Jump to content

graeberguinn

Members
  • Posts

    124
  • Joined

  • Last visited

Reputation

22 Excellent

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I'm running End reduction in the 3 armors and hover/evasive maneuvers. I have 2 recharge + 2 end mod in Seishinteki Kyoyo and 2 recharge + 2 heal in Kuji-sha. In Health I put Panacea, Miracle + Numina procs. In Stamina I put Performance shifter proc + 2 end mod. Currently I do not have any end reduction in the attacks. End is a slight issue however the main issue I'm having is survivability. I go into a fight in solo Mish at +0×2 and I'm getting wrecked. My health after not many hits goes down very fast. I put 2 def IO in the 3 armors. 1 def IO in hover + Evasive maneuvers. I have a Psi/EA brute, Shield/SS tank + Psionic/Elec tank. All of those are far more survivable. I understand this toon is a scrapper but I've teamed with many and watched many YT vids that show they are able to be rather sturdy. Trying to see if the issue of my lack of survivability is on Ninjustsu set, myself, lack of slotting and/or skill, or if this is a bad pairing.
  2. Been running War Mace / Ninjutsu (,Lvl 37) at +0x2 as i cant turn diff up anymore. No mater what enemy group I face solo I'm huffing end and damn near dying every fight. I'm using basic IOs and no matter what strategy I try the outcome is the same. Not enjoying ninjutsu at all. Does it get better, or am I facing an uphill battle? Thought of re rolling to either Psi, Invuln or energy. Thoughts?
  3. Having issue in mids trying to create builds. When I go to soldier it only shows the level 1-24 basic soldier powers. When I try widow it shows 1-24 widow and fortunata powers. How can I get it to show all options? (Bame, crab, fort, and night widow)
  4. Yeah /fire has the most pbaoe at 4 with hot feet, burn, fire sword circle and consume. Keep in mind if you hate targeting Im pretty sure you can keybind or macro location aoe to yourself. Also think that targeted aoe is the same. So that should help if you want to avoid having to target. Alot depends on if you're building for mostly dps kill em quick and fast, looking to have some CC and/or survivability.
  5. What do you find is the optimal slotting of Distortion Field? I know you can slot for %dmg with procs as a prob bomb dmg power, but I prefer to use it in this case as soft CC. Power says it does (-recharge, -speed) chance for hold. Running an Electric/Time/Mu for reference. My initial thoughts are to focus on the Slow. Pacing of the Turtle has: -Recharge proc and Lockdown has: Chance to +2 hold proc. Could throw those in and the rest focus on Slow and Recharge for max uptime. Any thoughts/help are appreciated.
  6. Are you able to share your build a different way? I'm unable to open it in Mids. TY
  7. Started a D3 defender and so far I'm really liking it. Lots of tools and lots to do. Level 30 currently. My question is: What would be your choice between D3 defender or controller? What would you say are the good, bad and in between of both? Not sure if I want to stay Defender on this. Maybe I'll end up with both just for shits but just need some outside opinions and advice to help wrangle in my thoughts. So: My thoughts are Defender obviously has a complete blast set along with all the -to hit and soft control. Has enough aoe with cones and can proc a couple powers plus ancillary pools AOEs. Good ST. So far it seems to be great in teams. Slower solo than other ATs / powers bit can be tanky and pretty solid so far. But, the controller obviously has way more control, more pets, confuse, and arguably a better dark support set with affinity offering fade and soul absorption. Downside with controller is only having 2 ST from primary with immob + hold unless you go into pools or ancillary. Plus actual AOE powers are less. So will that slow down kill speed? Seems better suited for teams. Thanks in advance
  8. Started a D3 defender and so far I'm really liking it. Lots of tools and lots to do. Level 30 currently. My question is: What would be your choice between D3 defender or controller? What would you say are the good, bad and in between of both? Not sure if I want to stay Defender on this. Maybe I'll end up with both just for shots but just need some outside opinions and advice to help wrangle in my thoughts. So: My thoughts are Defender obviously has a complete blast set along with all the -to hit and soft control. Has enough aoe with cones and can proc a couple powers plus ancillary pools AOEs. Good ST. So far it seems to be great in teams. Slower solo than other ATs / powers bit can be tanky and pretty solid so far. But, the controller obviously has way more control, more pets, confuse, and arguably a better dark support set with affinity offering fade and soul absorption. Downside with controller is only having 2 ST from primary with immob + hold unless you go into pools or ancillary. Plus actual AOE powers are less. So will that slow down kill speed? Seems better suited for teams. Thanks in advance
  9. As title states let's vent about mobs we hate the most in game. The ones who annoy you hard AF. The ones who are the bane of your existence. The yang to your yin. For me: Malta Sappers Maybe on the right toon with the right build, ok. But hot diggity dog if they get 1 up on you you'll have 1-2 sec before you're whiffing from -end loss, completely drained and praying for blue candies to suck down or to regain just enough +end to use a blue bar filler upper power. I hate those guys. What say you all? Least favorite worst mob in game for you?
  10. These are all great insights. I will say in clarification that I'm only looking at this as a fun experiment. A way to cheese the game and make a fun trolling group. A team where you could all have some type of end drain power to be able to just stand there and watch the enemies be able to do nothing. Even is enemies cheat and get 1 end and fire an attack off they'd be drained the next second to just stand there and do nothing again. You know just trying to shake up the same old rush in, aoe nearly everything dead, ST the stragglers and move on rushing to next group 5-10sec later. This is great food for thought.
  11. I was running DFB the other night with an electric controller and he was able to keep most groups drained of all End. Now I know it was only low lvl dfb but it got me thinking how viable a whole spaping themed team could be. I have heard it can be an OK strategy for a solo but hard at high lvls to keep full groups drained. Might be better to just focus on other controls or defeating enemies. But it got my rusty gears wondering if you had a team focused on sapping how many would you need (2-8 teamates), what would be the best AT/powers for team makeup, and would this be a viable strategy with a whole team focused on sapping. Is this just a futile gimmick or could it actually work? Just a fun thought experiment as I don't really NEED anymore alts but if this could work I'd be down for sure. I love the all (x) teams and TF runs. Has this already been done? So what are your thoughts good, bad, in-between on a full sapping focused team.
  12. Is there any place that shows what the costumes and/or effect will look like. Since it can take a long time or lots of Influence to get the prismatic aether I'm sure there's others like me who would not want to waste them. Just having a visual of what we would be purchasing full body would be nice.
  13. I agree. Powers such as Titan T9, Earth control stalagmites, Seismic blast stalagmite. As was said earlier all other 8 titan powers can be used while flying as well as Foot stomp from Super Strength. I hate the type of limitations. Things such as Siesmic blast Shockwave mechanic make sense. But most I disagree with. Let's not limit players.
  14. I have built a scrapper toon around the concept of flying. Only to realize after I've taken T9 arc of destruction, it ONLY works on the ground. I admit it was my mistake to not see that, But... Can we update this 1 power in the set to be able to be used while flying? I don't see why that should be an issue if all other 8 powers are able to do so. Help me homecoming team, you're my ONLY hope!
  15. For reference I'm looking at my first real go at MM. Was thinking Mercs/FF. Seeking forum wisdom. Thanks. 1. For any secondary that does not have heals, ex. FF, what is your preferred solution? Medicine pool? Build up pet def/resists? Use soft controls? Just resummon when pets die? I've read posts about combos where secondary has no heal and most times the no heal isn't mentioned. Just talked about how good of a combo it is. Or how easy it is to run solo. 2. How good/useful is group fly? Seems for all indoor maps it wouldn't work well besides maybe multi level cave rooms. Is it worth the power pick investment in your opinion? Where would that power be most useful? Seems it would only be used on outside maps and traveling. Looking over lots of builds I see many don't take fly and they seem to be just fine. So curious about the power. I do use fly on most of my other toons but being just myself to control I have no issues on inside maps. 3. How necessary do you find Leadership powers to be? Again in your opinion are they MUST HAVE picks. I do see most builds taking them. 4. In general what is your focus for MM besides damage? Do you focus more on self survivability, pets or mix? Is it more specific goals to what your combo is or are there general MM build goals?
×
×
  • Create New...