sets. A recent poll showed Elec to be the top Sent sets. I have a 50 Elec/Elec Blaster. I like it, but have to be careful because if I get close to drain end, I often die. I made an Elec Sent, and I can drain better. Of course, my Sent is still low level. I asked in the Sent forum which is better, and they all said Elec Sent. Do any of you think that Elec Blaster is better, or do you think that Sent is better? Btw, my Blaster is Elec/Elec/Elec while my Sent is Elec/Energy
  5. I assume that most choose Offensive. I've read about each and am surprised that some powers don't give Offensive bonuses, so I wonder if many choose Efficient or Defensive.
  6. Thank you all for your replies. I have a 50 Elec/Elec/Elec Blaster. Since this poll and this post, I've made an Elec/EA Sent. I'm liking it so far, but it is still low level. I've always liked draining End. One problem is that when I tried that using my blaster, I would often do Short Circuit, Power Sink, Die. Since Sent is more surviveable, I might be able to drain without the 3rd step.
  7. A recent poll ranked Elec Sent as the most popular Sent, while Elec Blaster was lower ranked. What is so great about Elec Sent?
  8. In the early days, there was a mission that awarded a badge. To get this mission, you had to do a specific mission chain. Some people would miss this chain, and then offer 900K Infl for that mission. I would make a new toon, do that mission chain, and then wait for someone to make a chat announcement that he was offering infl for that mission. Then - Profit!
  9. As we know, this game is based on superheroes and superheroes barely age. To give a few examples: Batman first appeared in 1939. If we assume that he was 19, then he would be 103 now. Spiderman first appeared in 1962. If we assume that he was 12, then he would be 73 now. I think the best example is Franklin Richards who was born in 1968. I believe that he is still a child. The point is that we shouldn't care whether or not game characters age.
  10. drgantz

    Slotting Hide

    That is awesome. Croax said that if you can plug the T/P holes, EA would be in the "S" Category.
  11. drgantz

    Slotting Hide

    Thanks. Are your P/T Def and Res because of Hide and Weave?
  12. drgantz

    Slotting Hide

    It appears that Weave also protects All, so it should also be good for plugging the Toxic/Psi hole in EA.
  13. drgantz

    Slotting Hide

    Does anyone slot Hide? I've never slotted Hide, but I was thinking that some sets have holes, such as EA's Psi and Toxic hole. Since Hide protects all, I was thinking that it might be useful, even though the bonus is very small.
  14. drgantz

    Rad/Poison

    I've read that Poison is ok for Def, but not so good for Corr
  15. A while back I suggested that Blaster's MC should have Fist options like MA. Unfortunately, no one seemed to like it or respond, so it just went down deep into the pile. That would have been perfect for this toon.
  16. I've always used 3 slots in Health and Stamina because I've heard that more than 3 enhancements give diminishing returns. I recently saw someone say that they should be 6 slotted. Most of my toons are either Stalker, Scrapper, Tanker and Blaster. Most don't have self heals or End regain. How should I slot them and which enhancements are best?
  17. Bumping this post because it is important.
  18. This is an awesome post. It is very helpful. Thank you.
  19. I'm making a DP/Temp Blaster. In the past, I've skipped Temp melee powers and powers that stun but don't dmg. I've read that I shouldn't skip the melee. What is skippable and what is good?
  20. Obviously, he would have Dual Pistols, but I'm not sure what to have for the secondary. I'm thinking of MC or Temp Blaster. I don't think that he should be a Sent because Harry was about to shoot at long range. I don't know if a Corr would be good or not. What do you think would be a good secondary or good pool powers?
  21. I noticed that several mentioned Nature. Two mentioned /Sonic as the secondary. Is /Sonic the best secondary?
  22. I plan to make an StJ/SR Stalker. Someone suggested that I take the Medicine Pool for self healing. To fully take it, I would need 3 slots. I have 2 empty slots, but I would have to eliminate something useful for the 3rd slot. I'm thinking of removing Hasten since SR already quickens recharge. I've looked at other builds, and none used the Medicine Pool. This makes me wonder if it is really that great.
  23. I definitely like StJ and am thinking of using SR. I've heard that it is good, but not sure if it is top tier or not
  24. Sometimes you realize that you made a mistake, but don't need a full respec. For a fee in inf, RM or something else, you should be able to remove a power or slot.
  25. Thank you for this research. One thing that surprises me is that someone once told me that the best blasters are Fire, Ice and Water. Fire and Ice are at the top, but Water is near the bottom.
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