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Warboss

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Everything posted by Warboss

  1. Another great TT tonight. We were back on Excel, and took it right back to the Rikti (running and completing a MSR) after their failed invasion attempt on King's Row (the meeting place of Tanks!). Four teams, (thanks to all who lead them), we beat the xpies out of the Rikti and took down their drop ship!! Excellent work all!! Next week, we're here again (Excelsior), July 7th, for the start of the July TTs. Meet in King's Row @ 6pm PDT/9pm EDT, by IP Gate and we'll get rolling from there. See you then! Also, start getting your level 50s ready for the Hami raid September 29th!!
  2. Hi all, Just a reminder we're back on Excel tonight and we'll be running an MSR. So bring your highest level tanks! If you don't have a 50, no biggie, but you may have to meet us in RWZ. We're going to try to spawn a zone of our own, by LFGing to the raid. If you're under level 35 you'll affect the LFG teleport. Don't despair, everyone (that is a Tanker) is still welcome to the event, you may just have to use your SG base to get there. Also, the more 50s we have the better the raid will be. See you soon!
  3. Three teams tonight on Indomitable, two TF teams, thanks Hera for taking one. And, one missions team, thanks MsAligned for leading that. We're back on Excelsior next week 6/30. Meet in King's Row @ 6pm PDT/9pm EDT, by IP Gate and we'll load into a MSR from there!
  4. Sure go ahead and have it added. I'm not sure about the other shards, I haven't really looked into it yet.
  5. I usually just use Sands of Mu or another Temp, use a buff or do maintenance during the Rage crash. Usually it's not critical, just annoying.
  6. There was a thread about this on live, and if I remember correctly SS w/o Rage was not at the bottom, but more in the middle (maybe bottom of the middle?). Back then I think Ice Melee might have been at the bottom of the stack. So, based off that memory, I'd be inclined to say that without Rage it would be less than Stone Melee and War, but probably not terrible. Also, I think you'd get better damage sooner with Stone Melee. As both SS and WM seem to mature later in the game. What might be interesting is run your numbers for Rageles SS, with Assault from Leadership and Assault from the incarnate powers. But, what make the SS set is Rage... so your call on how you want to play it.
  7. Hi all, had another great TT on Everlasting, two team, one TF (Synapse (lots of leveling)) and one mission team (thanks for leading Lor). We're back on Indomitable next week 6/23, meet in King's Row at 6pm PDT/9pm EDT and we'll get rolling from there! Also, due to RL, my plans for an all Tanker Hami on Excel got put on hold. We'll look at getting that back on track AND try to shoot for one on Everlasting as well! Stay tooned... er tuned!!
  8. No worries, join us when you can. The fun will still be there 😉
  9. Hi all, We had a great turnout on Torchbearer, enough to run three teams! Thanks to MsAligned, Coltech and Hera for leading teams (and anyone else who might have held the mantle that I missed). Next week, 6/16 we're back on Everlasting. Meet in KR by IP gate at 6pm PDT/9pm EDT, and we'll get rolling from there. Discord link for voice chat https://discord.gg/8FmTPyc
  10. Can't speak to your graphics issue, but as far as the AoEs go, you'll love it. And just to clarify, the "sanding" effect that Hyper mentions only really applies to bosses and higher. Most of the rest of the mobs disappear after you're first attack (AoE) chain.
  11. Hi all, TTT on Torch 06/09. Meet in King's Row @ 6pm PDT/9pm EDT, by IP Gate and we'll get rolling from there.
  12. Hi all, I got bit by RL, so in all likelihood I'll be late for the event tonight. We're back on Excel, so we're in safe hands with many of the original members of TT calling it home. TT veterans please get the event rolling, and I'll be there as soon as I can. Take care all, See you soon!
  13. Thanks for posting those, I used to love reading the "you might be a Tanker if..." threads. Great fun seeing them again.
  14. You might be a Tanker if you hijack threads... speaking of which, we haven't had a good discussion about grilling/BBQ in a long time!
  15. Another month of Tanker Tuesdays is in the books, good attendance overall and we were able to get two teams rolling on Indom tonight. Thank you Kilo for running our TF. We're back on Excelsior (the home of TT) next week 6/2 for the start of the June TT's! Meet in King's Row @ 6pm PDT/9pm EDT, by IP Gate and we'll get rolling from there.
  16. Fun times, we ran two teams, one Lady Grey and a missions team. Thanks Lor for Leading LG , and thanks ctf for taking the missions team this week! We're back on Indomitable next week 5/26. Meet in KR by IP gate at 6pm PDT/9pm EDT, and we'll get rolling from there.
  17. We had two full teams, so enough for a TF (Citadel) and a missions team. Thanks all for joining, thanks Hera for leading Cit, and we'll see you all on Everlasting next week 5/19. Meet in King's Row @ 6pm PDT/9pm EDT, by IP Gate and we'll get rolling from there.
  18. Good to have you along.
  19. Another great TT on Excel!! Two TF teams and one missions team. Thank Lor for leading the Ms. Lib TF and thanks to ColTech for leading the missions team. Next week were on Torch (5/12). Meet in King's Row @ 6pm PDT/9pm EDT, by IP Gate and we'll get rolling from there.
  20. Looks good. I find it interesting/funny that build doesn't have either of the two signature powers (CoF or OG) of the Primary set. Maybe that's what I've been doing wrong all these years, lol... let us know how it works! Only one nitpick, your knockback protection is at 8. That's probably enough for most content, but if you run into stacking KB you'll likely find yourself bouncing around. I don't think I'd alter the build at this point as your defense + damage output maybe enough to off set it, but I'd keep in the back of your mind in case you start noticing it effecting you.
  21. Hi all, Just my two infs worth on Dark Armor. If you're part of that Tanker Tuesday group (and if you're not, why not? Join us it amazingly fun) you might remember Rangle and I going at it during events regarding Dark Armor. To be fair, my attraction to DA is much like my attraction to Ice Melee, in that I keep hoping to figure it out. That said, I don't "hate" DA, but it stymies me. Here's what I've found over the years, I hope your experiences are different, and mine help in some way. Oppressive Gloom (OG) OG is an amazing "one slot wonder". With one slot of almost anything it will take, it's a great power for damage mitigation. Down side, while stunning mobs, they wander off... Plus side, for one slot it stuns mobs... (and makes them wonder off, but stunned mobs don’t do damage… therefore…WIN!). In my experience, slotting OG for any proc, other than damage, has never been worth it. When I tested it years ago, the change to Immobilize an opponent was low. To compensate for that, you'll need a power that keeps to goons from wandering off and out of your AoEs (Yes, I'm a big fan of AoE Tanking). Electrifying Fences (EF) from Mu Mastery is the best power I've come across, so far (you could use Salt Crystals, Quicksand, School of Sharks, or Soul Tentacles, but EF has worked the best). Down side, I usually have to 4 slot it. You can make it work with less, but four slots seems to be the magic number for me. Cloak of Fear (CoF) I’ve only worked with this a few times, once to make a “fear tank”, the other was the first time I rolled a DA Tanker. In my experience this power needs multiple slots to make it work and is VERY Endurance intensive. It never really worked well for me. Incarnates may change this, and/or perhaps better slotting that what I did. But, I found OG to be far more effective. Dark Armor and Defense The plus side, DA at least has some defense to build off of, so getting to 33%+ Melee Defense isn’t difficult, I haven’t tried for typed Defense, it might be doable, I just haven’t pursued it. I think the last DA Tank I had ran at or above 45+% Melee Defense, and it worked well. Down side, no Defense Debuff Resistance. So get your Resists as high as possible, Defense should be a secondary concern, but for me, it did help. No Knock Back Protection (KB) Well… not much to say here, you don’t have anything to work with when you start, so you have to provide something, unless you enjoy sailing around the map from mob attacks. I use Blessing of the Zephyr KB +4 protection, one in the combat movement powers (CJ or Hover), and one in main movement power (SJ or Flight). That way you don’t really require an “extra” slot. Additional KB protection can be added through a Steadfast Protection, in a resist powers; Karma, in a Defense power, or Fury of the Gladiator (3 slots) in a PBAoE power. Use that Heal! One design point I haven’t been good with embracing is the (perhaps the best) self-heal in the game, Dark Regeneration. I resist it, (because it’s a TANK, I shouldn’t have to use the #$#@ heal) even though I know it works well and, well, that’s why the set has the power. This power can cover all sorts of holes in the build, plus it does damage! Granted, not a lot, but heck any power that heals you at the mobs expense, what’s not to like? Okay, so put the + chance for End Proc from Theft of Essence in, to help recover Endurance, and then slot for Accuracy, Endurance Reduction and Recharge. Hopefully one of the DA pros will stop by with some additional comments on how to get the most out for this power, and other powers in the set. Slotting Resists I usually go for four Unbreakable Guards (Endurance Reduction and Melee Defense!). I also use been known to use Impervium Armors and Aegis (Psi Def). In Summary So, DA … well, it’s my hot rod, my Millennium Falcon, it’s one set that I tinker with all the time thinking that one day I’ll get that build just "right"! To be clear, I know several players that do far better with this set than I do. From what I remember they use the heal to their advantage (where as I tend to hold off on using it … because... I’m kinda’ stupid that way). But I digress, DA is a fun set to run, the power animation are great, and color adaptations allow making a themed toons extremely easy. Play it for its strengths (don’t be like me, or be like me and be stymied by it). Either way... Enjoy the set!
  22. Two Yin teams, pre-leveling supplied on one team, and missions after. What a great event! Thanks all for joining and we'll see you next week on.. Excelsior (the home of TT) next week 5/5. Meet in King's Row @ 6pm PDT/9pm EDT, by IP Gate and we'll get rolling from there.
  23. We had three teams on Everlasting, two mission teams and one TF. A nice turnout for our event. Thanks all for joining the even, and thanks to Lor and Ctf for leading teams. Another special thanks to Heraclea for taking time to give our TankHQ a baselift here as well. We're back on Indomitable next week 4/28, meet in King's Row at 6pm PDT/9pm EDT and we'll get rolling from there!
  24. Haven't made it on to see it in person, but that looks great! Thanks for taking on the base grade, much appreciated!
  25. Hi all, we had another good turnout on Torchbearer last night. Two whole teams, one missions one Synapse TF (thanks for leading Heraclea) and several returning TTers join us as the event went on. Welcome back all, and congrats to those who leveled up last night. Next week (4/21) we're heading back on Everlasting! Meet in KR by IP gate at 6pm PDT/9pm EDT, and we'll get rolling from there.
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