Everyone is asking for objects, which is fine. I'd like the corners between rooms. It would be nice if all unuseable space (Such as these corners) was convertible to doors. (Door requirement being adjacent to 1 room Or even 0 rooms rather than 2. If the style transition is required, Pull from the 1 adjacent room for both sides of the transition, or from starting room for both (0 adjacent sides) Even Randomly with 3 or 4 diagonal rooms. Many solutions exist for picking the style transitions.
With so many bases being built above the roof, These dead zone pillars for objects add limitations that could technically be eliminated.
For someone who may be planning to build on the roof, a layout that has no map locations with at least 1 adjacent room should be doable while starting initial layout. If cloning both sides of the transition from 1 available room would allow removal of the dead zones.
Just a thought.
Since there is no PvP. Making all doors into rooms and no requirement for space between rooms would get rid of some pesky shadows and again, eliminate dead zones.
Drive a nail in the Base PvP coffin and that works for everything. No requirement for connection of rooms with doors, No requirement of space between rooms. Add door sized rooms if people don't care about the transitions and want the centre wall portion available instead.
Thoughts? Coments regarding my sleep deprived ramblings?
I realize this is not an "Object request" but a base layout logic overhaul, I'm hoping its a simple logic check&change to achieve the desired result.
The payoff for base builders could be quite substantial.