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Lyrium

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Everything posted by Lyrium

  1. Hey Linea, a bit of side-topic. I remember some of your DPS analysis/charts/comparisions. Do you happen to have one for Sentinels?
  2. Same here, every character gets 100m as starting money and funds themselves from there. No enh sharing
  3. Fire/ is a damage monster and I really like /Temporal, so the mix needs to be good 🙂 This is the build I planned for it (Future Pain for Aging Touch, same slots). Offers some good defenses and hover if you like hover blasting (if not, change it for combat jumping or whatever you prefer) This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Blaster Primary Power Set: Fire Blast Secondary Power Set: Temporal Manipulation Power Pool: Speed Power Pool: Fighting Power Pool: Sorcery Power Pool: Flight Ancillary Pool: Mace Mastery Hero Profile: Level 1: Flares -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7) Level 1: Time Wall -- GrvAnc-Immob(A), GrvAnc-Immob/Rchg(43), GrvAnc-Acc/Immob/Rchg(45), GrvAnc-Acc/Rchg(46), GrvAnc-Immob/EndRdx(46) Level 2: Fire Ball -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Rchg/Dmg%(7), SprBlsWrt-Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/EndRdx(11), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(11) Level 4: Time Stop -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(13), SprEnt-End/Rchg(13), SprEnt-Acc/Hold/End(15), SprEnt-Acc/Hold/End/Rchg(15), SprEnt-Rchg/AbsorbProc(17) Level 6: Rain of Fire -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(17), SprFrzBls-Acc/Dmg/EndRdx(19), SprFrzBls-Acc/Dmg/Rchg(19), SprFrzBls-Dmg/EndRdx/Acc/Rchg(21), SprFrzBls-Rchg/ImmobProc(21) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23) Level 10: Chronos -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(23) Level 12: Aim -- RctRtc-Pcptn(A), RctRtc-ToHit/Rchg(25) Level 14: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/Rchg(36), KntCmb-Dmg/EndRdx/Rchg(43) Level 16: End of Time -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(29), SprAvl-Rchg/KDProc(29) Level 18: Blaze -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(31), SprWntBit-Acc/Dmg/EndRdx(31), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(33), SprWntBit-Rchg/SlowProc(33) Level 20: Temporal Healing -- PrfShf-End%(A), Heal-I(33) Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(34) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(34) Level 26: Blazing Bolt -- Apc-Dmg(A), Apc-Dmg/Rchg(36), Apc-Acc/Rchg(37), Apc-Dmg/EndRdx(37), Apc-Acc/Dmg/Rchg(37) Level 28: Spirit Ward -- Prv-Absorb%(A) Level 30: Mystic Flight -- BlsoftheZ-ResKB(A) Level 32: Inferno -- Arm-Dmg/Rchg(A), Arm-Dam%(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(40) Level 35: Rune of Protection -- Ags-ResDam/Rchg(A), Ags-EndRdx/Rchg(40), Ags-ResDam/EndRdx/Rchg(40) Level 38: Fire Blast -- Thn-Dmg/EndRdx(A), Thn-Acc/Dmg(46), Thn-Dmg/Rchg(50) Level 41: Hover -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(42), LucoftheG-Def/Rchg+(42), LucoftheG-Def(42), LucoftheG-Def/EndRdx(43) Level 44: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45) Level 47: Aging Touch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/EndRdx(48), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(50), SprBlsCol-Rchg/HoldProc(50) Level 49: Time Lord -- UnbGrd-Max HP%(A) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1501;665;1330;HEX;| |78DA6594594F135114C7EFB4536B0B9562414040A050962E430BBEB825AC558335A| |5E59D4CCA804D6ADB9436916F21E29208057D737D737D73FD167E05D4C427E3C378| |A6FF7369C84C32FDCDFCFFE7DC7BEEB9739BBAB3D0BABE9E9C118A6FBEA06F6EAEC| |ED16FD5A8B86FEAD55A452F08EB72D3DDC3C66A462F6E186B5A325F31101C924EB6| |562E972A556DC5B84DD40BAB29BD982FD70A7A355F2A0A6FBA542A68D9B261ACF91| |A8FC9FCC6AD6ABEB8D10AA354C91995AD165805CBEB592CE7739A1C3DA5E70CFAB1| |9EB7BAA9A051BA67C4D165BA84508548A8C2A1301DA0EA64AAE00917383BD14C564| |5DAD110C3CB603403C6B2CC15708EA21539A3F2D889110FC093BBCC3DD05B67EE83| |F334A353263B3FA18CD6CFCC2FE0A9AFCC6FA0FF3B384F592E99EC7AC3E65BF0F43| |BE67BB0E303F32318A42D74A36E53714744433CC35CA0B23C3CB2E2D9A58506C8DC| |0317496D91664B1D62379B0A0DEB63D3E94B1382AA185E6666C070165CA469DAE40| |2DAF65058771D3CBBCF3C00FB9E309F8249CA6A97C9EDCF209E7BCE7CC17C090EBE| |62BEE6649A3920571F78849D1C1CC1EA9DB4864E69764E61A786BA48E9A76F86CC2| |E361D5D5698657630FDE055EB78C80FA9278AE18763E0C82433CED4C0ED9010BD9C| |247A0F31ED0E89FD52ECFF81C86BF43620871FB80071F40AF322F3123876197C482| |30539C9114CA0D0B129E634384B6E480685F6D18F581D4C1C801E6AC138B7401D5F| |42A1137F98DC92096E49985BF2CF2F4444F62DC241510E8A72D01C6D8B26F754BB8| |BBD9ADC66DE63EE8089FBCC07E0754A8EF30C22FE97B74D3D3A9EA6D9A736CFB7F5| |6E9AE2865D4AABCD032D948674E825493926FDB44BBF8E494328E0F73191BFB4B07| |DD6B85D4AD8A569BB74DE2E79FCCD7F1573294C6D912FFF01702FE742| |-------------------------------------------------------------------|
  4. Actually, playing a dom is in my todo list. Never played one
  5. This is a big no in my book 🙂 Aoe powers get KD. This sounds interesting, I'll see if I can spare those slots 🙂 Thanks!
  6. My vote goes for Energy Aura or Shield Defense EnA has everything (except psy defense, well). So powerful it has not been ported to tankers because it would be so OP Shield Defense allows you to cap positionals, increases your damage, and provides a mini-nuke in the last power. BuildUp/Soul Drain andyou can really turn that into a Blaster's nuke
  7. Very rarely I jump in AE for some levels. I don't care/mind people PL'ing/farming for hours, each one can play the way they want, after all, they pay their own sub...oh wait 🙂 The only thing that disgusts me is people beggin LFG for PL. Jump in whenever someone offers a spot, but dont beg.
  8. I'm going to give a vote for DarkMelee/Shield here. I have breezed through different enemy types and the only one that made me stop and analyze what to do was DE (and only because the Guardian LT drops Quartz that makes them laugh at my defenses). It has everything. Good damage (soul drain rocks), aoe (shield charge!), some sustain, decent ST, a little self-heal incorporated in your attack chain, and your biggest ST attack makes them stop running This is the build I'm playing right now: Once incarnated, with Ageless you may want to drop Body Mastery and pick either Fireball or Moonbeam (depending if you want more ST or more AoE). While levelling I used shadow maul since ToF was missing a lot due to no accuracy bonuses. Dark Melee sounds/looks more like a melee wizard than a fighter. Very satisfying for me
  9. I'm very happy with the resists and in paper, the build looks solid. Any advice on how to improve it?
  10. After hitting 50 I played a bit with the build and I'm quite happy. It's a beast, even before incarnates! Build: If you get Ageless you can drop Body Mastery and pick a different Epic pool to get Fireball or Moonbeam or whatever you want
  11. It's fun, I keep finding players that insist that HT is a rez power and not a massive debuff and aoe stun 😛
  12. Claws/something Scrapper. WP, Bio, EnA, Rad, Shield...
  13. And a second build removing the Sorcery pool and Blinding Power (not sure how useful would be) to include Psy epic pool. I'm not sure which one is better
  14. Warning: Never played Energy Blast, never played Ninjitsu, and my highest Sentinel is 10 😛 I wanted to do a DragonBall themed hero so Hover is a must Also, random question. I know Fire/ and Elec/ are top damage for Sentinels. How bad is Energy Blast compared with those?
  15. Lyrium

    Elec/Bio build.

    Sorry for necroing this, but would you mind sharing your build?
  16. Looks pretty good! Thanks, a got some ideas from it 😄 I don't like Leadership pool on non support ATs, I think is not worth. But this is just me 😛 I removed ShadowPunch and added Touch of Fear. I also moved some slots and got this: It's capped to M/A, sadly not capped to ranged, but it shouldnt be a problem. It has 59.5 S/L resist and 27.5 E/N. Hopefully, with Dark Consumption and Body Mastery, you may not need incarnates to solve endurance issues. But I won't know until I level this one and try it out, this is just theory 🙂 Actually, with Touch of Fear, Shadow Maul may not be needed at all. It may be replaced with Shadow punch, or with anything else
  17. I wasn't aware of that, I wll review my build, thanks!
  18. Add some Slow resistance on the 3-slot bonus, and you got me!
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