Jump to content

CaptainAmazing

Members
  • Posts

    69
  • Joined

  • Last visited

Everything posted by CaptainAmazing

  1. Thanks again for all the work JJDrakken. If you can, I'm looking for an old classic - Spines, Regen Scrapper! Thanks again in advance. Best, Neil.
  2. Apologies if this is in here and I've missed it but I'm looking for - Mastermind Beast Mastery/Fire Thanks in advance.
  3. I'm getting the same thing on my Mac and my (slightly old) Desktop PC my more modern Laptop however loads up just fine.
  4. Suddenly getting a new problem after todays patch. Starting up is fine as usual (I've verified to check) everything works fine right up until server selection. When I select my server (Reunion) i get the following pop-up - Wrong game version, run patcher and reconnect, server 20201107_3213, client 20201006_2439
  5. same problem, only way me and my son could play together was with him using my old macbook pro 10.11.6 which cannot be updated further.... any help greatly appreciated.
  6. Just look into this a little bit more, the stuff he was doing and saying for the benefit of others whilst enduring it himself. Absolute hero.
  7. Gutted by this news. So talented, so humble, so Amazing!
  8. I ended up going with the Rikti Data Display item, looks a lot more force fieldy! Thanks again everyone!
  9. The slow field is pretty perfect, thank you for that! the one i have put in does not have a colour though, how did you make yours orange?
  10. So, I've built a total rip-off of Watchtower, its got rockets docked to it, some great bells and whistles etc. Not quite finished yet as I still have to do the floors below the base level. One of the challenges I'm facing is that there just aren't enough beacons for me to use as internal ports and I want people to be able to get outside the base to fly around it without having to dedicate a couple of teleport points to it. What I'm looking for is some sort of 'force field' effect that can be moved through (think star wars docking bay energy field) anyone got any ideas?
  11. I ended up changing my global to remove the space. end of headache.
  12. changing my global handle to not have a space has fixed it! now works! thank you very much indeed 🙂
  13. Tried it but no joy. One interesting thing is that if i spam it (even though it doesn't quite work) it does tell me to wait while the queue is handled suggesting that the name is the problem. I wonder if I need to change my global name to something without a space...only worry is will that auto filter to anyone who's global friended me? ...and of course, thank you for the continued assistance with this!!
  14. ive tried removing the space and leaving in the quotes, ive also tried replacing the space with a . or a $....
  15. Thank you so much for looking at this for me, really appreciate it! its having an effect now but it returns - Emails with an attachment may only go to a single recipient.
  16. hmm not working for me.... /macro $ "emailsendattachment @Captain Amazing Cash-Dump 1000000 0 0 "Cash from $name."
  17. If you have lost those costume saves you can always go to an Icon rep and re-save any costume from that screen...
  18. I've posted this elsewhere but suspect it was just the wrong place... I am trying to use the Dimension Shift Costume Change emote for things like 'teleport' and 'teleport to base' that sort of thing because its frankly the only emote I've found that looks a bit like a teleportation effect (oh for a flip out communicator emote!) The only way I have found this to be possible is by linking it to an actual costume change but this requires two identical costumes AND for me to remember which button I used last for the costume change. The ideal situation is one that does not rely on a costume change to happen and then I can use this emote (as well as some of the others) in other various situations. Many thanks in advance....
  19. Did you build this way way way above the base level or did you go below?
  20. So I've been trying to work out a way of using the dimension shift costume change emote with various teleport macros including the enterbasefrompasscode one. The ideal solution would to have a teleport emote, preferably one that includes a flip out device! So far, I've got it to work when i combine it with an actual costume change but once you are in that costume then it just reverts to a teleport with no emote. A solution I considered was having two buttons and have two identical costumes so id fulfill the 'costume change' requirement, this is an inelegant solution that requires me to remember which was the last button i used. Many thanks in advance. Neil.
×
×
  • Create New...