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Captain Fabulous

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Captain Fabulous last won the day on July 15

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About Captain Fabulous

  • Birthday 01/01/1004

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  1. You would be surprised how many casual players know nothing about incarnates.
  2. Pretty much anything with an add-in video card will play the game just fine. It is after all 21 years old. Integrated graphics is what will get you. Avoid it if possible. Wifi is fine, the game was designed to run on dial up.
  3. So somehow my badge info got lost and I'm trying to reimport/parse log files, but it reads the file and just hangs. Any advice?
  4. Sorry, but I will have to disagree with you on this: Jack was a bald-faced liar and most of his ideas really were that bad. They came not from him wanting to make a great game, but from him mandating His game be played His way (1 hero = 3 minions). And if players weren't adhering to His Vision™ he was gonna change the game and force it upon you. This is why we got speed suppression, the global defense nerf, ED, purple patch, target caps, etc, etc, etc, etc, etc. This is also why Champions will never be more than a footnote in superhero MMO history. He nerfed TF outta it on DAY 1. Literally on day 1 of release. No lie, I was there. Took it from what was a pretty fun game to play to a total slog from which is never recovered.
  5. That was the reason given, but it's BS because it's never actually worked that way. Critters instantly target you and queue up attacks the millisecond they are aggroed, and in most cases long before your attack even hits them. You can't outrun it. If you somehow were able to get off a shot and be out of range before they could retaliate you'd get hit the second you were back in range. Speed suppression exists solely because Jack didn't like that people could run away from battles. He wanted people to die because he felt that dying made the game better.
  6. Regen is most certainly in there for Tanks. The current version is 3.7.14 and the latest database is 2025.8.1154. If you're seeing something else you need to update the app.
  7. You can't outlevel a story arc that you've already started (as evidenced by a book icon next to the contact). You *can* outlevel the contact and be prevented from being given a follow up contact and/or the next arc once you've completed the one you started. You see this a lot in the Hollows and Striga.
  8. The START vendor has a lot of great stuff, much of which is free. But as a new player I would avoid the double XP buff. Sell everything that drops to a vendor except orange salvage, which you can drop in the Auction House (/ah) for 1 INF and get the current market value. Don't bother slotting any enhancements till at least level 22 when you can start using full strength SOs and IOs (I generally wait till level 27 and go with common IOs from the AH since you don't outlevel them like you do SOs). The game tries to limit you in 3 ways -- your ability to hit, constantly running out of endurance, and never having enough Influence. Hoard your INF! Only buy what's absolutely necessary (an end reducer in every power as well as an accuracy in all your attacks; 3 slotting Stamina with endurance modification enhancements). Play on teams that are around your own level. Don't be afraid to experiment. Try different ATs, powersets, and powers to see what you like and what you don't. I often create multiple versions of a character to see which combo of powersets and AT I like best.
  9. Since it's not something that's affecting everyone it's most certainly not a server issue but more likely a bad node between you and the server, something your ISP and the server hosts can do nothing about.
  10. I want to love Sorcery but just don't. It suffers from the same issues nearly all pool sets do -- thoroughly underwhelming long-recharge low-damage low-effectiveness high-endurance powers that are inferior to just about everything you could take in your primary and secondary sets. Sure there are a few outliers like Fighting (Cross Punch is ok, but only if you have Kick and Boxing, which is a heavy cost for a mediocre melee cone attack) and Leadership, and a handful of useful non-travel powers like Hover, Combat Jumping, and Hasten. But by and large unless you're building on a theme you'll almost always be more effective by picking a primary or secondary power over a pool. And I really wish this wasn't the case but it is. I would love to see pool powers boosted to be useful and viable alternatives (get rid of prerequisites and move up the level at which they're available to match their increased effectiveness). It would give us the opportunity to explore so many different themed build options without having to gimp ourselves for it. And this is also true of the APPs. Again, there are a few good ones here and there, but by and large they're mostly useless and only worth taking when you literally have nothing better left.
  11. All the pool attacks suck, not just Flurry.
  12. That's what tohit buffs are for. 😜
  13. *cough*Sands of Mu*cough*
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