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itaalh

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Everything posted by itaalh

  1. fire/bio sentinel, T4 agility / hybrid, T3 reactive inverface 10mn45 sec.
  2. just saw a veteran level 49 not using the +1 level shift ...
  3. I used moonbeam only when momentum was down, so yeah, its massive damage offset the redraw time (do more damage than anything else than Rend Armor) I used offensive of course It was OK but I had to shut down tough/weave/manoeuvers.
  4. beta server TW/Bio Srapper T3 musc/reactive/hybrid assault (did not go T4 to compete with StJ stalker build!) with BM: CB-AoD-FT-RA-Moonbeam-FT without BM : CB-AoD-FT-RA-Moonbeam 115sec build (not definitive, made for DPS testing only)
  5. Rad/staff Rad armor:Cap most resist. Cap all resist with near 50 ult uptime -regen -tohit -def -res can be slotted in aura High absorb Great heal High Regen Great endurance management Staff: -def cone attack (+melee self def). Can be slotted with -res proc +res with combo Aoe with KB (can slot force feedback) on short CD aoe -res with combo
  6. 4mn25sec savage/bio stalker with both ATO, T3 musc and T3 assault hybrid.
  7. I’m pretty sure it’s 25% with stalker
  8. The -regen hybrid incarnate is a must have
  9. Just passing through and wanted to say this is the most succinct summary I've seen of a team Controller's role. It should be at the top of a guide...maybe every guide. Yeah. As I told I used to play a fire/rad with fire damage aura and hold aura, so I was right in the melee and prefered to have some defs. But with other powerset, since you are ranged defenses are useless with the control you offer.
  10. itaalh

    Untouchable Tank

    Shield
  11. 3 slot it to have +90/100% recharge on the power, hasten, and a lot of +rech from set bonuses
  12. Carrion crawler+tar patch ... i must try that
  13. you really don't need this +6% acc kismet on combat jumping, put a Shield Wall +5% res instead ! Remove 1 EndMod IO on stamina and put it in Gamma Boost. if you don't need more stamina, use it in combat jumping for antother +0-10% res from Reactive Defenses Edit: I’m at work now so I can’t access to mid’s. Be sure to slot Particule Shielding good because it’s gonna be your main mitigation tool (it shield you for more than 50% of your HP, and it increase Regen like +hp would do)
  14. I understand all of that. My controller is 32+ now, and I if I'm pretty experienced with rad, I'm a total beginner with grav. I tried Singularity. I put KB on it because all the other available set were bad for +recharge. I tought +KB would be minor, and I did not intent to push Hellions from AP to Perez Park, I only wanted the rech bonus. the 4 pieces in crushing field was a leftover from the last build, it look likes I forgot to change this one. Thanks a lot for the advices.
  15. so what do you think about this new build please ? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Controller Primary Power Set: Gravity Control Secondary Power Set: Radiation Emission Power Pool: Sorcery Power Pool: Speed Power Pool: Leadership Power Pool: Flight Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Crush -- TraoftheH-Acc/Immob/Rchg:50(A), TraoftheH-EndRdx/Immob:50(3), TraoftheH-Acc/Rchg:50(3) Level 1: Radiant Aura -- Prv-Heal/EndRdx:50(A), Prv-Heal:50(5), Prv-EndRdx/Rchg:50(5), Prv-Heal/Rchg:50(7), Prv-Heal/Rchg/EndRdx:50(7), Prv-Absorb%:50(9) Level 2: Radiation Infection -- DarWtcDsp-ToHitDeb:50(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(9), DarWtcDsp-ToHitDeb/EndRdx:50(11), DarWtcDsp-Slow%:50(11), TchofLadG-DefDeb:50(13), TchofLadG-DefDeb/EndRdx:50(13) Level 4: Gravity Distortion -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(17), BslGaz-Rchg/Hold:30(17), BslGaz-EndRdx/Rchg/Hold:30(19) Level 6: Mystic Flight -- BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(19) Level 8: Crushing Field -- EnfOpr-Acc/Immob/Rchg:50(A), EnfOpr-Acc/Immob:50(21), EnfOpr-Immob/Rng:50(21), EnfOpr-Acc/Rchg:50(23) Level 10: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(23) Level 12: Hover -- LucoftheG-Rchg+:50(A) Level 14: Accelerate Metabolism -- PrfShf-EndMod:50(A), PrfShf-EndMod/Rchg:50(25), PrfShf-EndMod/Acc/Rchg:50(25), PrfShf-Acc/Rchg:50(27), RechRdx-I:50(27) Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29) Level 18: Gravity Distortion Field -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(31), BslGaz-Rchg/Hold:30(31), BslGaz-EndRdx/Rchg/Hold:30(31), GhsWdwEmb-Hold/Rng:50(33), GhsWdwEmb-Acc/Hold/Rchg:50(33) Level 20: Lingering Radiation -- TmpRdn-Acc/Slow:50(A), TmpRdn-Dmg/Slow:50(33), TmpRdn-Acc/EndRdx:50(34), TmpRdn-Rng/Slow:50(34), TmpRdn-EndRdx/Rchg/Slow:50(34), TmpRdn-Acc/Dmg/Slow:50(36) Level 22: Mutation -- RechRdx-I:50(A), RechRdx-I:50(36) Level 24: Assault -- EndRdx-I:50(A), EndRdx-I:50(36) Level 26: Wormhole -- Stp-Acc/Rchg:50(A), Stp-EndRdx/Stun:50(37), Stp-Acc/EndRdx:50(37), Stp-Stun/Rng:50(37), Stp-Acc/Stun/Rchg:50(39) Level 28: Tactics -- GssSynFr--ToHit:21(A), GssSynFr--ToHit/Rchg/EndRdx:50(39), GssSynFr--Rchg/EndRdx:50(39), GssSynFr--ToHit/EndRdx:50(40) Level 30: Vengeance -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40), LucoftheG-Def/Rchg:50(40), LucoftheG-Def/EndRdx/Rchg:50(42) Level 32: Singularity -- KntCrs-Dmg/KB:50(A), KntCrs-Acc/KB:50(42), KntCrs-Rchg/KB:50(42), KntCrs-Rechg/EndRdx:50(43), KntCrs-Dmg/EndRdx/KB:50(43), KntCrs-Acc/Dmg/KB:50(43) Level 35: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(45) Level 38: Dimension Shift -- TraoftheH-Acc/EndRdx:50(A), TraoftheH-EndRdx/Immob:50(45), TraoftheH-Acc/Immob/Rchg:50(45) Level 41: Temp Invulnerability -- UnbGrd-ResDam:40(A), UnbGrd-ResDam/EndRdx:40(46), StdPrt-ResKB:30(46) Level 44: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(46) Level 47: EM Pulse -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(48), BslGaz-Rchg/Hold:30(48), BslGaz-EndRdx/Rchg/Hold:30(48) Level 49: Fallout -- CldSns-Acc/EndRdx/Rchg:30(A), CldSns-ToHitDeb:30(50), CldSns-ToHitDeb/EndRdx/Rchg:30(50), CldSns-Acc/Rchg:30(50) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(15) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Intuition Radial Paragon ------------ ------------ Set Bonus Totals: 2.5% Defense(Smashing) 2.5% Defense(Lethal) 9.06% Defense(Energy) 9.06% Defense(Negative) 1.25% Defense(Melee) 6.88% Defense(Ranged) 3.15% Max End 1.5% Enhancement(SpeedFlying) 13% Enhancement(Immobilized) 9% Enhancement(Accuracy) 3% Enhancement(Stunned) 1.5% Enhancement(JumpHeight) 1.5% Enhancement(SpeedRunning) 1.5% Enhancement(SpeedJumping) 75% Enhancement(RechargeTime) 6.25% Enhancement(Max EnduranceDiscount) 27% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 137.3 HP (13.5%) HitPoints 27% JumpHeight 27% SpeedJumping Knockback (Mag -11) Knockup (Mag -11) MezResist(Confused) 20% MezResist(Held) 20% MezResist(Immobilized) 20% MezResist(Sleep) 20% MezResist(Stunned) 20% MezResist(Terrorized) 20% 17.5% (0.29 End/sec) Recovery 16% (0.68 HP/sec) Regeneration 4.5% Resistance(Smashing) 4.5% Resistance(Lethal) 3% Resistance(Fire) 3% Resistance(Cold) 4.5% Resistance(Energy) 4.5% Resistance(Negative) 27% SpeedRunning
  16. Thanks for your input, it is very welcome ! I used to play fire/rad on live (full IO+incarnate, Firadeon was his name on Freedom) and don’t have a lot on deaths into my team usually, that’s why I didn’t pick vengeance/fallout. I might reconsider this later. Concerning choking cloud.... well you might be right. I ise to play with the fire aura so I was in melee quite often, and that’s also why I picked a lot of defense. With gravity, I might also reconsider this because you mark a point on this one ! Really, thank you !
  17. here is the build I'm planning for my full support controller. Be careful: this is NOT a solo/damage build, I'm making this char with support only in mind ! It's a mid-expensive set without purples but with a few expensive IOs You can swap from IO set to regular IO with shift+right click on the power Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Controller Primary Power Set: Gravity Control Secondary Power Set: Radiation Emission Power Pool: Sorcery Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Crush -- TraoftheH-Acc/Immob/Rchg:50(A), TraoftheH-EndRdx/Immob:50(43), TraoftheH-Acc/Rchg:50(46) Level 1: Radiant Aura -- Prv-Heal/EndRdx:50(A), Prv-Heal:50(9), Prv-EndRdx/Rchg:50(11), Prv-Heal/Rchg:50(13), Prv-Heal/Rchg/EndRdx:50(13), Prv-Absorb%:50(36) Level 2: Radiation Infection -- DarWtcDsp-ToHitDeb:50(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(5), DarWtcDsp-ToHitDeb/EndRdx:50(5), DarWtcDsp-Slow%:50(7), TchofLadG-DefDeb:50(7), TchofLadG-DefDeb/EndRdx:50(9) Level 4: Gravity Distortion -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(37), BslGaz-Rchg/Hold:30(45), BslGaz-EndRdx/Rchg/Hold:30(46) Level 6: Mystic Flight -- EndRdx-I:50(A) Level 8: Crushing Field -- EnfOpr-Acc/Immob/Rchg:50(A), EnfOpr-Acc/Immob:50(40), EnfOpr-Immob/Rng:50(45), EnfOpr-Acc/Rchg:50(46) Level 10: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(11) Level 12: Dimension Shift -- TraoftheH-Acc/EndRdx:50(A), TraoftheH-EndRdx/Immob:50(43), TraoftheH-Acc/Immob/Rchg:50(43) Level 14: Accelerate Metabolism -- PrfShf-EndMod:50(A), PrfShf-EndMod/Rchg:50(15), PrfShf-EndMod/Acc/Rchg:50(15), PrfShf-Acc/Rchg:50(17), RechRdx-I:50(17) Level 16: Mutation -- RechRdx-I:50(A), RechRdx-I:50(19) Level 18: Gravity Distortion Field -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(19), BslGaz-Rchg/Hold:30(39), BslGaz-EndRdx/Rchg/Hold:30(39), GhsWdwEmb-Hold/Rng:50(40), GhsWdwEmb-Acc/Hold/Rchg:50(40) Level 20: Lingering Radiation -- Acc-I:50(A), Acc-I:50(21), RechRdx-I:50(21), RechRdx-I:50(39) Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(23) Level 24: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(25), LucoftheG-Def/EndRdx:50(25), LucoftheG-Def/EndRdx/Rchg:50(27) Level 26: Wormhole -- Stp-Acc/Rchg:50(A), Stp-EndRdx/Stun:50(27), Stp-Acc/EndRdx:50(36), Stp-Stun/Rng:50(37), Stp-Acc/Stun/Rchg:50(37) Level 28: Choking Cloud -- BslGaz-Acc/Hold:30(A), BslGaz-EndRdx/Rchg/Hold:30(29), BslGaz-Acc/EndRdx/Rchg/Hold:30(29), BslGaz-Rchg/Hold:30(34) Level 30: Tactics -- GssSynFr--ToHit:21(A), GssSynFr--ToHit/Rchg/EndRdx:50(31), GssSynFr--Rchg/EndRdx:50(31), GssSynFr--ToHit/EndRdx:50(31) Level 32: Singularity -- KntCrs-Dmg/KB:50(A), KntCrs-Acc/KB:50(33), KntCrs-Rchg/KB:50(33), KntCrs-Rechg/EndRdx:50(33), KntCrs-Dmg/EndRdx/KB:50(34), KntCrs-Acc/Dmg/KB:50(34) Level 35: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(36) Level 38: Boxing -- Empty(A) Level 41: Temp Invulnerability -- UnbGrd-ResDam:40(A), UnbGrd-ResDam/EndRdx:40(42), StdPrt-ResKB:30(42), StdPrt-ResDam/Def+:30(42) Level 44: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(45) Level 47: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(48), UnbGrd-Max HP%:50(48), GldArm-3defTpProc:50(48) Level 49: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50), LucoftheG-Def/EndRdx:50(50), LucoftheG-Def/EndRdx/Rchg:50(50) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(3) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(3) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Intuition Radial Paragon ------------ ------------ Set Bonus Totals: 8.5% Defense(Smashing) 8.5% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 13.5% Defense(Energy) 13.5% Defense(Negative) 6% Defense(Psionic) 7.25% Defense(Melee) 9.75% Defense(Ranged) 6% Defense(AoE) 3% Enhancement(Stunned) 13% Enhancement(Immobilized) 65% Enhancement(RechargeTime) 8.75% Enhancement(Max EnduranceDiscount) 18% Enhancement(Accuracy) 27% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 225.1 HP (22.13%) HitPoints 27% JumpHeight 27% SpeedJumping Knockback (Mag -7) Knockup (Mag -7) MezResist(Confused) 20% MezResist(Held) 20% MezResist(Immobilized) 20% MezResist(Sleep) 20% MezResist(Stunned) 20% MezResist(Terrorized) 20% 17.5% (0.29 End/sec) Recovery 26% (1.1 HP/sec) Regeneration 4.5% Resistance(Smashing) 4.5% Resistance(Lethal) 3% Resistance(Fire) 3% Resistance(Cold) 4.5% Resistance(Energy) 4.5% Resistance(Negative) 27% SpeedRunning
  18. You can. Sadly this hurts the build a lot (especially for perma hasten)
  19. I also noticed you putted 50+5 IO enhancements. I don’t remember that back in the day. How do you get that please ?
  20. very nice build ! I just removed a Bazilisk's gaze (and replaced the other one with a mako) and use the slot on foot stomp for 6%S/L resist ! I'm gonna use it for a SS/rad build now ! just a question: how difficult are the purple AT enhancements difficult to get ?
  21. Scrapper base HP:1338 Brute base HP:1499 Scrapper HP cap: 2409 Brute HP cap: 3212 If you can stack a lot of +hp bonuses with IO set, regen is going to be better on brute. Moment of Glory will also be more effective because the brute resistance cap is higher (90%) than the scrapper one (70%) If you don’t want to spend a lot in IO for +HP and +rech, they are equal
  22. Yeah that’s what I noticed too: elecA is more defensive and rad offensive And yes, I’d be interested by your build !
  23. [EDITED RAD BUILD] Hello. I used to play SS/ElecA on the old NCSoft servers. Now, Rad Armor is here, so I really can't decide between the 2 sets: -Both fits the theme of my character (a technology brawler) -I aim very end-game: trials, solo-ing GM, custom challenges -I can't do BOTH ! my play time is limited (father here !) So, I played both and I like them equally, so the only thing in mind is their capabilities versus High-End content. Understand, I know "both are enough to enjoy the end-game", I just want to be the more competitive that is possible. Both have strenths and weakness versus the other set: -Rad has a better ult, to hit/def/regen debuffs -ElecA has a damage aura that save times versus multiple ennemies, and a more reliable endurance management. It's ult is stronger, but is not up as frequent as the rad one, and has a much greater down malus. Do not bother about cheaper build, I already made them for both, but my aim is Endgame, so that's what we are talking about here here are the 2 builds, if you have any advice to improve them, feel free to share ! SS/Rad: EDITED BUILD (was the wrong one before !) | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1478;674;1348;HEX;| |78DA6594DB4E13511486F7EE4CE9114AADA550E811E981CA00021E6354448C4A13A| |489B74D03DB7692DAD6E990E8A517BE8037A8F80A9EF5B150DFA0AE99F573089DB4| |F9F6FCEB306BF63F33D5571BE12F0FDFDC113274BFDDE8F7EBEBD6BEADBCD546D3D| |CD5041D3EFA275DB15E556DA58CDA7E4F59F59A6DA94ED36EA538B4A19EAB4E5F19| |3B8D3DB3619BDD4EFD9EF5A26B451F755A8A126DE37811DCEE76DB46ADA7D45ED85| |D6EA946CFEC3447DD934DB3D9B2E92C721CDA5356BF65F6120F7AE6AEC197AA75F7| |DBF56AA36F2BEBF5240D57A07F5E0A1C034D6C3B822E3C4FC11DA65E637E760A247| |2D3B428522CC71CC98319E6AC442AE54AF40DA26F187DC3E8FB95FA6AE8ABA1EF18| |FA8CA3FF38FA3F290BE1E55CE93DF008B1AC8B0BCFA4CB39C99B4E31DD5741ACC8B| |C5802CBCC8902F31B5D3B807E81042D52149B60CE52B310C744685AE33AD246A18D| |C6F9BADFA947C4BDDB818CC4396F72825924392A3D4ECC133D24C628F68999AC083| |7E707D5C7A45BAFC77C5C97F43367026090990E31F334479CE7F0C4D1277D8E9272| |12F020010FB2F0200B0FB2F040A3DC297830050F72F020070F72F0E027CD3BCD7DC| |5F411CF5370B68C356FAAC37B3BDB057BE04BE6250BEC33CB549BE16B7B33D711BB| |CD2CDC006F82B798C5B7CC5F344B1E9EE747748EF9C000B3EC0783CCDF5433877D9| |9C3BD9671AFF35910F7EABCCA259E4D2F1D088EBD675EFE007E040F998A6A2AD88B| |CA159E7361055C05D7988B57C16BCC28F960C05703CFD7E21A9DEA9A580675CA594| |2CE127296CFE5CCE8C3EFB51FDEFBE17D10DECFEB27EF35BD0C3CC7D2693DFDE870| |C473CACA90B23AA46CBABDD71D65B03514DDD64FBE1242BA4A609CBE05AC0C8E821| |4C55C72819FE9BF67B5C7ECD19FB35A89F3FE9D6A52E23B31F68E793746E0D8E03F| |D26BC994| |-------------------------------------------------------------------| SS/ElecA | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1546;706;1412;HEX;| |78DA6594594F135114C7EF6DA702A5504A29FBD2857D195A81E01225204B303401F| |B20A2A64ECAB51D2D6D9D0E893EFAE017F0C5077D73D7C40FA6A27E837A66CE1F68| |68D3E677EED9FEF79E3BD3F4F3F5C08FAD972B42B6DE2A1AD56A76CD3AB6952F6DE| |4CD9C570811D9B60DA358886632731B45955B8DBAF1268AF4BB5636AD8A4AE999E3| |8AB2B219DB52A5BC5D18E4D0BA7AAC4A55A53B85B665E6B2ABD651D90A6D970A8AF| |26CFDD4F0EF96CB453D5351EA30E09A3BCAA898A57C9BBBD834F3059B56C1D3D0A1| |B2AA05B312D9A898391D9B38CEA68DAAADAC17BDB4B369FAC5A5C0A7E615BB8E431| |39E3DF00E53CB30DF3B6912B9C3644C506C84792906C699098954CA95E8EB47DF00| |FA06D0374163F272AEF00E9095D2C4475AF9A0E583563BB43AA0D501AD314213D7F| |B9AA0D509AD4E687541ABEB9170FB2772CC4F8416E8B440A71B3ADDD0E9854E3789| |B472AE688D48B7FE03ADDAD8E76BDBE7BDF7DE63F61F80F799830FC087CCCF54154| |4BF600F19439A982084A4C7F1C9D03B625813C36F995FC81B467E788EF73F4EEB08| |CE1EA97A5CDFB0053E63464B60052C33259DA70777D483B9C530B718E616C3DCBC9| |4DBC7DA9E3ECC2981B98CDE24B7E6155F0903E83770C2674CFC668EFE027F32E3D4| |6F08FD866670960B9CA2F808CE367283F73C7E85397115BC065E674EBD627E73B6E| |D3E81355FBC88D81158604E9BE013F029334B5B1C635D6D6C9E7DB3495007679973| |29A6413593A899BC8CD802B8C49C5F049799DF297B866B3C331B886D32535BCC10C| |D49E739491DCF5C6A89E7AD512C8958F234B6CCB141ADF1BD6EC6DD36E36EFDB8DB| |69EDECBDA697817593E7F5F4A58FE3BCE05968F02C367836DDDE6B8EA7B6D310DDD| |5CEFE25848CF2ADB7749CFD1BD44EFC14C7CE249EF8BFF5BEDBFC04FEA9F74D72DE| |BF739F946FF854EDAF997B7E770FAEC67E9D7DB7CE3EA8B357C254C6BD6AFF019D7| |9DD74| |-------------------------------------------------------------------| Thank you for your help !
  24. Itaal'h, SS/Elec Armor Brute account: Itaalh (@itaalh) "Se battre ne sert à rien, mais ça défoule !" (french for "Fighting is useless, but it's relieving")
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