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Crasical

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About Crasical

  • Birthday 09/27/1989

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  1. Clicked on everything I could think of down there, got a team together and cleared out the brickers and the scientists, found the '4' and the haunted poster. Even glitched myself outside the map, couldn't figure anything out to do down here.
  2. The 'Defeat Head Longbow Agent' mission for Captain Mako suddenly completed as I defeated one of the filler mobs of Longbow. Apparently the Ballista was defeated before I ever saw them? I don't really understand what happened.
  3. Recently, I was doing one of the repeatable Night Ward missions and was sent against the Spirit Stalkers. The pets summoned by the Wodan were summoned at +2 to the Wodan's level. Is this working as intended?
  4. I know that there may be some reluctance to make small changes to the Peacebringer when it probably needs a full overhaul, and it might feel like putting a bandaid on the issue rather than a full fix, but I would like to humbly request that Peacebringer flight powers get like, .5 seconds of extra duration past when the power is turned off (Coyote hang time) so that when I transform between human and nova form I don't drop about six feet before the new form of flight catches me. Also fixing the 'Whispy' customization for Light Form that locks you out of your powers for several seconds would be nice.
  5. The warriors have always kind of been sleeper brutes; they hit like a train and do knockup or small stuns that can make them quite difficult to deal with on the wrong archetype. The higher-level reworks continue that fine tradition.
  6. I've played a number of vocally-impaired characters over the years: A yeti that doesn't speak English, a robot that just beeps, a poltergeist that gestures but never speaks. Emotes and body language are your friend. thumbs up, thumbs down, okay, nodding, shaking your head no, shrugging, waving at people, bowing, pointing at things or people, holding up a number of fingers for monetary transactions, flashing a peace sign, and the ever-expressive bird. Facial expressions are good too, though a headless character won't have those: Smiling, nodding, blinking. The other thing is that you can cheat out extra information by explaining what the gestures *mean*. "/e clenches their fist, then points at the stairwell." can be ambiguous, but "/e clenches their fist in frustration at that remark, then points insistently at the stairwell, as if demanding that the other party leave." is hard to misinterpret. You can get way further than you'd think with *just* this, without ever going to pantomime or drawing on the bar napkins in Pocket D, or carrying a tablet that lets you communicate with others. The one thing you're going to want to be aware of is that you're asking for additional buy-in for people to interact with your character. Some people will see a mute character as just an obnoxious gimmick, others just won't have any interest in doing the extra work to communicate with your character or decipher what it is they're saying. On the other hand, some people *love* it, and will immediately latch on to the silent character as a puzzle to be unraveled, to figure out what their deal is. It can be polarizing, as with a lot of RP, so you're going to want to be aware going in what you're doing. Roleplay is about communication, after all.
  7. The squad of Arachnos helping attack the longbow base at the end of the second mission in Mako's first story arc are hostile to the player and have no barks explaining why that is the case.
  8. Crasical

    PVP Sewer

    at [344.7 41.5 2155.9] in Khallisti Wharf, steam is gushing out of a manhole cover. if you click on the steam, it opens up the PVP arena menu.
      • 2
      • Haha
  9. In the 'Steal the Stolen Items' rogue tip from the 'Auction Notice' tip in the level 28-ish range, you encounter Shock Treatment, who is targetable (and damageable) but will turn to friendly once the Wyvern mobs around her are cleared. At a later point in the mission, she'll complain that she 'doesn't want to, but I gotta kill you!'; but she never actually turns hostile. It seems that whatever trigger covers her rescue and then subsequent betrayal is broken.
  10. Nevermind, despite what I've been told, it doesn't transfer over for peacebringers either.
  11. Muscular Radial for the damage and the extra sauce on defense debuff and tohit debuffs. No, Infiltration is for maneuvering and sneaking around, it provides no benefit when you're actually in a fight. Infiltration and Combat Teleport are also for my character concept, you could indeed swap them out for Super Jump and Combat Jumping, and lose the stealth slot from Infiltration for something else. The Kismet is also probably not really necessary, but you'd have to cut a power somewhere (Soul transfer, maybe?) to put Hasten in.
  12. The 'form empowerment' bonus from the Kheldian's Grace enhancement should be giving me resistance (for my human form) and Max HP (for my Dwarf form), it is instead giving me the damage bonus that I'd be getting from being in Nova form and the health from dwarf form.
  13. I'm afraid that build is from four years ago and is not current to the character.
  14. It seems like Cobalt Arachne's intention was that they are not just different, but harder to fight than Malta is, describing them as a difficult endgame group like Vanguard and the Soldiers of Rularuu. It's not an issue of 'these are two different military groups, equally dangerous, but with a different tactical doctrine', this is straight up 'Blackwing has an extremely similar narrative vibe to Malta, but are just better at being anti-meta paramilitary than Malta is.'
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