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SeraphimKensai

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SeraphimKensai last won the day on December 27 2024

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  1. Depends on your build. But typically musculature is the go-to alpha for most ATs.
  2. Well there is a hero in Peregrine Island known as SeraphimKensai that has a signature power that is a PBAOE auto power with infinite range called Environmental Reset. Essentially what it does is after a player or NPC for that matter does anything that's dangerous to the environment with minimal exceptions* then that area is divinely reset to its state before the damage to the environment happened. Sadly the power doesn't erase an area back to how it was developed. But it acts as a quasi time loop so to speak that just fixes everything radiation included. I'm still trying to figure out how the power works though as I've only had it in this incarnation of myself since homecoming launched.
  3. I don't see how this proposed change benefits the community. It's been the rule of 5 since IOs were released. I would honestly see better justification to having one of the servers segmented from the others so that it has no access to IOs at all since the game was designed balanced around SO enhancements. So is there a reason on 4 over 5?
  4. Normally I'd say no to a suggestion of this type. But I've been caught in a rare mood tonight.. therefore sure you can have 1 bonus slot per 100 vet levels up to a maximum of 5 bonus slots. Those slots though are auto placed into the Rest power. The logic is you've played so much, you deserve a rest. Enjoy.
  5. I'd analyze lots of play data, host AMAs, engage with the community to gauge interest in content updates, lay out development goals and roadmaps. I'd want to focus on addressing bugs, but the mod author (I occasionally publicly release a mod every once in awhile for some games, Skyrim being one of my more popular ones) in me would also want to push the envelope a bit with some interesting ideas for new enemies, power sets, etc. Overall with an online game I don't like rocking the boat too much too fast (I used to host an Apache WoW server back in the day that had maybe 200-300 concurrent players, but I only kept up with it for 6 months or so, and also GMed for a private lineage 2 server for a year or so as well). That said having a full time job planning a city, running a small nonprofit and being the father of a toddler, I don't have time to play near as much as I'd like and definitely don't have time to get involved with development (part of the reason I hung up the weekly forum discussion topics after running them here for a year). Kudos to the devs that we have as they do a pretty decent job (despite the few differences of opinion I've had with them over the years -i.e. stealth exclusivity) considering this is no one's regular job.
  6. Don't forget ITF, the 4 Shadow Shard TFs, OG Posi, etc.
  7. Mids is aligned just fine as long as you are running the right mids database for HC. Just make sure you shut the green/yellow dots off of click based powers that you can't perma so it doesn't skew your advanced totals.
  8. 1. Power build up is different than Build up see this link for the technical effects: https://cod.uberguy.net/html/power.html?power=epic.power_mastery.power_build_up&at=defender. It has a lot of synergy when uses with click based buffs/debuff to maximize the buff/debuff value of them. It does effect secondary effects on toggles but only for the 15 second window that power build up is running. Long lasting buffs/debuffs used while power build up is effective will maintain that effectiveness for the whole duration of their buff/debuff. That's why power build up is useful (and works well when stacking with Clarion radial as well). 2. Power Build up does not affect how much of a damage buff you get. That said with saturation and a couple applications it's easy enough on a kin to keep at max damage regardless.
  9. @GM_GooglyMoogly you're likely a better forum moderator than I would be as I'm a combat vet with a super thick skin and morbid sense of humor, so I wouldn't probably think twice over some of the comments I read that might otherwise trigger some others. Otherwise you're pretty active on the forums, and I get it as someone who's on the forums myself quite a bit, everyone has a job/life so we can't always be here 24/7. Overall I would just make sure you think about equity when dealing with moderation, but let's be real for a moment (and this is coming from the perspective of a parent potty training a toddler...) if something smells like shit, It's probably shit. o7.
  10. I'll take a look at the builds after work. Force Field wise I personally like all the powers sans Detention Field (unless planning for PvP, in which case this power is great ruining someone's day after they've popped Build-up/aim)and Repulsion Field. For repulsion bolt and force bomb if she's a hovering/flying then being directly above the mobs when able to will push them down on the ground reducing scatter. Same with positioning mobs into a corner of a map. PFF is great while leveling but once you're able to build out and slot IO sets, then it's usefulness drops significantly. Ice blast I like all the powers except frost breath. If you had to cut a second it would be ice bolt. Does it have to be hover/fly or would Mystic Flight work with vfx minimal? Reason I ask is because Rune is really nice to have and enflame is decent enough. As far as APP goes, on a FF toon I typically recommend Energy to get Power Build Up. Maximized for recharge you get decent uptime to be able to significantly boost the strength of your bubbles, also a reason why I strongly recommend Clarion radial for a destiny on a Force Field toon. Having a dedicated bubbler with boosted bubbles is enough to bring an entire team to above the incarnate defensive soft cap allowing an entire team to slot in a way to maximize damage potential.
  11. Earth/storm takes me back....to 1v1 duels in the arena back years ago. Especially on maps with confined spaces. Set-up and shut down. They sure have lots of options to disable enemies. Perfect is pretty subjective. Are you soloing, teaming? That said once you start adding IO sets build for enough recharge to get 3x lightning storms out and able to manage the end use and most often times you'll be golden.
  12. Omg I probably would shell out $20 on Google Play for a mobile version of Mids that worked well. To help me get through days at work, when I have extra time.
  13. I didn't realize this was Eve.
  14. A bunch of us did a Dark/Stone tanker challenge awhile ago where the idea was that we had stacked OG and Fault to stunlock mobs as we killed them. Dark/elec works well. As does dark/as for stacking stuns with oppressive gloom. So there's several ways of doing it. But once you hit mag 4, you stun bosses.
  15. I have 4 lvl 50 necros: 2x /dark, 1x /elec, and 1x /marine. Each secondary can be well built. The dark I liked so much I made two and considered a third as well for a true zombie horde (tribox shenanigans). The elec on is really tanky but does less damage then the dark or marine, due to it having less -res opportunities. Marine is really fun in your face, and with brine you can absolutely melt strong targets.
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