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Everything posted by Lyrium
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The hardest part, which is getting the engine to run, is more or less done, so now is just a matter of playing, doing TFs and SA, and repeating the procedure. I doubt I will reach that level of money so soon 🙂
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Day 2 - Where the magic happens Step one - Click this little button on your enhancement tray Drag one of the crafted enhancements there, and select Out of Set Conversion, Category: Running (or whatever is the correct category for your enhancement) Click Convert, and... Now, this is a good enough result for 2 converters. I converted the other enhancement and got another Celerity: Stealth, but I'll use it to continue with the example. Assuming you got an enhancement which may not be good enough for selling; just drag it again to the converter and select Rarity: Rare: This time it took me two conversions to get something worthwhile: Now is just a matter of selling them... or not So yeah, the first one will be a good sale for someone. I put it for 100k, it sold instantly The other one was placed for 1m, and sold instantly, too This got me enough money to craft the rest of enhancements, convert them, and list them EDIT: Sorry, I uploaded the wrong picture... you cannot see the listed enhancements as of now, but I will post a image of what has sold the next day Including some that sold instantly End of the day: Almost 3millions, with 10 minutes work. Took me more time to take all the screenshots and write these posts, than actual playing time. I have a bit of a headache so this will be enough for today. Not bad! EDIT I realized that, even if I showed what to do, I could have added a little explanation. Basically, the idea is: - Buy recipes that do not use orange salvage, This recipes tend to be cheap, and usually produce an incommon enhancement - Craft them (I do everything in batches of 10. Depending on the amount of merits/converters, I may craft up to three batches of 10) - First conversions are aimed to swap the rarity from uncommon to rare. You will get an enhancement of the same type (for example, in this case, Running) but from a different set. Sometimes there is only one uncommon set and one rare set of certain categories at certain levels... Depending of what recipe you have crafted, this may be guaranteed, or not... you can do some research of your own to determine which recipes work best for you. I have my own favorites 😉 - Once you have a rare enhancement, use the rarity conversion to get something worth selling. Youvwill get a rare enhancement of a different set. This is more luck related, but usually with 1-3 conversions is enough. With experience you will learn which are the fancy ones. - Put your enhancements for sale. You can pay attention to the number of sales, how many are for sale vs how many are bidding, the price they got sold...
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Day 2 Some bids filled. Yay! As I suspected, level 20 bids were too low, but I'll let them stay there for now. Working the market means no rush! So, what's next? Let's craft, obviously. A little trick: click on find, then search for Salvage. This way you can easily buy the salvages you need. I placed bids on the salvages I needed, and while I waited for them to fill, I went to Atlas Park and did a quick tour, gathering all exploration badges. Takes 5 mins, and you get 5 more reward merits After this, I could grab my salvages But I couldn't craft a single one! Luckily, my trusted Inner Inspiration fixed the issue, and I got enough money to craft two of them For the next step, grab some enhancement converters. We are getting to the most important part! Everything else will be doing the same over and over and over. I'll show it in the next post:
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Day 1 To end the day. I did Shauna Stockwell's Story Arc, which got me another 6 reward merits. At some point I was lucky enough to pick an orange salvage, which will be great to raise my initial funds. I sold all the enhancements, and off to the AH It sold immediately. I could have listed it for 1 inf, but there was a chance of losing 100k inf there, seeing the last bids. Now I have 444,652 inf and we can do some more bidding. Now, with more money, I also placed some bids on level 25 recipes, and the bids are higher, too (5550 each recipe, 5 times more). Anyway, in some days the difference between my first bids and these ones will be meaningless. To end the day, I will drop everything (recipes & salvages) to the ah, and list them for 1 inf. I could get more money with some micro management, but I'm lazy 🤷♂️ Everything sold instantly, and I placed a couple more bids. I got my hard-earned money after a day of hero-ing! End of day 1: - Level 10 - 49,489 inf
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Day 1 I started, as usual, with Matthew Story Arc. And as usual, as soon as I did the first mission, a DFB was announced so I joined. Got all the badges, a shiny recovery passive, and a T3 inspiration that went to the AH. After that, I finished Matthew's SA, which gave me 3 merits. These will become critical in the near future. But for now, I still have 0 inf. I went to a vendor and sold all the enhancements I got during DFB. I have now 12,342 inf. Yay! I used again Inner Inspiration, and put the 3 new insps in the AH. Time to list them... for 1 inf Yeah, selling T2 insps is not worth the effort, and is something I would never do (actually, I wouldn't sell T3 neither since I would have some initial money, but this time is a bit different) Now that we have some money, let's try to get some recipes. 1110 inf each recipe. Level 20. You can do this with any recipe, any level. I have chosen these ones because level 20 is cheaper to craft, and right now, I have no money at all. These bids will take a while to get through (if I manage to get them, I'm not sure yet how much the economy has changed in the last 6-8 months). Let's keep levelling for now
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Day 1 So, first of all, say "Hello" to Rime Lyrium! Ice/Temp Blaster What have I done until now? Just go to Pocket D via base and start writing the above post (so I could start getting Pocket D time for the teleport). I got some starter enhancements from START vendor, 2x XP multiplier, Inner Inspiration, and basic powers Finally, I used Inner Inspiration and stored the 3 inspirations on the AH. I cannot sell them yet, since I have ZERO inf Time to get some money!
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Hi all! I want to run a little diary, where I'm going to show how everyone can earn enough money for any build they desire using the market and little bit of time (much less time than doing this with farming!) Bear in mind I'm not an expert marketeer! I have learnt a bit here and there, but I don't have billions and billions of inf under my account. I only dedicate enough time to get enough money for funding builds, and that's it. I will be showing everyone my deals with the market, starting with 0 inf (which is gonna be hard, I'm used to send 100m to any new character as a starting point). Obviously, there will be no farming and no powerleveling. Just playing the game, and playing the market. This is the build I'm aiming for. I'm hoping to have it done by level 40/45, although I'm a bit rusty (I haven't played COH in the last 6 months). You can discuss the build in this thread:
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Hi there! After a long hiatus, the itch of being an heroic dude (or... maybe not-so-heroic...) is calling me back to Paragon streets. Because I'm such a weird guy, instead of launching the game, I launched Mids, and ended up with this What are your thoughts? What would you change? Aim is to hover blast, 45% ranged defense, then pump resists/damage/recharge as much as possible. I may use this character to run a little experiment and make a "diary" of sorts, trying to fund the full build before 50, using the market. I'm not an expert marketeer, but it may help some people
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You need it for Energy, but not for Ice since it doesn't have any KB
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Necro/Dark MM , need suggestions, currently theorycrafting
Lyrium replied to Destruye Arepas YV's topic in Mastermind
I have been having great success with this build: -
I usually don't pick an Alpha when I'm doing builds, I like to see the "real" numbers. I don't know I will play this character through HM, Tactics is there to help hitting +3/+4 (and maneouvers is wonderful, and Veng is a Lotg mule) I will for sure check your build and see what I can implement. I can probably fit Char, I wasn't sure what ancilliary to take 🙂
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Adding the full build in case you are having issues with Mids This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Level 50 Magic Tanker Primary Power Set: Bio Armor Secondary Power Set: Fiery Melee Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Hero Profile: ------------ Level 1: Hardened Carapace (A) Reactive Armor - Resistance/Recharge (3) Reactive Armor - Resistance (3) Reactive Armor - Resistance/Endurance (5) Reactive Armor - Resistance/Endurance/Recharge (39) Impervium Armor - Psionic Resistance Level 1: Fire Sword (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (5) Superior Gauntleted Fist - Accuracy/Damage (7) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (7) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime Level 2: Inexhaustible (A) Performance Shifter - Chance for +End (23) Performance Shifter - EndMod Level 4: Environmental Modification (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (11) Reactive Defenses - Defense (11) Reactive Defenses - Defense/Endurance Level 6: Adaptation Level 8: Ablative Carapace (A) Preventive Medicine - Chance for +Absorb (13) Preventive Medicine - Heal (13) Preventive Medicine - Heal/Endurance (15) Preventive Medicine - Endurance/RechargeTime (15) Preventive Medicine - Heal/RechargeTime (17) Preventive Medicine - Heal/RechargeTime/Endurance Level 10: Combustion (A) Superior Gauntleted Fist - Damage/RechargeTime (19) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (21) Superior Gauntleted Fist - RechargeTime/+Absorb (34) Superior Avalanche - Accuracy/Damage (49) Superior Avalanche - Damage/Endurance (50) Superior Avalanche - Recharge/Chance for Knockdown Level 12: Evolving Armor (A) Steadfast Protection - Resistance/+Def 3% (21) Aegis - Psionic/Status Resistance (23) Impervium Armor - Psionic Resistance (29) Impervium Armor - Resistance (29) Impervium Armor - Resistance/Endurance (33) Gladiator's Armor - TP Protection +3% Def (All) Level 14: Taunt (A) Perfect Zinger - Threat/Placate/Recharge/Range Level 16: Hasten (A) Recharge Reduction IO (25) Recharge Reduction IO Level 18: DNA Siphon (A) Touch of the Nictus - Accuracy/Healing/Absorb (25) Touch of the Nictus - Healing/Absorb/Recharge (27) Touch of the Nictus - Accuracy/Endurance/Recharge Level 20: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense Level 22: Genetic Contamination (A) Scirocco's Dervish - Accuracy/Damage (31) Scirocco's Dervish - Accuracy/Damage/Endurance (33) Scirocco's Dervish - Chance of Damage(Lethal) Level 24: Super Jump (A) Winter's Gift - Slow Resistance (20%) Level 26: Parasitic Aura D-Sync Origin:D-Sync Provocation (33) Recharge Reduction IO Level 28: Fire Sword Circle (A) Armageddon - Damage (34) Armageddon - Damage/Recharge (36) Armageddon - Damage/Recharge/Accuracy (36) Armageddon - Recharge/Accuracy (36) Armageddon - Damage/Endurance (37) Armageddon - Chance for Fire Damage Level 30: Incinerate (A) Superior Blistering Cold - Accuracy/Damage (37) Superior Blistering Cold - Damage/Endurance (37) Superior Blistering Cold - Accuracy/Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Recharge (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 32: Greater Fire Sword (A) Mako's Bite - Accuracy/Damage (40) Mako's Bite - Damage/Endurance (40) Mako's Bite - Damage/Recharge (40) Mako's Bite - Accuracy/Endurance/Recharge (42) Mako's Bite - Chance of Damage(Lethal) Level 35: Kick (A) Kinetic Combat - Accuracy/Damage (45) Kinetic Combat - Damage/Endurance (46) Kinetic Combat - Damage/Recharge (46) Kinetic Combat - Damage/Endurance/Recharge Level 38: Tough (A) Unbreakable Guard - +Max HP (42) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (46) Impervium Armor - Psionic Resistance (49) Unbreakable Guard - RechargeTime/Resistance Level 41: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Shield Wall - +Res (Teleportation), +5% Res (All) (43) Reactive Defenses - Defense (43) Reactive Defenses - Defense/Endurance Level 44: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Reactive Defenses - Defense (45) Reactive Defenses - Defense/Endurance Level 47: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (47) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (47) Gaussian's Synchronized Fire-Control - To Hit Buff (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance Level 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Gauntlet Level 1: Brawl (A) Kinetic Combat - Accuracy/Damage (9) Kinetic Combat - Damage/Endurance (9) Kinetic Combat - Damage/Recharge (27) Kinetic Combat - Damage/Endurance/Recharge Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Empty Level 1: Hurdle (A) Empty Level 1: Health (A) Panacea - +Hit Points/Endurance (19) Numina's Convalesence - +Regeneration/+Recovery Level 1: Stamina (A) Performance Shifter - Chance for +End (17) Performance Shifter - EndMod Level 24: Double Jump Level 50: Ageless Radial Epiphany Level 6: Defensive Adaptation Level 6: Efficient Adaptation Level 6: Offensive Adaptation ------------
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You can use 2 "50+5" recharges to get the same benefit, and save a slot 🙂
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Click this DataLink to open the build! | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1677;742;1484;HEX;| |78DA7594594F135114C7FFD3990A1490A52D2D7B29FB560B89896BA2A8BC48238AF| |1B5696028136ADBB4605C5E5DDF144DF4411F4C5CBF878FFA09FC026E80511071C9| |78DA33072E254E32EDEFDE39E77FEF39F79E13BB7CB2EADDDB8963D0AA4EA412F97| |CFC7C223D6FE6DCB144D29A46E129A337C4B3F193E6AC99CE9B91312B133F934B26| |D2D674FC78EE622617740C6266CA3423E39699BBC20CCF6426938A4C654D73A6AA8| |81366226BA593D5C5C1B8959C5BA0518D7C9A3173F9392B1B3895B5A62363B9C505| |333E95594CC56389FC02890669335DF47EEBA41F0DF2D806D04EC35E032E8405DA1| |80C7430F4A09FA1DEB3D35B07DED33B52B0BD6E14610F6E09DC66F84E4B6A8A13F1| |4357F14B039618D6C844574C5C3AFC5AF18B072BBA03AB0CEB64EBC6B6ADBDD959C| |8F596B7ED2EC3329B56E183C04786BDF824F099A1165F18BC145B85A6C854E00607| |508F9B0C3EDC61E8C06386289E308CE029C32FDA4DA5B6B51DDB5D89000D5A0BDEF| |B35276C279D2DE813E86208619477E3A3DD542B194135B29CAB30DDAB1A359D3518| |A4FF910A04057ED31EEAB6736EBBEAE067D9207C0C4D083034909C5795F34AEADBE| |063F843727E25332E3F2EC131B9CA10C2358600C90594D3A141332FF497541AB76F| |8FAD3562D45DAC9290EC3B404137AB47D08C032E27E107193A7148E0B0C011862E1| |C6508924CAB2263B4E2AEE198DC135862E8C17D81070C8D9E424928DEED98E5D87A| |91149813B018FA31CFE0A278C26A85843149FF61034338CB308C7302530C3A3975A| |B45D98D4DDDD15D1358671896CB13C586537AE4DDA72ED927273880D3BA032B024E| |15D591D3A05A7183E23424B64362EB25DB887A2C11BCE64C47F04AE019C33E3C177| |821F092C1473251F56A4465C97E63675BB15B8C5D7DC6C962B964B15CB2D824599C| |30A03E7651C9B63169A85A34AFF1FC72493313FB95FFCCAF96CC1376E84E83B8C08| |17CDD6DE2B4BA5A69756F06761688BD51E8676AF03F4A1BDCCFD289475E925227FE| |01820CD622| |-------------------------------------------------------------------| What are your thoughts? What can be improved? I may have one too many aoe attacks... These are the numbers with one target, Offensive Stance, no accolades/incarnates, and one proc of Superior Might of the Tanker Same, but Defensive Stance
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It's what I finally built. In the end, I went for what my guts are telling me I'm going to enjoy the most 😛
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Slot Machine's Random Challenge (the limited edition 2023)
Lyrium replied to Troo's topic in General Discussion
https://rolladie.net/#!numbers=3&high=100&length=1&sets=&addfilters=&last_roll_only=false&totals_only=false This should do 🙂 -
Now I need a Titan/DarkArmor melee character. Thank you
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Slot Machine's Random Challenge (the limited edition 2023)
Lyrium replied to Troo's topic in General Discussion
I love this challenge and I'll definitely do it at some point. May I usggest to use any of the thousand of online dice sites that allow you to throw 3d100 at once, so you can post a pic of your result? 😄 -
After some months of hiatus, I'm feeling the super hero call again. I used to play support/ranged characters, but this time I want to play something different, so I'm gonna level a tank. I loved /Fire on retail long time ago (I had a F/F/F tank which I loved), and I want to try some of the "newer" armor sets, Bio or Rad. If I understood correctly, Bio is a regen set with some def/resist, while Rad is a resist set with some heal/absorb. Am I correct? Which is more durable? Which helps more with damage? Which one do you find more fun? 🙂 I need some help deciding which one to roll (Nevertheless, I may end leveling both, and pairing the other one with /Martial)
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I'm also based in EU, and I recommend playing on Excelsior or Everlasting
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So imagine our Devs decided to go for CoH 2...
Lyrium replied to Scarlet Shocker's topic in General Discussion
Mario & Luigi! -
I like hovering, but you can have any other power instead
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Chance for end works wonders! It doesn't trigger always in a noticable way, but almost always comes for free, and usually is a net gain. In a party with more people or with SE up, it would be very rare to not get half an end bar. I like your idea of adding more healing to TG, I may remove one slot from Flight (losing some aoe defense) to add a 4th Theft of Essence (according to mids, it would be around 22 more HP per heal) I have to say that I'm running musculature, not Agility. I don't know why it was appearing there, and now I know why my in-game numbers didn't match Mids 😅 Another "typo" in the build. ER: Resist Aura should be in Lich, instead of the Acc/Dam. I like the suggestion about the Psi/Status, I will burn some unslotters to try it! You have 6 pets with a chance to KD, it's quite good. I don't have numbers (I don't run the parser, sorry), but I remember reading somewhere that CS proc was the best damage proc
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Sentinel, Scrapper, would be the easiests, then Blaster and Brute
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Yes, this is the main point of Assist mode