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Captain Fabulous

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Captain Fabulous last won the day on September 11 2023

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About Captain Fabulous

  • Birthday 01/01/1004

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  1. In a group of 8 Illusionists how many of them are really there anyway? 🤷‍♂️
  2. It's a bug that's already been fixed.
  3. It gives you a periodic heal, not regeneration. You won't see any green numbers but it should show up in the combat log.
  4. The change has zero impact. The power is functionally identical to what it was before. This was explained above. As to why the change was made, we don't know yet, it's being looked into.
  5. There were changes to MoG, and it was documented in the patch notes, so I'm not sure if you're being serious or this is supposed to be sarcasm.
  6. I dunno, maybe it was title "Nerfs - Stealth Changes - Bullshit" and the outraged tone of the text. How else does one define a stealth nerf other than an intentionally-hidden detrimental change?
  7. But it was presented as if it is some kind of stealth nerf, that the devs made a change and intentionally tried to hide it from us, which is ludicrous. Hence the replies. Not only is it silly to assume the devs made a stealth nerf, the "nerf" in question is a nothingburger.
  8. Yes, because after 4 or 5 dozen patch notes since February the devs are obviously keeping this one change from us. 🙄
  9. Would you rather they remove the temp costume that permits this so there is no "hypocrisy"? Or are we rational enough to accept that sometimes it's ok to the bend the rules in a specific and limited circumstance because the benefit (having the costume) outweighs the drawback (no kick animations)? I'd make the counter argument that a character can have at most 1 eye beam power (out of a total of 4 in the game), versus an entire powerset that is all kicks along with at roughly a dozen other kicks scattered throughout the game. At least with the eye beams you see the beam. With kicks you see either nothing or just the impact VFX. Oh this is the same argument presented when it comes to locking out costumes pieces that clip badly and the use of certain weapons with a shield. Because you just know there will indeed be people that will do it just because they can, without giving a single flying fig that it's an eyesore we all have to see, e.g. oversaturated and neon colors in the custom color palettes. You would think people would be like "oh, these colors are way too bright and I'm going to blind the entire team" and then refrain from using them. And you'd be wrong. 🤷‍♂️
  10. But this is indeed the reason. They're OK with costume replacement temp powers and us not being able to see various kicks, but they don't want to allow this on a permanent costume piece, as it would require recoding all kick powers to use hand animations so they would be visible. It's not a functional limitation, it's an aesthetic one. They don't want invisible animations (other than within the very limited scope of the temp powers).
  11. File a support ticket and a GM can move your characters to a valid location. Or otherwise figure out what's up with them and get it sorted.
  12. AFAIK you can't
  13. Are you level 10 or higher, and do you already have one slotted (you can only slot 1)?
  14. Intangibles, like sleeps, are really useful while soloing or in small groups, especially at larger team size settings. Not so much on big teams where you have enough damage, control, and/or support to keep everyone alive. Definitely niche powers, but useful nonetheless.
  15. Glad it's working for you. You can't delete posts, but you can ask a mod (Crumpet or Moogly) to hide it.
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