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Shin Magmus

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Shin Magmus last won the day on December 22 2024

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About Shin Magmus

  • Birthday January 1

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  1. Shincredible, it's another "lack of ignore-purple-patch flag" bugs, probably tied to the Performance Shifter proc itself rather than the power Victory Rush. Best way to test this would be try to duplicate the behavior in a power like Short Circuit / Power Sink. One line of code fixes this.
  2. For reference, almost every good Ice Blast build skips Bitter Freeze Ray because of the punishingly slow animation. Even as a 2nd Hold and when loaded with dmg procs, it loses cleanly in DPA to basically every Epic Pool Hold you can take instead: the big ones being Dominate (on Defs/Corrs) and Char (Defs/Corrs/Blasters). The animation used by Bitter Freeze Ray isn't just slow either, it's specifically the overly slow, vile, widely hated animation of slow Energy Transfer which is used exclusively on powers the playerbase hates and complains about, including Devastating Blow. BFR is the most skippable ST attack in the set for players who have good builds. All this is to say, hey if you're suggesting buffing it in any way then I'm all for it. The fact that it's less desirable than Freeze Ray and Epic powers simultaneously, already delegates it to insane low priority 3rd ST Hold/Attack pick that is hard to justify ever taking, even on a meme Hold-stacking build. Slow animation times also hurt Mez-stacking in general because that animation translates into time where your other Mezzes are ticking down and expiring... while you sit there waiting on the power to finish animating. That said, the devs would never allow a Snipe to also be a solid Hold so this will end up going nowhere.
  3. "They're eating each other!"
  4. What a great idea for a new powerset: Insta-kicked from any team I'm on.
  5. The rating system is really useful. You can write all kinds of helpful notes about people like their Mains and simply having any stars above their head will let you know that you've played with them before: they're like little secret reminders. And hey... if every once in a while you write a note that happens to end in "kick on sight" and it happens to have 1 star... y'know that's totally fine. You play the game how you want (everyone does this), and you are within your rights to avoid players who make your experience feel awful.
  6. How bout another new server shard just for everyone fighting on these forums to be sequestered from society? We can call it "Sanctuary"
  7. I remember what Thunder Kick looks like from experience but not from recent gameplay because nobody with a good build takes it. Martial Arts (the melee powerset) has SIX (SEVEN on Stalkers) SINGLE TARGET ATTACKS, and even if you only look at the best 6 powers you have way more than a full attack chain. Thunder Kick is objectively the worst power in the set with terrible DPA and no use-case for taking it. Adding an alternate animation wouldn't matter to good players without actually buffing the power as well.
  8. L-l-lewd. Also Sonic Resonance and all Sonic Attack sets are this.
  9. It does seem like a pretty arbitrary restriction. Surely the animation works fine midair.
  10. Better late than never.
  11. According to the actual lore from Nosferatu, Snarky is incapable of casting any of his dark magic unless he is near soil from the grave he was originally buried in, before he reanimated. Instead of mana, he has to draw upon The Cursed Earth to fuel his vampiric magic. Based on his struggles, I assume he ran out of dirt.
  12. Snarky, my game's maps all work correctly: feels fine to me. Have you considered dark magic?
  13. In many relevant ways to actual performance (jumping through a map quickly and being able to y'know... attack targets such as Web Parts on a MLTF), MMs have always been worse than pre-buff Sentinels and human-only Kheldians. You can't avoid these gameplay scenarios, especially if everyone else on the team is playing the game but you're a MM wondering where your pets are (sure would be nice to be able to make them move faster, or recall them to you consistently).
  14. Maybe we can address the fact that MM pets both have the longer-than-players Ragdoll animation when knocked, and that it is IMPOSSIBLE TO SLOT KB PROTECTION INTO PETS AT ALL? There's 2 powersets MMs can take which give their impotent minions any KB protections, but outside of that their only option is to be forced to run Clarion Destiny... on an AT that really would prefer to be able to run Barrier Destiny. That's just one of an extensive list of issues with MMs as an AT that the entire playerbase would be overjoyed to see fixed, improving playability and performance at all levels. A shiny new powerset won't fix this stuff.
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