
speczero
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What the title says. I just realized that my first character and the one that my email name is tied to is only level 4. I know I could level it, but have never really felt like it. I do want to keep the name, though. So could the character that has the email tied to it be treated as a level 50 character for name deleting purposes?
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What are we thinking about this endgame Claws/SR build?
speczero replied to Story Archer's topic in Scrapper
I don't want to put words in Bill z Bubba's mouth, but the reason I use Hasten and want a lot of recharge is that Follow-Up stacks. So you want to be able to do your entire rotation while also getting stacked Follow-Up. It only stacks twice, but it takes quite a bit of recharge to do the entire rotation and also have double follow-up through the entire second part of your rotation. -
One thing I notice right off is that you are comparing range and melee classes together. Classes that have to fight in melee range benefit a lot more than classes that can hover above the enemy and not worry about melee attacks. Even not counting what I just mentioned, there are controllers, defender even mastermind builds that can get 45 or higher defense to everything pretty easy. This is also not counting defense things like holds and other things that stop all damage when applied. I have some problems with some of the individual AT's, but I don't think we need either a full defense overhaul or general damage increase to all AT's.
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Suggestion: A S.T.A.R.T. power to *reduce* EXP gains?
speczero replied to ZorkNemesis's topic in Suggestions & Feedback
You can turn experience on and off whenever you want in the settings, doesn't this work well enough? -
Here is the Discord for Mids. You can download the latest version here, and also the person currently developing it can answer any questions you have here. https://discord.gg/mids-reborn-593336669004890113
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In MMO's, there is probably not any other game that gives you more of the game and actual play time than Lord of the Rings Online. I'm not actually sure how much total, but if you do everything and explore, there are probably many hundreds of hours of free play time in the game.
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I very often use proc builds, why not? The only problem I have with procs is in the OP's actual statement, they are not game design as they are. Procs heavily favor AT's that have a low damage modifier. So something like Tankers, Defenders and others with low damage modifiers get much more benefit than say Scrappers. What this means is if you are going to allow the procs like they are used in the game today, then the damage modifiers of all the AT's that get disproportionate advantage from them should be modified. But when you do this, then the people using those AT's that don't use procs will suffer greatly. I don't really have an answer for how to fix it, and to be honest it doesn't really affect me in actually gameplay that I care too much either way, fix it or leave it, I'm good with both.
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I agree, for any 4/8 content or really anything that is actually hard Geode is worthless, it will be broken almost instantly. I have Stone armor builds of almost everything that can have stone and never take it. I tried it when it first appeared and found it to be one of the most disappointing replacements the Homecoming team put on an AT. It was supposed to be a replacement for Granite because Granite was considered too strong, but whoever on the team made this decision dropped the ball. It is probably the weakest level 9 power on any of the melee AT's. Don't let that get you down though, Stone is actually a great set, in fact my favorite. And you can actually get higher defense values on the Stalker Stone than the Scrapper one.
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Best answer is, let the tank know you have Fold Space and intend to follow him around and use on new spawn areas. You use fold space, he taunts when enemies appear, at that point he should be able to keep aggro for the short time it takes to kill the close spawn. The Bosses and AV's won't be teleported by fold space, but they will come running anyway. To be clear though, Fold Space is such a great power for a tank I take it on all my tanks, solo or group oriented. It is probably the best power available to a Tank that can survive the aggro.
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Missing Super Group Permissions (Take from Base Storage)
speczero replied to Texas Jackal's topic in Help & Support
I might be misunderstanding your question, but if I do understand, then what you are looking for is on the storage itself. You have to click the storage, and if I remember right, you have to do each storage separately. -
I would personally say a Tank. Take Super Reflex or Willpower, and any secondary power you want, Dark might be good for the small heal it offers to keep you topped off. Then taker Fold Space from the teleport pool, Fold Space will port all the minions to your location so you don't have to hunt, and at the same time it will aggro everything else to you. Then just wander around unkillable, porting all the enemies to you while others kill them. Other than hitting fold space every once in a while, you could probably go to sleep.
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Which is the tankiest tank in tank town (with caveats)?
speczero replied to sutasafaia's topic in Tanker
As others have said, SR. You said your build is going to mostly be SO's for now, and I think you can reach your survival goals the easiest with SR on SO's only vs other options. It will also take the fewest SO's leaving you more spots to place SO's in your attacks. Just a note for your first build here, I would pair SR with Dark, Dark will give you a heal to keep your health topped off from the 5% or so of attacks that do get through. Also, SR/Dark has a pretty easy and simple rotation that will help with your mobility issues. -
In my opinion, Elec/Shield is one of the few setups that is better on a Stalker.
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New version of MidsReborn is out!
speczero replied to Captain Fabulous's topic in Tools, Utilities & Downloads
Maybe I am just not seeing it, but does anyone know where the dps calculator went? -
Dark/Dark How Do You Build This??? Lack of Slots
speczero replied to atomictoyguy's topic in Controller
Just so any one following this thread knows, the are fixing the Fade buff bug on beta so there may be some slight incoming changes to the builds here.