Jump to content

itaalh

Members
  • Posts

    49
  • Joined

  • Last visited

Everything posted by itaalh

  1. fire/bio sentinel, T4 agility / hybrid, T3 reactive inverface 10mn45 sec.
  2. just saw a veteran level 49 not using the +1 level shift ...
  3. I used moonbeam only when momentum was down, so yeah, its massive damage offset the redraw time (do more damage than anything else than Rend Armor) I used offensive of course It was OK but I had to shut down tough/weave/manoeuvers.
  4. beta server TW/Bio Srapper T3 musc/reactive/hybrid assault (did not go T4 to compete with StJ stalker build!) with BM: CB-AoD-FT-RA-Moonbeam-FT without BM : CB-AoD-FT-RA-Moonbeam 115sec build (not definitive, made for DPS testing only)
  5. Rad/staff Rad armor:Cap most resist. Cap all resist with near 50 ult uptime -regen -tohit -def -res can be slotted in aura High absorb Great heal High Regen Great endurance management Staff: -def cone attack (+melee self def). Can be slotted with -res proc +res with combo Aoe with KB (can slot force feedback) on short CD aoe -res with combo
  6. 4mn25sec savage/bio stalker with both ATO, T3 musc and T3 assault hybrid.
  7. I’m pretty sure it’s 25% with stalker
  8. The -regen hybrid incarnate is a must have
  9. Just passing through and wanted to say this is the most succinct summary I've seen of a team Controller's role. It should be at the top of a guide...maybe every guide. Yeah. As I told I used to play a fire/rad with fire damage aura and hold aura, so I was right in the melee and prefered to have some defs. But with other powerset, since you are ranged defenses are useless with the control you offer.
  10. 3 slot it to have +90/100% recharge on the power, hasten, and a lot of +rech from set bonuses
  11. Carrion crawler+tar patch ... i must try that
  12. you really don't need this +6% acc kismet on combat jumping, put a Shield Wall +5% res instead ! Remove 1 EndMod IO on stamina and put it in Gamma Boost. if you don't need more stamina, use it in combat jumping for antother +0-10% res from Reactive Defenses Edit: I’m at work now so I can’t access to mid’s. Be sure to slot Particule Shielding good because it’s gonna be your main mitigation tool (it shield you for more than 50% of your HP, and it increase Regen like +hp would do)
  13. I understand all of that. My controller is 32+ now, and I if I'm pretty experienced with rad, I'm a total beginner with grav. I tried Singularity. I put KB on it because all the other available set were bad for +recharge. I tought +KB would be minor, and I did not intent to push Hellions from AP to Perez Park, I only wanted the rech bonus. the 4 pieces in crushing field was a leftover from the last build, it look likes I forgot to change this one. Thanks a lot for the advices.
  14. so what do you think about this new build please ? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Controller Primary Power Set: Gravity Control Secondary Power Set: Radiation Emission Power Pool: Sorcery Power Pool: Speed Power Pool: Leadership Power Pool: Flight Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Crush -- TraoftheH-Acc/Immob/Rchg:50(A), TraoftheH-EndRdx/Immob:50(3), TraoftheH-Acc/Rchg:50(3) Level 1: Radiant Aura -- Prv-Heal/EndRdx:50(A), Prv-Heal:50(5), Prv-EndRdx/Rchg:50(5), Prv-Heal/Rchg:50(7), Prv-Heal/Rchg/EndRdx:50(7), Prv-Absorb%:50(9) Level 2: Radiation Infection -- DarWtcDsp-ToHitDeb:50(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(9), DarWtcDsp-ToHitDeb/EndRdx:50(11), DarWtcDsp-Slow%:50(11), TchofLadG-DefDeb:50(13), TchofLadG-DefDeb/EndRdx:50(13) Level 4: Gravity Distortion -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(17), BslGaz-Rchg/Hold:30(17), BslGaz-EndRdx/Rchg/Hold:30(19) Level 6: Mystic Flight -- BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(19) Level 8: Crushing Field -- EnfOpr-Acc/Immob/Rchg:50(A), EnfOpr-Acc/Immob:50(21), EnfOpr-Immob/Rng:50(21), EnfOpr-Acc/Rchg:50(23) Level 10: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(23) Level 12: Hover -- LucoftheG-Rchg+:50(A) Level 14: Accelerate Metabolism -- PrfShf-EndMod:50(A), PrfShf-EndMod/Rchg:50(25), PrfShf-EndMod/Acc/Rchg:50(25), PrfShf-Acc/Rchg:50(27), RechRdx-I:50(27) Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29) Level 18: Gravity Distortion Field -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(31), BslGaz-Rchg/Hold:30(31), BslGaz-EndRdx/Rchg/Hold:30(31), GhsWdwEmb-Hold/Rng:50(33), GhsWdwEmb-Acc/Hold/Rchg:50(33) Level 20: Lingering Radiation -- TmpRdn-Acc/Slow:50(A), TmpRdn-Dmg/Slow:50(33), TmpRdn-Acc/EndRdx:50(34), TmpRdn-Rng/Slow:50(34), TmpRdn-EndRdx/Rchg/Slow:50(34), TmpRdn-Acc/Dmg/Slow:50(36) Level 22: Mutation -- RechRdx-I:50(A), RechRdx-I:50(36) Level 24: Assault -- EndRdx-I:50(A), EndRdx-I:50(36) Level 26: Wormhole -- Stp-Acc/Rchg:50(A), Stp-EndRdx/Stun:50(37), Stp-Acc/EndRdx:50(37), Stp-Stun/Rng:50(37), Stp-Acc/Stun/Rchg:50(39) Level 28: Tactics -- GssSynFr--ToHit:21(A), GssSynFr--ToHit/Rchg/EndRdx:50(39), GssSynFr--Rchg/EndRdx:50(39), GssSynFr--ToHit/EndRdx:50(40) Level 30: Vengeance -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40), LucoftheG-Def/Rchg:50(40), LucoftheG-Def/EndRdx/Rchg:50(42) Level 32: Singularity -- KntCrs-Dmg/KB:50(A), KntCrs-Acc/KB:50(42), KntCrs-Rchg/KB:50(42), KntCrs-Rechg/EndRdx:50(43), KntCrs-Dmg/EndRdx/KB:50(43), KntCrs-Acc/Dmg/KB:50(43) Level 35: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(45) Level 38: Dimension Shift -- TraoftheH-Acc/EndRdx:50(A), TraoftheH-EndRdx/Immob:50(45), TraoftheH-Acc/Immob/Rchg:50(45) Level 41: Temp Invulnerability -- UnbGrd-ResDam:40(A), UnbGrd-ResDam/EndRdx:40(46), StdPrt-ResKB:30(46) Level 44: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(46) Level 47: EM Pulse -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(48), BslGaz-Rchg/Hold:30(48), BslGaz-EndRdx/Rchg/Hold:30(48) Level 49: Fallout -- CldSns-Acc/EndRdx/Rchg:30(A), CldSns-ToHitDeb:30(50), CldSns-ToHitDeb/EndRdx/Rchg:30(50), CldSns-Acc/Rchg:30(50) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(15) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Intuition Radial Paragon ------------ ------------ Set Bonus Totals: 2.5% Defense(Smashing) 2.5% Defense(Lethal) 9.06% Defense(Energy) 9.06% Defense(Negative) 1.25% Defense(Melee) 6.88% Defense(Ranged) 3.15% Max End 1.5% Enhancement(SpeedFlying) 13% Enhancement(Immobilized) 9% Enhancement(Accuracy) 3% Enhancement(Stunned) 1.5% Enhancement(JumpHeight) 1.5% Enhancement(SpeedRunning) 1.5% Enhancement(SpeedJumping) 75% Enhancement(RechargeTime) 6.25% Enhancement(Max EnduranceDiscount) 27% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 137.3 HP (13.5%) HitPoints 27% JumpHeight 27% SpeedJumping Knockback (Mag -11) Knockup (Mag -11) MezResist(Confused) 20% MezResist(Held) 20% MezResist(Immobilized) 20% MezResist(Sleep) 20% MezResist(Stunned) 20% MezResist(Terrorized) 20% 17.5% (0.29 End/sec) Recovery 16% (0.68 HP/sec) Regeneration 4.5% Resistance(Smashing) 4.5% Resistance(Lethal) 3% Resistance(Fire) 3% Resistance(Cold) 4.5% Resistance(Energy) 4.5% Resistance(Negative) 27% SpeedRunning
  15. Thanks for your input, it is very welcome ! I used to play fire/rad on live (full IO+incarnate, Firadeon was his name on Freedom) and don’t have a lot on deaths into my team usually, that’s why I didn’t pick vengeance/fallout. I might reconsider this later. Concerning choking cloud.... well you might be right. I ise to play with the fire aura so I was in melee quite often, and that’s also why I picked a lot of defense. With gravity, I might also reconsider this because you mark a point on this one ! Really, thank you !
  16. here is the build I'm planning for my full support controller. Be careful: this is NOT a solo/damage build, I'm making this char with support only in mind ! It's a mid-expensive set without purples but with a few expensive IOs You can swap from IO set to regular IO with shift+right click on the power Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Controller Primary Power Set: Gravity Control Secondary Power Set: Radiation Emission Power Pool: Sorcery Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Crush -- TraoftheH-Acc/Immob/Rchg:50(A), TraoftheH-EndRdx/Immob:50(43), TraoftheH-Acc/Rchg:50(46) Level 1: Radiant Aura -- Prv-Heal/EndRdx:50(A), Prv-Heal:50(9), Prv-EndRdx/Rchg:50(11), Prv-Heal/Rchg:50(13), Prv-Heal/Rchg/EndRdx:50(13), Prv-Absorb%:50(36) Level 2: Radiation Infection -- DarWtcDsp-ToHitDeb:50(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(5), DarWtcDsp-ToHitDeb/EndRdx:50(5), DarWtcDsp-Slow%:50(7), TchofLadG-DefDeb:50(7), TchofLadG-DefDeb/EndRdx:50(9) Level 4: Gravity Distortion -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(37), BslGaz-Rchg/Hold:30(45), BslGaz-EndRdx/Rchg/Hold:30(46) Level 6: Mystic Flight -- EndRdx-I:50(A) Level 8: Crushing Field -- EnfOpr-Acc/Immob/Rchg:50(A), EnfOpr-Acc/Immob:50(40), EnfOpr-Immob/Rng:50(45), EnfOpr-Acc/Rchg:50(46) Level 10: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(11) Level 12: Dimension Shift -- TraoftheH-Acc/EndRdx:50(A), TraoftheH-EndRdx/Immob:50(43), TraoftheH-Acc/Immob/Rchg:50(43) Level 14: Accelerate Metabolism -- PrfShf-EndMod:50(A), PrfShf-EndMod/Rchg:50(15), PrfShf-EndMod/Acc/Rchg:50(15), PrfShf-Acc/Rchg:50(17), RechRdx-I:50(17) Level 16: Mutation -- RechRdx-I:50(A), RechRdx-I:50(19) Level 18: Gravity Distortion Field -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(19), BslGaz-Rchg/Hold:30(39), BslGaz-EndRdx/Rchg/Hold:30(39), GhsWdwEmb-Hold/Rng:50(40), GhsWdwEmb-Acc/Hold/Rchg:50(40) Level 20: Lingering Radiation -- Acc-I:50(A), Acc-I:50(21), RechRdx-I:50(21), RechRdx-I:50(39) Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(23), RechRdx-I:50(23) Level 24: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(25), LucoftheG-Def/EndRdx:50(25), LucoftheG-Def/EndRdx/Rchg:50(27) Level 26: Wormhole -- Stp-Acc/Rchg:50(A), Stp-EndRdx/Stun:50(27), Stp-Acc/EndRdx:50(36), Stp-Stun/Rng:50(37), Stp-Acc/Stun/Rchg:50(37) Level 28: Choking Cloud -- BslGaz-Acc/Hold:30(A), BslGaz-EndRdx/Rchg/Hold:30(29), BslGaz-Acc/EndRdx/Rchg/Hold:30(29), BslGaz-Rchg/Hold:30(34) Level 30: Tactics -- GssSynFr--ToHit:21(A), GssSynFr--ToHit/Rchg/EndRdx:50(31), GssSynFr--Rchg/EndRdx:50(31), GssSynFr--ToHit/EndRdx:50(31) Level 32: Singularity -- KntCrs-Dmg/KB:50(A), KntCrs-Acc/KB:50(33), KntCrs-Rchg/KB:50(33), KntCrs-Rechg/EndRdx:50(33), KntCrs-Dmg/EndRdx/KB:50(34), KntCrs-Acc/Dmg/KB:50(34) Level 35: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(36) Level 38: Boxing -- Empty(A) Level 41: Temp Invulnerability -- UnbGrd-ResDam:40(A), UnbGrd-ResDam/EndRdx:40(42), StdPrt-ResKB:30(42), StdPrt-ResDam/Def+:30(42) Level 44: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(45) Level 47: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(48), UnbGrd-Max HP%:50(48), GldArm-3defTpProc:50(48) Level 49: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50), LucoftheG-Def/EndRdx:50(50), LucoftheG-Def/EndRdx/Rchg:50(50) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(3) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(3) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Intuition Radial Paragon ------------ ------------ Set Bonus Totals: 8.5% Defense(Smashing) 8.5% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 13.5% Defense(Energy) 13.5% Defense(Negative) 6% Defense(Psionic) 7.25% Defense(Melee) 9.75% Defense(Ranged) 6% Defense(AoE) 3% Enhancement(Stunned) 13% Enhancement(Immobilized) 65% Enhancement(RechargeTime) 8.75% Enhancement(Max EnduranceDiscount) 18% Enhancement(Accuracy) 27% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 225.1 HP (22.13%) HitPoints 27% JumpHeight 27% SpeedJumping Knockback (Mag -7) Knockup (Mag -7) MezResist(Confused) 20% MezResist(Held) 20% MezResist(Immobilized) 20% MezResist(Sleep) 20% MezResist(Stunned) 20% MezResist(Terrorized) 20% 17.5% (0.29 End/sec) Recovery 26% (1.1 HP/sec) Regeneration 4.5% Resistance(Smashing) 4.5% Resistance(Lethal) 3% Resistance(Fire) 3% Resistance(Cold) 4.5% Resistance(Energy) 4.5% Resistance(Negative) 27% SpeedRunning
  17. You can. Sadly this hurts the build a lot (especially for perma hasten)
  18. I also noticed you putted 50+5 IO enhancements. I don’t remember that back in the day. How do you get that please ?
  19. very nice build ! I just removed a Bazilisk's gaze (and replaced the other one with a mako) and use the slot on foot stomp for 6%S/L resist ! I'm gonna use it for a SS/rad build now ! just a question: how difficult are the purple AT enhancements difficult to get ?
  20. Scrapper base HP:1338 Brute base HP:1499 Scrapper HP cap: 2409 Brute HP cap: 3212 If you can stack a lot of +hp bonuses with IO set, regen is going to be better on brute. Moment of Glory will also be more effective because the brute resistance cap is higher (90%) than the scrapper one (70%) If you don’t want to spend a lot in IO for +HP and +rech, they are equal
  21. Yeah that’s what I noticed too: elecA is more defensive and rad offensive And yes, I’d be interested by your build !
  22. [EDITED RAD BUILD] Hello. I used to play SS/ElecA on the old NCSoft servers. Now, Rad Armor is here, so I really can't decide between the 2 sets: -Both fits the theme of my character (a technology brawler) -I aim very end-game: trials, solo-ing GM, custom challenges -I can't do BOTH ! my play time is limited (father here !) So, I played both and I like them equally, so the only thing in mind is their capabilities versus High-End content. Understand, I know "both are enough to enjoy the end-game", I just want to be the more competitive that is possible. Both have strenths and weakness versus the other set: -Rad has a better ult, to hit/def/regen debuffs -ElecA has a damage aura that save times versus multiple ennemies, and a more reliable endurance management. It's ult is stronger, but is not up as frequent as the rad one, and has a much greater down malus. Do not bother about cheaper build, I already made them for both, but my aim is Endgame, so that's what we are talking about here here are the 2 builds, if you have any advice to improve them, feel free to share ! SS/Rad: EDITED BUILD (was the wrong one before !) | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1478;674;1348;HEX;| |78DA6594DB4E13511486F7EE4CE9114AADA550E811E981CA00021E6354448C4A13A| |489B74D03DB7692DAD6E990E8A517BE8037A8F80A9EF5B150DFA0AE99F573089DB4| |F9F6FCEB306BF63F33D5571BE12F0FDFDC113274BFDDE8F7EBEBD6BEADBCD546D3D| |CD5041D3EFA275DB15E556DA58CDA7E4F59F59A6DA94ED36EA538B4A19EAB4E5F19| |3B8D3DB3619BDD4EFD9EF5A26B451F755A8A126DE37811DCEE76DB46ADA7D45ED85| |D6EA946CFEC3447DD934DB3D9B2E92C721CDA5356BF65F6120F7AE6AEC197AA75F7| |DBF56AA36F2BEBF5240D57A07F5E0A1C034D6C3B822E3C4FC11DA65E637E760A247| |2D3B428522CC71CC98319E6AC442AE54AF40DA26F187DC3E8FB95FA6AE8ABA1EF18| |FA8CA3FF38FA3F290BE1E55CE93DF008B1AC8B0BCFA4CB39C99B4E31DD5741ACC8B| |C5802CBCC8902F31B5D3B807E81042D52149B60CE52B310C744685AE33AD246A18D| |C6F9BADFA947C4BDDB818CC4396F72825924392A3D4ECC133D24C628F68999AC083| |7E707D5C7A45BAFC77C5C97F43367026090990E31F334479CE7F0C4D1277D8E9272| |12F020010FB2F0200B0FB2F040A3DC297830050F72F020070F72F0E027CD3BCD7DC| |5F411CF5370B68C356FAAC37B3BDB057BE04BE6250BEC33CB549BE16B7B33D711BB| |CD2CDC006F82B798C5B7CC5F344B1E9EE747748EF9C000B3EC0783CCDF5433877D9| |9C3BD9671AFF35910F7EABCCA259E4D2F1D088EBD675EFE007E040F998A6A2AD88B| |CA159E7361055C05D7988B57C16BCC28F960C05703CFD7E21A9DEA9A580675CA594| |2CE127296CFE5CCE8C3EFB51FDEFBE17D10DECFEB27EF35BD0C3CC7D2693DFDE870| |C473CACA90B23AA46CBABDD71D65B03514DDD64FBE1242BA4A609CBE05AC0C8E821| |4C55C72819FE9BF67B5C7ECD19FB35A89F3FE9D6A52E23B31F68E793746E0D8E03F| |D26BC994| |-------------------------------------------------------------------| SS/ElecA | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1546;706;1412;HEX;| |78DA6594594F135114C7EF6DA702A5504A29FBD2857D195A81E01225204B303401F| |B20A2A64ECAB51D2D6D9D0E893EFAE017F0C5077D73D7C40FA6A27E837A66CE1F68| |68D3E677EED9FEF79E3BD3F4F3F5C08FAD972B42B6DE2A1AD56A76CD3AB6952F6DE| |4CD9C570811D9B60DA358886632731B45955B8DBAF1268AF4BB5636AD8A4AE999E3| |8AB2B219DB52A5BC5D18E4D0BA7AAC4A55A53B85B665E6B2ABD651D90A6D970A8AF| |26CFDD4F0EF96CB453D5351EA30E09A3BCAA898A57C9BBBD834F3059B56C1D3D0A1| |B2AA05B312D9A898391D9B38CEA68DAAADAC17BDB4B369FAC5A5C0A7E615BB8E431| |39E3DF00E53CB30DF3B6912B9C3644C506C84792906C699098954CA95E8EB47DF00| |FA06D0374163F272AEF00E9095D2C4475AF9A0E583563BB43AA0D501AD314213D7F| |B9AA0D509AD4E687541ABEB9170FB2772CC4F8416E8B440A71B3ADDD0E9854E3789| |B472AE688D48B7FE03ADDAD8E76BDBE7BDF7DE63F61F80F799830FC087CCCF54154| |4BF600F19439A982084A4C7F1C9D03B625813C36F995FC81B467E788EF73F4EEB08| |CE1EA97A5CDFB0053E63464B60052C33259DA70777D483B9C530B718E616C3DCBC9| |4DBC7DA9E3ECC2981B98CDE24B7E6155F0903E83770C2674CFC668EFE027F32E3D4| |6F08FD866670960B9CA2F808CE367283F73C7E85397115BC065E674EBD627E73B6E| |D3E81355FBC88D81158604E9BE013F029334B5B1C635D6D6C9E7DB3495007679973| |29A6413593A899BC8CD802B8C49C5F049799DF297B866B3C331B886D32535BCC10C| |D49E739491DCF5C6A89E7AD512C8958F234B6CCB141ADF1BD6EC6DD36E36EFDB8DB| |69EDECBDA697817593E7F5F4A58FE3BCE05968F02C367836DDDE6B8EA7B6D310DDD| |5CEFE25848CF2ADB7749CFD1BD44EFC14C7CE249EF8BFF5BEDBFC04FEA9F74D72DE| |BF739F946FF854EDAF997B7E770FAEC67E9D7DB7CE3EA8B357C254C6BD6AFF019D7| |9DD74| |-------------------------------------------------------------------| Thank you for your help !
  23. Itaal'h, SS/Elec Armor Brute account: Itaalh (@itaalh) "Se battre ne sert à rien, mais ça défoule !" (french for "Fighting is useless, but it's relieving")
×
×
  • Create New...