Hedgefund
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Snarky, you have a D-Sync Elusivity (same as Cytoskeleton, end/tohit/def) slotted in Darkest Night when you want a D-Sync Marginalization (same as Enzyme, end/-tohit/-def), lvl 53 preferably. This will enhance the -tohit and endurance while the first one will only enhance endurance I would also consider 1, maybe 2 lvl 53 D-Sync Deceleration (same as Stereocilla, slow/end/recharge) for Tar Patch. All 3 of those attributes can be used by TP. For yucks, you could use a 50+5 Absolute Amazement stun/recharge in Howling Twilight. That's not a big deal, but it's what I do when 1-slotting HT. Also, using a D-Sync Elusivity in Tactics is some "flex" slotting. A level 50 Cytoskeleton (current slotting) .29 end/second 12.00 additional tohit (cost = 25M-30M inf on AH) A level 53 Cytoskeleton .28 end/second 12.3 tohit (cost = 90M-150M on AH, or buy [at least] 4 level 50s and combine yourself) A humble 50+5 Adjusted Targeting Tohit/end uses .29 end per second and gives a tohit buff of 11.99. (cost = dirt cheap + 5 boosters) Just putting the numbers out there and you can decide for yourself if this is a good value for you.
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Just for the record, I didn't point out the prior recordings to say "boo to you!" for not searching, I actually think it's important to point out that 4 years after this was reported it's still an issue, even after being fixed for other sets.
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This has been around for all of HC, a quick search yielded these two reports: Oddly a similar issue was fixed for Performance Shifter but not Efficacy Adapter.
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What, Exactly, is the Requirement to Spawn Winter Lord?
Hedgefund replied to Astralock's topic in General Discussion
Oddly enough NECCO was necroed not long ago. They shut down and revived. (Slightly) flavored chalk fans rejoice! Though technically the first two letters are a lie, it's no longer made in Ruh-veyah (spelled Revere), MA but now Mexico.- 25 replies
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Winter's Gift... 3-piece travel set.
Hedgefund replied to shortguy on indom's topic in General Discussion
1) No question to answer 2) This set begins at level 10 so, when attuned, the bonuses will go down to level 7 (3 levels below minimum). 3) Not sure what point 3 is asking. If you're asking about the enhancement values they follow standard exemping rules. 4) Yes, it's a set bonus so follows the same rules as in 2) above. Proof: I exemped to the lowest mission I could find in Ouro which took me to level 9, the 20% resists showed. I then started a DFB which put me at level 2 and there was no 20% resist. 5) You're welcome. -
Snarky I crunched some numbers for you. Here's a chart based on PRICE RIGHT NAO, meaning an average of the last 5 sales. Before someone "well akshully"s me, here's a standard disclaimer: past performance does not guarantee future results. Right off the bat one item looks off. asset merits items merits/item last 5 avg Amt/merit Converter 1 3 0.3333333333 55400 166,200.00 Booster 5 1 5 1000000 200,000.00 Unslotter 1 2 0.5 51222 102,444.00 Catalyst 20 1 20 660008.8 33,000.44 respec 50 1 50 1819977.6 36,399.55 LOTG 7.5 50 1 50 9191190.2 183,823.80 Pana +HP/+End 100 1 100 7460200.2 74,602.00 Ragnarok Acc/Dmg/Rch 100 1 100 9731111 97,311.11 Brute's Fury Acc/Dmg 100 1 100 8077777.8 80,777.78 Avalance Acc/Dmg/End 100 1 100 18680000.2 186,800.00 Steadfast Res/Def 20 1 20 2100000 105,000.00 LOTG 7.5* 50 1 50 5000000 100,000.00 The one that's off is LotG 7.5, big time, some whale came in and said I'm buying this NAO. The last line item (with asterisk) represents a "normalized" price, not actual data. Before someone "well akshully"s me about that amount, I don't care. The individual pieces are those I thought had high value. There are probably items that are more valuable. If there are, again I say - I don't care, this is just illustrative. Looking at the above, Boosters, Winter-Os and Converters are good uses of merits. If you're looking to unload a ton of merits you may want to use the dollar cost averaging method (sell batches of them over time) to not flood the market all at once. I do say this accurately illustrates that ATOs and purples are frankly terrible uses of merits. I cringe whenever I see advice to use merits for these.
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Christmas and other "events" are kitsch for idiots
Hedgefund replied to temnix's topic in General Discussion
I'm going to use this as a chance to vent about a couple of my annoyances about seasonal events: 1) There's too dang many zombie invasions. They're not special any more because they start after any completed Katie Hannon or Virgil. If the frequency for zombie invasions in future Halloween events was reduced by 75% that'd be a-ok with me. 2) Giving a notification for EVERY character to go to Pocket D for the Winter event gets tiresome. Can't this be done once globally? Yes it's only 5 seconds but by now I've got hundreds of characters. Now we're up to... 1000 seconds, over 15 minutes clicking this dang thing. -
I don't have a direct answer for you, but if I were seeking the answer I'd copy to test, use QA tools to complete LGTF missions up to the weakened Hami encounter and use a power analyzer to see mez protection of mending mitos. That's some effort but not a lot and you get an answer you can depend on. That's not passive aggressive shade thrown to anyone, I just trust numbers I see with my own eyes first and foremost.
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Keres not spawning in Duncan's 2nd DA mission
Hedgefund replied to nowherewoman's topic in Bug Reports
You are indeed mistaken, they only each need to be saved once. -
Keres not spawning in Duncan's 2nd DA mission
Hedgefund replied to nowherewoman's topic in Bug Reports
Here is the sequence of required events for that mission. Anything not listed below is optional. 1) Free Ajax in that circular room in the middle of a bunch of hallways. 2) Go to the island with Diabolique and click on her enough times to satisfy that objective. 3) Go to end room, fight Keres and other mobs, glowie is in that room. That's it. My bona fides for this - done it well over 100 times by now, including twice since this topic was opened. Number of issues - 0, except the one time I missed Diabolique but that was a "me" issue. If you have done 1-3 above or if completing 1 and 2 doesn't allow 3, then you have an odd bug and it's worth petitioning (or autocompleting). The "???" objective is optional (as stated in the mission objectives), I never do this because I've freed her earlier in the arc, so not required for the mission. -
Snarky when GMs "comp" inf, it's sent to your character items, not regular e-mail. Check that tab to see.
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Beasts from the north! Making the best of Beast/ with /Cold
Hedgefund replied to Onlyasandwich's topic in Mastermind
I could just edit my post but I want to point out that this statement: should have said "...this or Hibernate..."- 8 replies
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Beasts from the north! Making the best of Beast/ with /Cold
Hedgefund replied to Onlyasandwich's topic in Mastermind
I played a Beast/Cold about a year or so ago. I was quite pleased with the results. If they are "bottom of the barrel" the barrel isn't very deep, this did everything I want from a MM. We have a lot of similarities outside of pools. I went for Fighting and light on my epic (just Charged Armor) but if I were to readdress my guy it would be more in tune with yours, but not sure what epic/patron I'd go for. Anyway, straight to your questions: Pet slotting: I personally would go with 4 Superior Command + the 2 Superior Mark pieces in Summon Wolves. That's to eek out 10% more recharge understanding that you give up some mitigation and some damage (the Lady Grey proc begins with a -2 purple patch adjustment and will go down further based on your added difficulty). For other pets, we're identical for Dire Wolf, minor differences for Lions. End Consumption It's good. Good enough that I personally would take away a slot from Stamina for whatever. More about Heat Loss later... Benumb - instead of 2 Provos, how about 1? Using a level 50 keeps your acc against +3s > .95 and shaves 3.5 seconds off recharge. Hoarfrost - is fine. I tend to take it if I'm in a pool that offers it. MMs can take advantage of all the +HP and with BG mode it's actually significant. Dropping either this or Hoarfrost for travel seems reasonable. Back to Heat Loss. Heat Loss is a lot like Fulcrum Shift, it has two components, a recovery buff that's autohit, your current slotting works fine for that. There's also a debuff component that does require a to-hit check. See here: https://cod.uberguy.net./html/power.html?power=pets.heatloss.heat_loss_debuff&at=mastermind The debuffs are significant and gives Cold a -res spike. My slotting was PS Acc/Rch, PS EndMod/Acc/Rch, PS Endmod/Rch, EA EndMod/Acc/Rch, all +5d. This created acc and EndMod of 84.51 and recharge of 97.89. Minor point - Infrig has a final to-hit of 94.8. That's a power I really really want to hit, so I always use a 50+ 5 basic ACC then procs procs procs.- 8 replies
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Snarky I've not paired Dark + Dark on a Stalker but I've played them paired with a different set on the AT, also recently played a Bane and also a Huntsman for one of our teams. First off, I have a hunch traditional stalker play won't mesh well for you. BU+ AS takes some patience. You could work around that by using BU+ Midnight Grasp then AS (with hide p&%c). As for not defeating hard targets, I've soloed Hero class characters with a Bane, also a hidden Crowd Control goes a long way to clearing a room. This was a very specialized build that could produce massive amounts of -res via Venom Grenade, Shatter Armor and all the -res $r%cs (a Bane is able to slot all 3) so ymmv. Re: aoes, both the Hunts and Bane had seamless AOE chains. To get there of course takes some global recharge. So, out of the box, I'm sure the Stalker will produce more ST damage. AOE wise, either the Bane or Hunts is going to offer significantly more as, mentioned above, DM has 2 AOEs that are 7 foot cones. I know that buffing ain't your thang but the VEATs at least give their buffs simply by standing there, there's nothing to do. That said I'm not trying to sell VEATs, just answering your questions.
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I queried my spreadsheet and I found (all 50s and t4d, etc) Rad melee & Rad armor, Stalker and Tank Energy melee & Bio Stalker, Scrapper and Tank Time Manip & Fire blast, Corr (live) and Def (HC) As for "impacting the fun", not negatively, in these cases. Tank and Stalker are a very different play experience and even though EM/BIO stalker and scrapper have similarities, it's different enough.