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"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
or a new difficulty option -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
thats the direction we need to head towards IMO -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
oh, yeah i get that part - but i am seeing it as the exception not the rule of the number of people that view this as a legitimate issue - this is literally the first i have ever heard anyone take issue with dark astoria content. I mingle with the game playerbase every night - and that never comes up - i think the reason it comes up here is like i said earlier - veterans and knowing every corner to take before it comes to the corner. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Try a +4/8 Pandoras Box kill all then. You won't find much radio content or street sweeping unless you lockout some of your powers though - maybe radio missions need some kind of revamp too - I cant tell you the last time I ran a radio mission though. Theres stuff that can make you lose. What you are describing is more being familiar than overpowered. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Yeah you are describing the need for new content, and a difficulty option for exotic enemies. Even without that currently it takes a lot for me to not log in as I described above. lol Because I like being super - at the end of the day I'm here to be powerful and sometimes I mighty radial AP hellions just to show them who is boss Because I can. lol -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Dang, I have never thought about that. That is brilliant. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
What does that have to do with anything? You aren't even making a valid point or offering a solution or compromise there. And don't retort back negate level shifts in DA because that's still a hard pass from me. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Yeah its like once you crack the code - you can always crack the code - even further refine the process to crack the code faster next time. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
I think a lot of the issue with the percieved challenge chasm is we are too familiar with what content we have. Most of us probably have tens of thousands of combined vet levels. So we have mastered the content - where if it were unfamiliar content we would have a learning curve again. Thats why I think the solution lies with an added difficulty option for exotic enemies that can throw you curve balls that can negate your powers. Kinda like when the Federation first faced the Breen in the dominion war. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
That, is two completely unrelated responses - but you know this already cause your point is pretty darn hollow. lol -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Yeah, thats not what I said. I'm saying there is content that even fully incarnate can challenge you - but often gets overlooked. Granted there needs to be more of it, but i think that will come. Reinventing the wheel by making content I have ran hundreds of times arbitrarily harder isn't the answer unless its an option we can occasionally choose - just like self gimping should be an acceptable alternative and compromise in the interim of new content and features coming out - rather than arbitrarily imposing your way on others that may not agree with you - when alternatives exist that both parties can get what they need by what the game already allows - its not like its hard to unslot Incarnates - or have a second build with SOs or hell DOs if you wanted. lol -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Thats a feature in the magisterium - which if you added a difficulty option - call it incarnate - that added exotic enemies that could do that. I would be all on board for that. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Anyone that thinks all the content is too easy - come team with me, i promise you - lol I'll find more than a few ways to kill you. There is good quality content that has some teeth - what I have seen more often than not is the ones complaining about things being too easy are the ones too lazy to find and make the difficult runs. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
That isn't so much caused by level shifts though, but more knowingly teaming with greater powered team mates - to which either switch characters or switch teams - either way it's not something I encounter resistance from when I team and a lot of the times I run max diff stuff. But the end result stems from either knowingly doorsitting and being ok with it or not knowing what you were getting into and wanting the game to change based on that - which isnt really fair to the ones you were teamed with when you have the option to leave that team - or develop your character to be better - which has been proven to not be difficult at all in this game. If its the other swing of the content seeming too easy - then build a sg of like minded people. Theres plenty of options - but to remove something what I percieve to be the majority enjoys based on my experiences - doesnt seem right, or fair. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Yeah I kinda agree with you there - alpha shift should be excluded from some lvl 50 content. I would allow it on Dark Astoria Maria Jenkins Arc Who Will Die Arc Pandoras Box Arc Shadow Shard - its already long enough without making it harder. Tin Mage Apex Miss Liberty TF Kahn TF Of those that allow the lore and destiny shift I would leave that in place. In may be missing some that should be on that list, but stuff like radios, and other minor contacts - Yeah no level shifts. Theres no need for them. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
That would be funny if thats what your argument is - but it isn't. Your argument is You have a problem with level shifts in dark Astoria - if that is your problem - you can disable that VERY very easily. In doing so wouldn't affect the rest of us that do like them, and have no issues with it. Otherwise you aren't demonstrating why its such a problem that the solution for your stance to just disable it isnt a valid one - when it should be acceptable when you are talking about one zone where thematically it was designed for that feature. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
No, your point is off - this isnt about being easier or harder - but just enjoyment of a game feature - there is no manipulation here. Like I said its 6 clicks to make it harder if you want it that way. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
the teaming experience IMO is fine - literally 100% of the time I play - and I only miss a night playing when I'm deathly ill or I'm getting luckier than playing COH because its a date night and my mother in law is keeping our kids. I just don't see the argument that DA is broken - and I team with a variety of people from long time friends to PUGS. Never had any issues or pauses from DA content being broken due to level sgifts, and like I said if something is too hard for my team - I turn it down. I think honestly in a lot of cases what trivializes content more than Incarnates - is excessive dmg proc usage - again I don't care that it exists - but it does muddy the capabilities and roles of every AT to just loads of outpouring dmg. I build my tankers strong - but they won't outdmg the other classes aside from maybe controllers. I build my controllers to lockdown from a distance and survive any potential stragglers - thats what they do but They wont win any races in obliterating mobs. To judge 1 zone by features that was designed for it seems off to me when the ability to gain the challenge you are seeking is as simple as 6 clicks - then it doesn't affect anyone else that likes those features. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
It's literally 1 zone, a few high level task forces, and several incarnate trials that were all designed with them in mind specifically. If you don't like the level shifts remove them - if it were so difficult i would sympathise and understand your premise better, but it's very simple to unslot Incarnates - literally 6 clicks. And I really don't think you are referring to balance - because again - this content was designed around it for your character to gain both power strength to face the ultimate enemy. Taking that away for me is robbing the storyline. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Haha yeah its like 1 zone where its applicable I don't get the fuss over it - and honestly have never noticed any issues with level shifting in DA. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Yeah wouldn't necessarily be a bad idea - limiters like on Apex Tin Mage already exist - so there is precedent for it. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
What you are suggesting can be averted by you unclicking 3 options if you dont like them - rather than changing it for -probably what I would guess the majority enjoys it the way it currently is. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
I don't agree with robbing people of something they enjoy when you can solve it from the other side with a right click of the mouse then remove 3 powers from your incarnate tray. Its not a huge inconvenience for 3 right clicks and 3 left clicks. Having said that I am all for exotic enemy difficulty options to stretch the legs on all our incarnate builds some day. Removing options that arent hurting anyone or Any thing - hard pass. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
My personal opinion is the game plays well and diverse as it is right now with a few sets and ATs that need some attention. There is a lot I see complained about bit what it boils down to is you do you and I'll do me there is a few currently popular features that I don't partake in - because I think personally it dillutes how the game plays - thinking about proc monstering specifically. Having said that, I am not on a crusade to get that removed and could care less that it exists or even if friends use it or I pug with it. Its still fun to me. Some times we team full incarnate -1 with a full team of 8 of those enemy squashing bastards and its fun also - I am more known as mr +4/8 on crazy stuff that some times gets very very interesting because most of it is exotic dmg that can singe the hair on incarnates even. Its all fun and I rarely get complaints aside from the occassional couldya turn it down a notch - and im happy to oblige. Micromanaging the game on an optional feature doesnt make sense to me - because dont like it? Turn it off. Dont ruin it for the ones that like it. -
"The Game is not Balanced around IO's"..... should it be?
Infinitum replied to Galaxy Brain's topic in General Discussion
Why cant it be as simple as if you and others dont want to run level shifts - then don't. If I and others do - and enjoy the content that way - why can't you accept that and move on? Even with level shifts Dark Astoria content can be challenging. Out of curiosity are you a creative dmg proc user - seeing as how you seem to like controllers and dominators a great deal?