I should mention, for a broader frame of reference, I've been working on something since October. OCTOBER.
I started with just costumes and textures... and now... my god... the things I've seen.
Basically I self-taught and deductively reasoned how about 30 different systems work. (Powers, FX, Maps, Behaviors, Sequencers, Villain Groups, Costumes, Textures, Shaders, Geometry, Scripting... to name a few)
I didn't want to annoy any of the other devs with rocket powered question diarrhea so I kept studying what does work and how it works until I could manipulate it myself. I don't believe I can say anymore without @Jimmyslapping me for talking too much.