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Senkan

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  1. Here's a cheap AFK Spines/Fire farm build. Cheap Mid Spines Fire Farm AFK.mxd
  2. Let me see if I can find my Stone/Rad Farmer... This is an AFK farm build. You can set it and forget it. Put a +End Perforamnce shifter on Stamina. Stone Rad AFK Farm Tank 3 16.mxd
  3. Keen...here is a Bio/Dark Hami tank build for your review. Please look it over for any holes. Keen - Tanker (Bio Armor).mxd
  4. The difference that I see is that you now have 20 or so foes firing ranged attacks at you while the normal 16 or so are in melee. Tanks are better farmers now. Lot of brutes don't have the regen to survive and their max damaged buff was nerfed. The go to farmers get defeated when they run into the middle of an AFK farm (Spine/Fire, Rad/Fire Brutes).
  5. After getting a Rad/Stone Brute up to veteran level 50+ and a Stone/Rad tank up to almost veteran level 20 it's obvious the tank is better at AFK farming. I thought Fury would make the difference but it didn't.. I was able to build in Musculature Alpha and added Hasten. Hasten might only work for 2 minutes but on a 5 minute farm that's +28% more recharge on average (14% for 10 minute farm). Biggest problem with this build is endurance and with end modification in Musculature Alpha, 3 Performance +END IO's, and conserve power things seem to work. I'd like everyone to look over this build and let me know if you see anything that can be improved. Also if you have a build that you think is better please post it. Stone Rad AFK Farm Tank 3 16.mxd
  6. Here's a Stone/Rad fire farm build. Turn off your auto on Atom Smasher when not in the mission or it can crash the end after awhile. Stone Rad AFK Farm Tank 3 16.mxd
  7. My first thought was Ill/Earth for more control but savage should get the job done. BTW I have zero real life PVP experience. It's a benefit of being 6'5" 270. I'm usually the one breaking up the fights.
  8. Alright Seraphimsensai...I just made an Illusion/Savage Dom named Under the Bed. Better be good or I'm comin for ya.
  9. I see your point. But alternatively you could pop a blue just as easy as a green. I'm going to have to play the build to see what works best for me. Thanks for the build and the reply.
  10. @nemu I'm thinking of replacing the Preemptive Optimization set in Dynamo and replacing it a Numina Convalescence set. I haven't played the build yet but it seems that endurance won't be a problem with Power Sink. So this change trades a little recharge for a good bit of regeneration. This makes sense to me (on paper) but do you think it's a good trade off?
  11. After thinking of making an illusion/Martial range focused build and hearing Phantasm was dying a lot I thought maybe more crowd control secondary could keep him alive so I'm going with /Earth. Problem is I've been looking for a build for reference and can't find any and would appreciate directing me to any already posted. If there's nothing out there maybe we can start a discussion on a build that works. I'm probably going Ice mastery for Hibernate and sleet.
  12. Senkan

    EHP Calculations

    Ya know...some people have different reasons for playing this game. Min-maxers are a part of the community. If someone comes on a forum and asks for help don't you think it's better to offer help or just not respond instead of directing that person to do what you want to do or think should be done? That's making his/her game experience worse not better.
  13. Old thread but I can't find the answer to can Enflame be used on Phantom Army. My guess is no but I'd like to know before I invest in the power.
  14. Not going to far into the mission was the key. My spine/fire brute can even AFK farm when doing this.
  15. I took the Imperium Armor Psi resistance slot and put it on Crystal armor and put a Power Transfer Chance to heal. I then took out the Power Transfer end mod out off Stamina and put that slot into Physical Perfection and put another Power Transfer Chance to heal. Hoping since this is an AFK build end use won't be a problem. And you get an additional 150 HP ever 20 seconds. I'm hoping the T3 alpha with level increase will make the difference.
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