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Hartanna

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  1. I've had this bug a few times and have spent over an hour trying to replicate it to any degree of consistency. No success. What's actually happening is your computer is deciding your character has no model, so the camera is zoomed to absolute 0 as if your character is microscopic. It's known, but not well documented because it's so darn hard to repeat when you're actually trying. Thankfully, as you pointed out, exiting game fixes it.
  2. Hello! Yeah that's a very known bug, I get it a lot too. Here's what a GM said back in 2020 - I don't think anything has changed.
  3. Also, if you're looking to play two accounts on one machine, then in the Homecoming Launcher you must go to Settings, General, Allow Multiple Instances.
  4. Ohh, I thought it was. I remember them saying it would likely be implemented in a few weeks, and that was years ago. Pardon the mistake!
  5. Hey, love, Awhile back the Devs implemented an automatic system that frees up names of inactive characters. Said characters will get their names open to other people taking it. If another person takes said name, you will be forced to rename. Here's the inactive character requirements: Characters will be flagged as ‘inactive’ when the following time thresholds are met: Level 1-5 characters will be flagged as inactive if they have not been played in the last 30 days Level 6-20 characters will be flagged as inactive if they have not been played in the last
  6. This is a much more bearable response than leaving them slow as a design choice. Thanks you!
  7. We may have free travel powers, but our flight travel power is already being buffed to pool power flight speed. Since we're already getting our normal flight buffed, what's the harm in allowing us the same freedom as a Nova?
  8. Nova and Dwarf require power picks, so they're 'Real,' yet both slow now. Energy Flight does not require a power pick, so by your wording it is not a 'Real Travel Power' -- yet it's on par with flight. Nova/Dwarf are 'Real' travel powers because they require a power pick, yet temporary travel powers are just as fast. Wouldn't you agree that putting a flight speed in Nova should make it fly faster as well...? I had to point this out in yet another hope that Shapeshifters don't get left in the dust. And again, if Nova is meant t
  9. Dwarf and Nova both feel very slow now. If it's an animation problem to reduce Dwarf cast time, perhaps increase range to make it equal to the pool power variant? And is there a better reason to have Nova so slow besides 'Nova is for combat?' Blaster too is for combat -- yet a blaster can fly faster, do more damage and use toggles.
  10. Does it take away from anyone's experience to increase Nova/Dwarf's speed as well? Or would that simply add another, balanced cosmetic option for travel? Still, appreciate the work you guys do! Guess I'll sit in a corner and accept defeat, though it really is sad my Nova will be so relatively slow...
  11. Any chance of the naturally air-born Nova's getting the same buff to flight speed, or are we now the slowest things in the sky? 😞 Edit: A HC team member informed me that Nova/Dwarf is indeed left slower on purpose since Nova/Dwarf form is 'meant for combat rather than travel.' I'd like to suggest that Travel Suppression and Combat Teleport are meant for combat. Also, most of the archetypes are meant for combat and they get to move quickly with multiple Stances even. If Kheldians are already as fast as everyone else with their own inherent travel po
  12. Any chance on Kheldian Dwarf teleport getting the same love? I said it in the last feedback so I'll just note it quick here: The Nova and Dwarf should get the same flight speed / tp range buffs as everything else. They've always been on par with other travelers and I'm going to be so sad to have to drop forms just to get from point A to point B. Is there a reason they're being left as the slowest now? I love watching the squid fly, and it belongs as one of the fastest in the sky. I don't think Pool Powers should out-do primary/secondary powers.
  13. Actually they're not free. You have to pick Nova or Dwarf in order to get their travel power. On the other hand, Flight for a Peacebringer and Teleport from a Warshade ARE actaully free, so by your logic the PB/WS free travels should be nerfed, which I disagree with. But yes it is true that it is a borrowed form, however it is literally a form of energy and therefore shouldn't pack nearly as much air resistance as a physical human. Appreciate the response 🙂
  14. True, but Kheldians on HC can also be Magic/Technology/other origins. If a human uses technology or science to propel themselves, no reason Nova's shouldn't be able to as well. Kheldians are just as intelligent, especially since they can take knowledge from their hosts. I would suggest same goes for Dwarf teleport as does with Nova's flight. Both should really be on par with their pool power counterparts. Why? Pool, Epic and Patron powers have always been weaker than their primary/secondary counterparts. For instance, Leadership is weaker than Arachn
  15. I really feel like not granting the bright/dark Nova the flight speed boost is a poor decision. The Nova is a naturally air-born and always air-born creature that, if anything, should be more adept at air-travel than any hero or villain. It currently feels terrible as a Nova to watch a team mate go flying past you with ease as you fail your tail just to not be late. I understand I could drop out of Nova and toggle on fly, or go Dwarf and just spam teleport, but it doesn't feel right. Especially from RP perspective -- it just makes sense that in a Nova's na
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