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Cyrickain13

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Everything posted by Cyrickain13

  1. This still a thing I have found 12 training Enhancements - the best of the group 20 Training Range Increase
  2. Not sure if I like this new build but I have a lot if Enhancements to use. This Hero build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Arcane-Flame: Level 49 Magic Blaster Primary Power Set: Fire Blast Secondary Power Set: Fire Manipulation Power Pool: Speed Power Pool: Sorcery Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Flares (A) Thunderstrike - Accuracy/Damage (11) Thunderstrike - Damage/Endurance (13) Thunderstrike - Damage/Recharge Level 1: Ring of Fire (A) Enfeebled Operation - Accuracy/Immobilize (13) Enfeebled Operation - Immobilize/Range (15) Enfeebled Operation - Accuracy/Recharge Level 2: Fire Blast (A) Thunderstrike - Damage/Endurance/Recharge (15) Thunderstrike - Accuracy/Damage/Endurance (17) Thunderstrike - Accuracy/Damage/Recharge Level 4: Fire Ball (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (5) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (5) Overwhelming Force - Damage/Endurance/Recharge (7) Overwhelming Force - Accuracy/Damage/Endurance (7) Overwhelming Force - Endurance/Recharge (11) Overwhelming Force - Accuracy/Damage Level 6: Hasten (A) HamiO:Membrane Exposure Level 8: Mystic Flight (A) Winter's Gift - Slow Resistance (20%) (17) Blessing of the Zephyr - Knockback Reduction (4 points) (19) Freebird - +Stealth (19) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance Level 10: Boxing (A) Damage Increase IO Level 12: Maneuvers (A) Luck of the Gambler - Defense/Endurance (21) Luck of the Gambler - Defense (21) Gift of the Ancients - Run Speed +7.5% (23) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 14: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance Level 16: Tough (A) Steadfast Protection - Knockback Protection (25) Aegis - Psionic/Status Resistance (27) Gladiator's Armor - TP Protection +3% Def (All) (27) Unbreakable Guard - +Max HP Level 18: Weave (A) Kismet - Accuracy +6% (29) Luck of the Gambler - Defense/Increased Global Recharge Speed (29) Shield Wall - +Res (Teleportation), +5% Res (All) (31) Reactive Defenses - Scaling Resist Damage Level 20: Arcane Bolt (A) Gladiator's Javelin - Damage/Endurance/Recharge (31) Gladiator's Javelin - Accuracy/Endurance/Recharge (31) Gladiator's Javelin - Chance of Damage(Toxic) (33) Gladiator's Javelin - Accuracy/Damage/End/Rech (33) Gladiator's Javelin - Damage/Recharge (33) Gladiator's Javelin - Accuracy/Damage Level 22: Rune of Protection (A) Gladiator's Armor - Resistance (34) Gladiator's Armor - Resistance/Rech/End (34) Gladiator's Armor - Recharge/Endurance Level 24: Blaze (A) Thunderstrike - Damage/Endurance/Recharge (34) Thunderstrike - Accuracy/Damage/Endurance (36) Thunderstrike - Accuracy/Damage/Recharge (36) Thunderstrike - Damage/Recharge (36) Thunderstrike - Damage/Endurance (37) Thunderstrike - Accuracy/Damage Level 26: Blazing Bolt (A) Executioner's Contract - Disorient Bonus (37) Executioner's Contract - Damage/Recharge (37) Executioner's Contract - Damage/Range (39) Executioner's Contract - Damage/Interrupt (39) Executioner's Contract - Damage/Endurance (48) Executioner's Contract - Accuracy/Damage Level 28: Cauterizing Aura (A) Touch of the Nictus - Healing/Absorb (39) Touch of the Nictus - Healing/Absorb/Recharge (40) Touch of the Nictus - Accuracy/Healing/Absorb (40) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (40) Touch of the Nictus - Accuracy/Endurance/Recharge (42) Touch of the Nictus - Chance for Negative Energy Damage Level 30: Consume (A) Recharge Reduction IO Level 32: Inferno (A) Superior Blaster's Wrath - Recharge/Chance for Fire Damage (42) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (42) Superior Blaster's Wrath - Accuracy/Damage/Endurance (43) Superior Blaster's Wrath - Accuracy/Damage/Recharge (43) Superior Blaster's Wrath - Damage/Recharge (43) Superior Blaster's Wrath - Accuracy/Damage Level 35: Burn (A) Obliteration - Chance for Smashing Damage Level 38: Rain of Fire (A) Superior Defiant Barrage - RechargeTime/+Status (45) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (45) Superior Defiant Barrage - Accuracy/Damage/Endurance (45) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (46) Superior Defiant Barrage - Damage/RechargeTime (46) Superior Defiant Barrage - Accuracy/Damage Level 41: Bonfire (A) Sudden Acceleration - Knockback to Knockdown (48) Sudden Acceleration - Knockback/Accuracy (49) Sudden Acceleration - Knockback/Accuracy/Damage Level 44: Fire Shield (A) Impervium Armor - Resistance/Recharge (46) Impervium Armor - Resistance (48) Impervium Armor - Psionic Resistance Level 47: Char (A) Gladiator's Net - Chance of Damage(Lethal) (47) Gladiator's Net - Accuracy/Endurance/Recharge/Hold (47) Gladiator's Net - Endurance/Recharge/Hold Level 49: Rise of the Phoenix (A) Recharge Reduction IO Level 1: Defiance Level 1: Brawl
  3. My thorns ice guy - This Villain build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Killing-Joke: Level 50 Mutation Dominator Primary Power Set: Ice Control Secondary Power Set: Thorny Assault Power Pool: Fighting Power Pool: Flight Power Pool: Leadership Power Pool: Speed Ancillary Pool: Ice Mastery Villain Profile: Level 1: Block of Ice (A) Tempered Readiness - Damage/Slow (7) Tempered Readiness - Accuracy/Slow (7) Gladiator's Javelin - Chance of Damage(Toxic) Level 1: Thorny Darts (A) Achilles' Heel - Defense Debuff/Recharge (9) Achilles' Heel - Chance for Res Debuff (9) Gladiator's Javelin - Chance of Damage(Toxic) Level 2: Frostbite (A) Superior Dominating Grasp - RechargeTime/Fiery Orb (11) Superior Dominating Grasp - Accuracy/Control Duration/Endurance/RechargeTime (11) Superior Dominating Grasp - Accuracy/Control Duration/Endurance (13) Superior Dominating Grasp - Endurance/RechargeTime (13) Superior Dominating Grasp - Control Duration/RechargeTime (15) Superior Dominating Grasp - Accuracy/Control Duration Level 4: Kick (A) Damage Increase IO Level 6: Hover (A) Kismet - Accuracy +6% (15) Freebird - +Stealth (17) Blessing of the Zephyr - Knockback Reduction (4 points) (17) Winter's Gift - Slow Resistance (20%) Level 8: Fly (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance (19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range Level 10: Maneuvers (A) Luck of the Gambler - Defense/Endurance (21) Luck of the Gambler - Defense/Recharge (21) Luck of the Gambler - Defense (23) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Hasten (A) Recharge Reduction IO Level 14: Tough (A) Steadfast Protection - Resistance/+Def 3% (23) Aegis - Psionic/Status Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) (25) Unbreakable Guard - +Max HP Level 16: Weave (A) Gift of the Ancients - Run Speed +7.5% (27) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Shield Wall - +Res (Teleportation), +5% Res (All) (29) Reactive Defenses - Scaling Resist Damage Level 18: Arctic Air (A) Superior Ascendency of the Dominator - Recharge/Chance for +Damage (29) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge (31) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance (31) Superior Ascendency of the Dominator - Endurance/Recharge (31) Superior Ascendency of the Dominator - Control Duration/Recharge (33) Superior Ascendency of the Dominator - Accuracy/Control Duration Level 20: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance Level 22: Fling Thorns (A) Superior Frozen Blast - Accuracy/Damage (34) Superior Frozen Blast - Damage/Endurance (34) Superior Frozen Blast - Accuracy/Damage/Endurance (34) Superior Frozen Blast - Accuracy/Damage/Recharge (36) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (36) Superior Frozen Blast - Recharge/Chance for Immobilize Level 24: Thorn Burst (A) Eradication - Accuracy/Damage/Recharge (36) Eradication - Damage (37) Eradication - Chance for Energy Damage Level 26: Ice Slick (A) Recharge Reduction IO Level 28: Flash Freeze (A) Fortunata Hypnosis - Chance for Placate (37) Fortunata Hypnosis - Sleep (37) Fortunata Hypnosis - Sleep/Recharge Level 30: Glacier (A) Lockdown - Chance for +2 Mag Hold (39) Lockdown - Recharge/Hold (39) Lockdown - Accuracy/Hold Level 32: Jack Frost (A) Expedient Reinforcement - Resist Bonus Aura for Pets (39) Commanding Presence - Taunt/Placate Resist (40) Commanding Presence - Accuracy/Damage/Endurance (40) Commanding Presence - Accuracy/Endurance (40) Commanding Presence - Damage/Endurance (42) Commanding Presence - Accuracy/Damage Level 35: Thorntrops (A) Pacing of the Turtle - Chance of -Recharge (42) Pacing of the Turtle - Endurance/Recharge/Slow (42) Pacing of the Turtle - Range/Slow Level 38: Sleet (A) Touch of Lady Grey - Chance for Negative Damage (43) Impeded Swiftness - Endurance/Recharge/Slow (43) Impeded Swiftness - Range/Slow (43) Impeded Swiftness - Accuracy/Endurance (45) Impeded Swiftness - Damage/Slow (45) Impeded Swiftness - Accuracy/Slow Level 41: Frozen Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Karma - Knockback Protection (46) Impervium Armor - Psionic Resistance (46) Steadfast Protection - Knockback Protection Level 44: Ice Storm (A) Pacing of the Turtle - Chance of -Recharge (46) Bombardment - Chance for Fire Damage (48) Bombardment - Damage (48) Bombardment - Damage/Recharge (48) Bombardment - Accuracy/Damage/Recharge (50) Bombardment - Accuracy/Recharge/Endurance Level 47: Thorn Barrage (A) Gladiator's Javelin - Damage/Recharge (50) Gladiator's Javelin - Accuracy/Damage/End/Rech (50) Gladiator's Javelin - Chance of Damage(Toxic) Level 49: Build Up (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Domination Level 1: Sprint
  4. Another Build - Maybe I understand this? This Hero build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Scar-Face: Level 50 Mutation Scrapper Primary Power Set: Street Justice Secondary Power Set: Super Reflexes Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: Level 1: Initial Strike (A) Touch of Death - Accuracy/Damage (3) Touch of Death - Damage/Endurance (3) Touch of Death - Damage/Recharge (48) Touch of Death - Damage/Endurance/Recharge (48) Touch of Death - Chance of Damage(Negative) Level 1: Focused Fighting (A) Shield Wall - Defense/Endurance (5) Shield Wall - Defense/Recharge (5) Shield Wall - Defense/Endurance/Recharge (7) Shield Wall - Defense (46) Gift of the Ancients - Run Speed +7.5% (46) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 2: Heavy Blow (A) Hecatomb - Accuracy/Damage/Recharge (7) Hecatomb - Damage/Recharge (9) Hecatomb - Damage (46) Hecatomb - Damage/Endurance (48) Hecatomb - Chance of Damage(Negative) Level 4: Sweeping Cross (A) Eradication - Damage/Recharge (9) Eradication - Damage (11) Eradication - Chance for Energy Damage Level 6: Combat Readiness (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (11) Gaussian's Synchronized Fire-Control - To Hit Buff (13) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 8: Rib Cracker (A) Touch of Death - Chance of Damage(Negative) (13) Touch of Death - Damage/Endurance (15) Touch of Death - Damage/Recharge Level 10: Focused Senses (A) Luck of the Gambler - Defense/Endurance (15) Luck of the Gambler - Defense (17) Gift of the Ancients - Run Speed +7.5% (17) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Agile (A) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense (19) Gift of the Ancients - Run Speed +7.5% (21) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 14: Practiced Brawler (A) Recharge Reduction IO Level 16: Dodge (A) Gift of the Ancients - Defense/Recharge (21) Gift of the Ancients - Defense/Endurance (23) Gift of the Ancients - Run Speed +7.5% (23) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 18: Spinning Strike (A) Positron's Blast - Damage/Endurance (34) Positron's Blast - Damage/Range (37) Positron's Blast - Chance of Damage(Energy) Level 20: Kick (A) Sudden Acceleration - Knockback to Knockdown Level 22: Tough (A) Unbreakable Guard - +Max HP (33) Steadfast Protection - Resistance/+Def 3% (34) Gladiator's Armor - TP Protection +3% Def (All) (34) Aegis - Psionic/Status Resistance Level 24: Weave (A) Gift of the Ancients - Run Speed +7.5% (25) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Shield Wall - +Res (Teleportation), +5% Res (All) (33) Reactive Defenses - Scaling Resist Damage Level 26: Maneuvers (A) Luck of the Gambler - Defense/Endurance (27) Luck of the Gambler - Defense (27) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Gift of the Ancients - Run Speed +7.5% Level 28: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (29) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 30: Combat Jumping (A) Luck of the Gambler - Defense/Recharge (31) Luck of the Gambler - Defense (31) Gift of the Ancients - Run Speed +7.5% (31) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Hasten (A) Recharge Reduction IO Level 35: Shin Breaker (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (36) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (36) Superior Scrapper's Strike - Damage/Endurance/Recharge (36) Superior Scrapper's Strike - Accuracy/Damage/Recharge (37) Superior Scrapper's Strike - Damage/Recharge (37) Superior Scrapper's Strike - Accuracy/Damage Level 38: Crushing Uppercut (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc (39) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (39) Superior Critical Strikes - Damage/Endurance/RechargeTime (39) Superior Critical Strikes - Damage/RechargeTime (40) Superior Critical Strikes - Accuracy/Damage (40) Superior Critical Strikes - Accuracy/Damage/RechargeTime Level 41: Lucky (A) Luck of the Gambler - Defense (42) Luck of the Gambler - Defense/Endurance (42) Gift of the Ancients - Run Speed +7.5% (42) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 44: Evasion (A) Luck of the Gambler - Defense/Endurance (45) Luck of the Gambler - Defense (45) Gift of the Ancients - Run Speed +7.5% (45) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 47: Conserve Power (A) Recharge Reduction IO Level 49: Physical Perfection (A) Performance Shifter - Chance for +End (50) Performance Shifter - EndMod/Accuracy (50) Performance Shifter - EndMod/Accuracy/Recharge (50) Energy Manipulator - Chance to Stun Level 1: Brawl (A) Empty Level 1: Critical Hit Level 1: Sprint
  5. Thinking like a Psylocke character - Here is the build I think its ok but wanted all your opinions? This Hero build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Scrapper Primary Power Set: Psionic Melee Secondary Power Set: Ninjitsu Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Weapon Mastery Hero Profile: Level 1: Mental Strike (A) Touch of Death - Damage/Recharge (3) Touch of Death - Accuracy/Damage/Endurance (3) Touch of Death - Chance of Damage(Negative) Level 1: Ninja Reflexes (A) Luck of the Gambler - Defense/Endurance (5) Luck of the Gambler - Defense (5) Kismet - Accuracy +6% (7) Gift of the Ancients - Run Speed +7.5% (50) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 2: Psi Blade (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus (7) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (9) Superior Scrapper's Strike - Damage/Endurance/Recharge (40) Superior Scrapper's Strike - Accuracy/Damage/Recharge (40) Superior Scrapper's Strike - Damage/Recharge (42) Superior Scrapper's Strike - Accuracy/Damage Level 4: Kick (A) Touch of Death - Chance of Damage(Negative) Level 6: Combat Jumping (A) Luck of the Gambler - Defense/Endurance/Recharge (9) Luck of the Gambler - Defense (11) Gift of the Ancients - Run Speed +7.5% (11) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 8: Hasten (A) Recharge Reduction IO Level 10: Maneuvers (A) Luck of the Gambler - Defense/Endurance (13) Luck of the Gambler - Defense (13) Gift of the Ancients - Run Speed +7.5% (15) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 12: Danger Sense (A) Luck of the Gambler - Defense (15) Luck of the Gambler - Defense/Endurance (17) Gift of the Ancients - Run Speed +7.5% (17) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 14: Shinobi-Iri (A) Luck of the Gambler - Defense/Endurance (19) Luck of the Gambler - Defense (19) Gift of the Ancients - Run Speed +7.5% (21) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 16: Kuji-In Rin (A) Blessing of the Zephyr - Knockback Reduction (4 points) (43) Winter's Gift - Slow Resistance (20%) (43) Unbounded Leap - +Stealth Level 18: Telekinetic Blow (A) Touch of Death - Chance of Damage(Negative) (21) Touch of Death - Damage/Recharge (23) Touch of Death - Damage/Endurance Level 20: Kuji-In Sha (A) Steadfast Protection - Knockback Protection Level 22: Tough (A) Impervium Armor - Psionic Resistance (23) Aegis - Psionic/Status Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) (40) Steadfast Protection - Resistance/+Def 3% (48) Unbreakable Guard - +Max HP (48) Impervious Skin - Status Resistance Level 24: Weave (A) Reactive Defenses - Scaling Resist Damage (25) Gift of the Ancients - Run Speed +7.5% (27) Shield Wall - +Res (Teleportation), +5% Res (All) (27) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 26: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (29) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 28: Greater Psi Blade (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc (31) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (31) Superior Critical Strikes - Damage/Endurance/RechargeTime (31) Superior Critical Strikes - Accuracy/Damage/RechargeTime (33) Superior Critical Strikes - Damage/RechargeTime (33) Superior Critical Strikes - Accuracy/Damage Level 30: Seishinteki Kyoyo (A) Performance Shifter - Chance for +End (33) Performance Shifter - EndMod/Recharge (34) Performance Shifter - EndMod/Accuracy/Recharge Level 32: Mass Levitate (A) Force Feedback - Chance for +Recharge (34) Force Feedback - Damage/Endurance/Knockback (34) Force Feedback - Recharge/Endurance (36) Force Feedback - Recharge/Knockback (36) Force Feedback - Accuracy/Knockback (36) Force Feedback - Damage/Knockback Level 35: Caltrops (A) Pacing of the Turtle - Chance of -Recharge (43) Pacing of the Turtle - Damage/Slow (46) Pacing of the Turtle - Range/Slow Level 38: Kuji-In Retsu (A) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Defense (39) Gift of the Ancients - Run Speed +7.5% (39) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 41: Shuriken (A) Empty (42) Empty (42) Empty Level 44: Exploding Shuriken (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (45) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (45) Overwhelming Force - Damage/Endurance/Recharge (45) Overwhelming Force - Accuracy/Damage/Endurance (46) Overwhelming Force - Endurance/Recharge (46) Overwhelming Force - Accuracy/Damage Level 47: Bo Ryaku (A) Aegis - Resistance Level 49: Boggle (A) Perplex - Recharge/Confused (50) Perplex - Endurance/Confused (50) Perplex - Confused/Range Level 1: Brawl (A) Empty Level 1: Critical Hit Level 1: Sprint
  6. All right CoX - Homecoming Peeps another Build from me....how is this? (edited with a little mod fixing puts me at 90% most resists and 45% for most def) This Hero build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Rock-Hard: Level 50 Mutation Tanker Primary Power Set: Stone Armor Secondary Power Set: Titan Weapons Power Pool: Teleportation Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Earth Mastery Hero Profile: Level 1: Rock Armor (A) Red Fortune - Defense/Recharge (3) Red Fortune - Defense/Endurance (3) Red Fortune - Defense Level 1: Defensive Sweep (A) Superior Avalanche - Damage/Endurance (5) Superior Avalanche - Accuracy/Damage (5) Superior Avalanche - Recharge/Chance for Knockdown Level 2: Stone Skin (A) Unbreakable Guard - RechargeTime/Resistance (7) Unbreakable Guard - Resistance/Endurance (7) Unbreakable Guard - Resistance Level 4: Earth's Embrace (A) Numina's Convalesence - Heal/Recharge (9) Numina's Convalesence - Heal (9) Numina's Convalesence - Heal/Endurance/Recharge (11) Aegis - Resistance/Endurance (11) Aegis - Resistance/Recharge (13) Aegis - Resistance Level 6: Mud Pots (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (13) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (15) Superior Might of the Tanker - Damage/Endurance/Recharge (15) Superior Might of the Tanker - Accuracy/Damage/Recharge (17) Superior Might of the Tanker - Damage/Recharge (17) Superior Might of the Tanker - Accuracy/Damage Level 8: Rooted (A) Harmonized Healing - Heal/Recharge (19) Regenerative Tissue - +Regeneration (19) Regenerative Tissue - Heal/Endurance/Recharge Level 10: Titan Sweep (A) Scirocco's Dervish - Chance of Damage(Lethal) (21) Scirocco's Dervish - Damage/Endurance (21) Scirocco's Dervish - Damage/Recharge Level 12: Brimstone Armor (A) Impervium Armor - Resistance/Endurance/Recharge (23) Impervium Armor - Resistance/Recharge (23) Impervium Armor - Psionic Resistance Level 14: Combat Teleport (A) Winter's Gift - Slow Resistance (20%) (25) Blessing of the Zephyr - Knockback Reduction (4 points) (25) Time & Space Manipulation - +Stealth (27) Time & Space Manipulation - Range Level 16: Follow Through (A) Gladiator's Strike - Chance for Smashing Damage (27) Gladiator's Strike - Damage/Recharge (29) Gladiator's Strike - Accuracy/Damage Level 18: Crystal Armor (A) Kismet - Defense/Recharge (29) Kismet - Defense/Endurance/Recharge (31) Kismet - Accuracy +6% Level 20: Hasten (A) Recharge Reduction IO Level 22: Boxing (A) Recharge Reduction IO Level 24: Tough (A) Unbreakable Guard - +Max HP (31) Gladiator's Armor - TP Protection +3% Def (All) (31) Aegis - Psionic/Status Resistance Level 26: Weave (A) Gift of the Ancients - Run Speed +7.5% (33) Shield Wall - +Res (Teleportation), +5% Res (All) (33) Reactive Defenses - Scaling Resist Damage (33) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 28: Maneuvers (A) Luck of the Gambler - Defense/Endurance (34) Luck of the Gambler - Defense (34) Gift of the Ancients - Run Speed +7.5% (34) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 30: Tactics (A) Adjusted Targeting - Endurance/Recharge (36) Adjusted Targeting - To Hit Buff (36) Adjusted Targeting - Recharge Level 32: Minerals (A) Gift of the Ancients - Defense/Recharge (36) Gift of the Ancients - Defense (37) Gift of the Ancients - Run Speed +7.5% Level 35: Granite Armor (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Gift of the Ancients - Run Speed +7.5% (37) Shield Wall - Defense (39) Shield Wall - Defense/Endurance/Recharge (39) Shield Wall - Defense/Recharge (39) Shield Wall - Defense/Endurance Level 38: Whirling Smash (A) Superior Gauntleted Fist - Accuracy/Damage (40) Superior Gauntleted Fist - Damage/RechargeTime (40) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (40) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (42) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (42) Superior Gauntleted Fist - RechargeTime/+Absorb Level 41: Arc of Destruction (A) Fury of the Gladiator - Chance for Res Debuff (42) Fury of the Gladiator - Accuracy/Damage/End/Rech (43) Fury of the Gladiator - Accuracy/Endurance/Recharge (43) Fury of the Gladiator - Damage/Endurance/Recharge (43) Fury of the Gladiator - Damage/Recharge (45) Fury of the Gladiator - Accuracy/Damage Level 44: Salt Crystals (A) Call of the Sandman - Endurance/Sleep (45) Call of the Sandman - Chance of Heal Self (45) Call of the Sandman - Sleep/Range Level 47: Quick Sand (A) Pacing of the Turtle - Chance of -Recharge (48) Pacing of the Turtle - Accuracy/Slow (48) Pacing of the Turtle - Damage/Slow (50) Pacing of the Turtle - Range/Slow Level 49: Stalagmites (A) Bombardment - Chance for Fire Damage (50) Bombardment - Damage (50) Bombardment - Damage/Recharge Level 1: Brawl (A) Damage Increase IO Level 1: Gauntlet Level 1: Sprint (A) Run Speed IO Level 2: Rest (A) Healing IO Level 1: Swift (A) Run Speed IO Level 1: Health (A) Miracle - +Recovery (46) Numina's Convalesence - +Regeneration/+Recovery (48) Preventive Medicine - Chance for +Absorb Level 1: Hurdle (A) Jumping IO Level 1: Stamina (A) Energy Manipulator - Chance to Stun (46) Performance Shifter - Chance for +End (46) Power Transfer - Chance to Heal Self Level 1: Momentum Level 50: Resilient Radial Paragon ------------ ------------ Set Bonus Totals: 8.5% DamageBuff(Smashing) 8.5% DamageBuff(Lethal) 8.5% DamageBuff(Fire) 8.5% DamageBuff(Cold) 8.5% DamageBuff(Energy) 8.5% DamageBuff(Negative) 8.5% DamageBuff(Toxic) 8.5% DamageBuff(Psionic) 8% Defense(Melee) 5.5% Defense(Smashing) 5.5% Defense(Lethal) 6.13% Defense(Fire) 6.13% Defense(Cold) 3% Defense(Energy) 3% Defense(Negative) 4.88% Defense(Psionic) 3% Defense(Ranged) 4.56% Defense(AoE) 3.6% Max End 2.5% Enhancement(SpeedFlying) 2.5% Enhancement(SpeedRunning) 32.5% Enhancement(RechargeTime) 2.5% Enhancement(JumpHeight) 5% Enhancement(Range) 2.5% Enhancement(Max EnduranceDiscount) 16% Enhancement(Accuracy) 5% Enhancement(Sleep) 2.5% Enhancement(SpeedJumping) 13.5% SpeedFlying GrantPower Preventive Medicine (when PreventiveMedicine, if Scourge) 351.4 HP (18.75%) HitPoints 13.5% JumpHeight 13.5% SpeedJumping Knockback (Mag -7) Knockup (Mag -7) MezResist(Confused) 112.5% MezResist(Held) 112.5% MezResist(Immobilized) 112.5% MezResist(Sleep) 112.5% MezResist(Stunned) 112.5% MezResist(Terrorized) 112.5% MezResist(Teleport) 100% (20% chance) 8.5% (0.14 End/sec) Recovery 66% (5.15 HP/sec) Regeneration 35% ResEffect(SpeedFlying) 35% ResEffect(RechargeTime) 35% ResEffect(SpeedRunning) 26% Resistance(Smashing) 26% Resistance(Lethal) 27.5% Resistance(Fire) 27.5% Resistance(Cold) 26% Resistance(Energy) 26% Resistance(Negative) 20% Resistance(Toxic) 31% Resistance(Psionic) 43.5% SpeedRunning
  7. Staff Willpower is f'n fabulous.
  8. Below is my modified build please let me know what you think.....Mostly PVE - NO FARMING This Villain build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Stone Melee Secondary Power Set: Ice Armor Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Arctic Mastery Villain Profile: Level 1: Stone Mallet (A) Mako's Bite - Chance of Damage(Lethal) (3) Mako's Bite - Accuracy/Damage (3) Mako's Bite - Damage/Endurance Level 1: Frozen Armor (A) Luck of the Gambler - Defense/Recharge (5) Luck of the Gambler - Defense/Endurance (5) Gift of the Ancients - Run Speed +7.5% (7) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 2: Heavy Mallet (A) Mako's Bite - Chance of Damage(Lethal) (7) Mako's Bite - Damage/Endurance (9) Mako's Bite - Accuracy/Damage Level 4: Hoarfrost (A) Preventive Medicine - Heal/RechargeTime/Endurance (9) Preventive Medicine - Heal/RechargeTime (11) Preventive Medicine - Endurance/RechargeTime (11) Preventive Medicine - Heal/Endurance (13) Preventive Medicine - Heal (13) Miracle - +Recovery Level 6: Chilling Embrace (A) Pacing of the Turtle - Range/Slow (17) Pacing of the Turtle - Damage/Slow (17) Pacing of the Turtle - Chance of -Recharge Level 8: Kick (A) Recharge Reduction IO Level 10: Hasten (A) Recharge Reduction IO Level 12: Maneuvers (A) Shield Wall - +Res (Teleportation), +5% Res (All) (19) Reactive Defenses - Scaling Resist Damage (19) Gift of the Ancients - Run Speed +7.5% (21) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 14: Combat Jumping (A) Winter's Gift - Slow Resistance (20%) (21) Unbounded Leap - +Stealth (23) Gift of the Ancients - Run Speed +7.5% (23) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 16: Tough (A) Aegis - Psionic/Status Resistance (25) Gladiator's Armor - TP Protection +3% Def (All) (25) Unbreakable Guard - +Max HP Level 18: Weave (A) Gift of the Ancients - Defense/Recharge (27) Gift of the Ancients - Defense (27) Gift of the Ancients - Run Speed +7.5% (29) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 20: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (31) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 22: Wet Ice (A) Recharge Reduction IO Level 24: Glacial Armor (A) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense (31) Gift of the Ancients - Run Speed +7.5% (33) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 26: Fault (A) Perfect Zinger - Taunt/Recharge (33) Perfect Zinger - Taunt/Range (33) Perfect Zinger - Chance for Psi Damage Level 28: Seismic Smash (A) Mako's Bite - Damage/Recharge (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge (34) Mako's Bite - Chance of Damage(Lethal) Level 30: Hurl Boulder (A) Overwhelming Force - Accuracy/Damage (34) Overwhelming Force - Endurance/Recharge (36) Overwhelming Force - Accuracy/Damage/Endurance (36) Overwhelming Force - Damage/Endurance/Recharge (36) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (37) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 32: Tremor (A) Superior Brute's Fury - Accuracy/Damage (37) Superior Brute's Fury - Damage/Recharge (37) Superior Brute's Fury - Accuracy/Damage/Recharge (39) Superior Brute's Fury - Damage/Endurance/RechargeTime (39) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (39) Superior Brute's Fury - Recharge/Fury Bonus Level 35: Energy Absorption (A) Shield Wall - Defense/Endurance (40) Shield Wall - Defense (40) Gift of the Ancients - Run Speed +7.5% (40) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 38: Permafrost (A) Aegis - Resistance/Endurance (42) Aegis - Resistance/Recharge (42) Aegis - Endurance/Recharge (42) Aegis - Resistance/Endurance/Recharge (43) Aegis - Resistance (43) Steadfast Protection - Resistance/+Def 3% Level 41: Icicles (A) Superior Unrelenting Fury - Accuracy/Damage (43) Superior Unrelenting Fury - Damage/RechargeTime (45) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (45) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (45) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (46) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 44: Block of Ice (A) Essence of Curare - Accuracy/Hold (46) Essence of Curare - Hold/Range (46) Essence of Curare - Accuracy/Hold/Recharge Level 47: Shiver (A) Pacing of the Turtle - Range/Slow (48) Pacing of the Turtle - Damage/Slow (48) Pacing of the Turtle - Chance of -Recharge Level 49: Ice Storm (A) Pacing of the Turtle - Damage/Slow (50) Pacing of the Turtle - Range/Slow (50) Pacing of the Turtle - Chance of -Recharge Level 1: Brawl (A) Empty Level 1: Fury Level 1: Sprint
  9. So looking for some build advice - want to fling foes around and around - So I think Energy and Force fields would work great with knock downs...and maybe teleport. Will work on mids a little later.... any great builds please post them.
  10. Working on my new build a MA / SR build will post Mids after I put my son to bed.
  11. So Cross-Circuit was my girl on live. I played her 1-50 and when homecoming came online she was one the first I made and easily soloed to lvl-50. Now I have Alt-Itis real bad and have brought her back from the Graveyard. AS far as Wartime: Here's the link for Mids. Try doing a build first and then ask questions. You ask for someone else to do a build for you and then you provide no insight into playstyle, what specifically you need, or anything else. I guarantee if you go through the pages in this thread you will find multiple discussions on what you're seeking. Dude, way to be the best person you can be. Plainguy your build rocks but I don't have - Dark as an option Probably something I can unlock with her. Tidge - I get what you are saying. I haven't quit figured out what I am going to do with Crossed-Circuit but I am getting back in to playing her to finish of the incarnates. Here is my current build - as you can see I really have no idea on Enhancements - (need it really Sesame-Streeted out for me) This Villain build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Crossed-Circuit: Level 50 Technology Mastermind Primary Power Set: Robotics Secondary Power Set: Traps Power Pool: Concealment Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Charge Mastery Villain Profile: Level 1: Battle Drones (A) Soulbound Allegiance - Damage (3) Soulbound Allegiance - Damage/Recharge (3) Soulbound Allegiance - Accuracy/Damage/Recharge (5) Soulbound Allegiance - Accuracy/Recharge (5) Soulbound Allegiance - Damage/Endurance (7) Soulbound Allegiance - Chance for Build Up Level 1: Web Grenade (A) Empty (7) Empty (9) Empty Level 2: Caltrops (A) Detonation - Damage/Endurance/Range (9) Detonation - Accuracy/Damage/Endurance (11) Detonation - Damage/Range (11) Detonation - Damage/Recharge (13) Detonation - Damage/Endurance (13) Detonation - Accuracy/Damage Level 4: Triage Beacon (A) Doctored Wounds - Recharge (15) Doctored Wounds - Heal/Endurance/Recharge (15) Doctored Wounds - Heal/Recharge (17) Doctored Wounds - Endurance/Recharge (17) Doctored Wounds - Heal/Endurance (19) Doctored Wounds - Heal Level 6: Equip Robot (A) Empty Level 8: Stealth (A) Empty (19) Empty (21) Empty Level 10: Hasten (A) Empty (21) Empty (23) Empty Level 12: Kick (A) Empty Level 14: Tough (A) Empty (23) Empty (25) Empty Level 16: Weave (A) Empty (25) Empty (27) Empty (27) Empty Level 18: Maneuvers (A) Empty (29) Empty (29) Empty Level 20: Tactics (A) Empty (31) Empty (31) Empty Level 22: Victory Rush (A) Empty Level 24: Protector Bots (A) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (31) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (33) Superior Command of the Mastermind - Damage/Endurance/Recharge (33) Superior Command of the Mastermind - Accuracy/Damage/Recharge (33) Superior Command of the Mastermind - Damage/Endurance (34) Superior Command of the Mastermind - Accuracy/Damage Level 26: Assault Bot (A) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (34) Superior Mark of Supremacy - Accuracy/Damage/Endurance (34) Superior Mark of Supremacy - Accuracy/Endurance (36) Superior Mark of Supremacy - Accuracy/Damage (36) Superior Mark of Supremacy - Damage/Endurance (36) Superior Mark of Supremacy - Damage Level 28: Acid Mortar (A) Empty (43) Empty (45) Empty Level 30: Force Field Generator (A) Empty (42) Empty (42) Empty (42) Empty (43) Empty (43) Empty Level 32: Poison Trap (A) Empty (37) Empty (40) Empty Level 35: Seeker Drones (A) Empty (37) Empty (37) Empty Level 38: Trip Mine (A) Empty (39) Empty (39) Empty (39) Empty (40) Empty (40) Empty Level 41: Upgrade Robot (A) Empty Level 44: Electric Shackles (A) Empty (45) Empty (45) Empty Level 47: Thunder Strike (A) Empty (48) Empty (48) Empty (48) Empty Level 49: ESD (A) Empty (50) Empty (50) Empty Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 1: Supremacy Level 2: Rest
  12. Welcome Hero One. Most of my life I wasn’t a hero or a villain. I was a law abiding citizen with very little to write in my autobiography. True I had served in the military for 10 years but it wasn’t as glorious as the movies make it out to be. I wasn’t spec ops or infantry. I was a basic radio technician for the USAF. THe best claim to fame I had was that I got to eat dinner with Dwight Yokum, Cedric the Entertainer, Jay Leno and a few Dallas Cowboy cheerleaders. After the military I worked in the private sector as Project Manager. I had a wife, kid and pets. My life was pretty plain. After my wife and son died, I got serious and made some great financial decisions. By the time I was diagnosed with terminal cancer, from years of smoking, I knew that it was now time to make the decision about how I wanted to live the rest of life. I did it. I contacted Paragon. The flight out to their Data center in Colorado was great. I spoiled myself and flew first class. I even enjoyed the movie on the flight. The car ride wasn’t bad either. It was a nice limo with champagne and caviar. Although I did not eat any of the caviar. When I got to Paragon, I was surprised how plain the building looked for the amount of technology that it had in it. The receptionist was not great as she handed me the forms to fill out. I am guessing the oxygen tank and wheelchair threw her off. I had my aide fill out my forms as I watched the fish swim in their fish tank. I thought to myself, I wonder if the fish had known any other life than their fish tank existence. My aide finished the paperwork and the Execs of Paragon were out into the waiting area apologizing for my mistreatment. It was good to have money, my life would have been much different had I been born with the amount of money that I had now. They rushed me and my aide to their VIP area, asking what they could do to make my wiat more enjoyable. I could have told them anything and they probably would have done. They let me know that their top neurosurgeon would be handling my case. I expected no less. By the time I had finally arrived in the small room with all the equipment, I could only guess if my bank account was larger than the amount of times I had been apologized to. My aide helped me undress and the doctors and nurses were quick in attaching me to all the equipment. I asked for one last smoke before I went under and all the doctors and nurses laughed. My aide reminded me that it would kill me as he wiped a tear from his eye. The execs came back into my room to let me know that all the money and paperwork was in order. They also wanted to know if I had any last words and last requests before I transferred my consciousness. “Make sure you burn this body. I don’t want to shit myself in front of anyone.” were my last words that came out of my mouth. When I woke up the world looked just like I remembered it. My hands were not as wrinkled and nothing hurt, so I guessed the operation had been a successful one. I could see the statue of Atlas from where I stood and Paragon city hall had never looked so clean. I moved forward and found that my new legs worked without the pain of gout in them. I walked up the steps and stood in front of Miss Liberty. She was as pretty as I had asked the programmers to make her. “Welcome Hero One” she said with a young heroic voice. (OOC) This is an open Roleplay based on WestWorld - Uploaded. Your main corporal form has been destroyed. The process of storing your mind is expensive but you will be basically immortal. Your character can know of their previous existence and that they are in an imaginary world or you can choose to ignore that fact. Your character has all the basic powers of the Arch Type they choose. Any questions let me know I will try to moderate this and have a final say. If you have any questions let me know via direct messages. Happy Roleplaying.
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  13. For all intents and purposes he is mainly my fire farmer. Which he has been doing well for many years. I was just looking to tweak his build a little. Maybe a little more damage and a little more fire cold defense. I have no problem running fire farms with just wanted a change. If he wanted to other stuff he could....but currently he lives in Kings Row running fire farms for all my other alts.
  14. So thinking about doing a Hardcore mode - No deaths no pling just me against the COX world. No deaths - or reroll Doing 1-50 with villain, hero, praetorian, and warshade -peacebringer. Seeing the COX zones that I have always missed. Anyone done this? Build to try on? Thinking MM or Dom for villain.
  15. Thanks for all the advice. Before I left I had 3 bases with full storage on several accounts. Going through those and slotting what I can. 2700 IO's and 2700 Salvage items....mostly just used bases to hold all my junk lol.
  16. Do tell Plainguy!! Master of the masterminds!!
  17. OMG - Plainguy I have been reading your posts on MM... Thanks for replying with a great build!!
  18. Rebuilt and Renewed - Kills a lot faster thanks for the advice and suggestions. This Villain build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Heat-Spike: Level 50 Technology Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Villain Profile: Level 1: Lunge (A) Empty Level 1: Fire Shield (A) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance/RechargeTime (3) Unbreakable Guard - +Max HP Level 2: Spine Burst (A) Scirocco's Dervish - Chance of Damage(Lethal) (5) Scirocco's Dervish - Accuracy/Damage/Endurance (5) Scirocco's Dervish - Accuracy/Recharge (7) Scirocco's Dervish - Damage/Recharge (7) Scirocco's Dervish - Damage/Endurance (9) Scirocco's Dervish - Accuracy/Damage Level 4: Blazing Aura (A) Superior Avalanche - Accuracy/Damage (9) Superior Avalanche - Recharge/Chance for Knockdown (11) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (11) Superior Avalanche - Damage/Endurance (13) Superior Avalanche - Accuracy/Damage/Endurance (13) Superior Avalanche - Accuracy/Damage/Recharge Level 6: Healing Flames (A) Miracle - +Recovery (15) Miracle - Heal (15) Miracle - Heal/Recharge (17) Miracle - Heal/Endurance/Recharge (17) Miracle - Endurance/Recharge (19) Miracle - Heal/Endurance Level 8: Build Up (A) Adjusted Targeting - Recharge (19) Adjusted Targeting - To Hit Buff/Endurance (21) Adjusted Targeting - Endurance/Recharge Level 10: Temperature Protection (A) Gladiator's Armor - End/Resist (21) Gladiator's Armor - TP Protection +3% Def (All) (23) Gladiator's Armor - Resistance Level 12: Kick (A) Empty Level 14: Tough (A) Steadfast Protection - Resistance/Endurance (23) Steadfast Protection - Resistance/+Def 3% (25) Steadfast Protection - Knockback Protection Level 16: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Defense (27) Luck of the Gambler - Defense/Recharge (27) Reactive Defenses - Scaling Resist Damage (46) Reactive Defenses - Defense (46) Reactive Defenses - Defense/Endurance Level 18: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (29) Luck of the Gambler - Defense (29) Luck of the Gambler - Defense/Recharge (31) Shield Wall - +Res (Teleportation), +5% Res (All) (46) Shield Wall - Defense (48) Shield Wall - Defense/Recharge Level 20: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance Level 22: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Luck of the Gambler - Defense (31) Luck of the Gambler - Defense/Recharge (33) Shield Wall - Defense (50) Shield Wall - Defense/Recharge (50) Shield Wall - Defense/Endurance Level 24: Hasten (A) Recharge Reduction IO (34) Recharge Reduction IO Level 26: Plasma Shield (A) Impervious Skin - Status Resistance (34) Impervious Skin - Resistance/Recharge (34) Impervious Skin - Resistance/Endurance/Recharge Level 28: Consume (A) Perfect Zinger - Taunt/Recharge (36) Perfect Zinger - Taunt/Range (36) Perfect Zinger - Chance for Psi Damage Level 30: Burn (A) Superior Unrelenting Fury - RechargeTime/+Regen/+End (36) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (37) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (37) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (37) Superior Unrelenting Fury - Damage/RechargeTime (39) Superior Unrelenting Fury - Accuracy/Damage Level 32: Quills (A) Superior Brute's Fury - Recharge/Fury Bonus (39) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (39) Superior Brute's Fury - Damage/Endurance/RechargeTime (40) Superior Brute's Fury - Accuracy/Damage/Recharge (40) Superior Brute's Fury - Damage/Recharge (40) Superior Brute's Fury - Accuracy/Damage Level 35: Fiery Embrace (A) Recharge Reduction IO Level 38: Ripper (A) Obliteration - Damage/Recharge (42) Obliteration - Chance for Smashing Damage (42) Obliteration - Accuracy/Damage/Endurance/Recharge (50) Obliteration - Damage Level 41: Throw Spines (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (42) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (43) Overwhelming Force - Damage/Endurance/Recharge (43) Overwhelming Force - Accuracy/Damage/Endurance (43) Overwhelming Force - Endurance/Recharge (45) Overwhelming Force - Accuracy/Damage Level 44: Superior Conditioning (A) Performance Shifter - Chance for +End (45) Performance Shifter - EndMod/Recharge (45) Performance Shifter - EndMod/Accuracy Level 47: Physical Perfection (A) Preventive Medicine - Chance for +Absorb (48) Preventive Medicine - Heal/RechargeTime/Endurance (48) Preventive Medicine - Heal/RechargeTime Level 49: Rise of the Phoenix (A) Armageddon - Chance for Fire Damage Level 1: Fury Level 1: Brawl
  19. Very interesting build. I might just give it a try
  20. Title says it all LvL 50 Bots/Traps Solo PVE content build. Thanks
  21. So yeah serious case of alt-itis Cranking out 1-2 50's per week until I get bored again. Some serious questions though.... Characters can have more then 1 build? Which is awesome. Should I do IO's for the build I dont play much? IE - Hasten with 3 Recharge IO's or get them special ones? I am sure I have more questions. Glad to be back in CoH.
  22. OK guys, New lvl 50 here trying to figure out this mids and build. This is what I got so far. Looking for a good PVE Build. Let me know what you got. Not sure if where I should put in the MM Superior IO's and what I should put in the pets. (kind of a blank slate here) This Villain build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! S and M: Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Pain Domination Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Heat Mastery Villain Profile: Level 1: Summon Demonlings (A) Empty (3) Empty (3) Empty (5) Empty (5) Empty (7) Empty Level 1: Nullify Pain (A) Empty (7) Empty (9) Empty (9) Empty Level 2: Soothe (A) Empty (11) Empty (11) Empty (13) Empty Level 4: Share Pain (A) Empty (13) Empty (15) Empty (15) Empty Level 6: Enchant Demon (A) Empty (17) Empty Level 8: Maneuvers (A) Empty (17) Empty (19) Empty Level 10: Assault (A) Empty (19) Empty (21) Empty Level 12: Summon Demons (A) Empty (21) Empty (23) Empty (23) Empty (25) Empty (25) Empty Level 14: Tactics (A) Empty (27) Empty (27) Empty Level 16: Kick (A) Empty Level 18: Tough (A) Empty (29) Empty (29) Empty Level 20: Weave (A) Empty (31) Empty (31) Empty Level 22: Hasten (A) Empty (31) Empty (33) Empty Level 24: Hell on Earth (A) Empty (33) Empty (33) Empty (34) Empty Level 26: Summon Demon Prince (A) Empty (34) Empty (34) Empty (36) Empty (36) Empty (36) Empty Level 28: Suppress Pain (A) Empty (37) Empty (37) Empty (37) Empty Level 30: World of Pain (A) Empty (39) Empty (39) Empty Level 32: Abyssal Empowerment (A) Empty (39) Empty Level 35: Anguishing Cry (A) Empty (40) Empty (40) Empty (40) Empty Level 38: Painbringer (A) Empty (42) Empty Level 41: Fire Blast (A) Empty (42) Empty (42) Empty (43) Empty (43) Empty (43) Empty Level 44: Fire Ball (A) Empty (45) Empty (45) Empty (45) Empty (46) Empty (48) Empty Level 47: Rise of the Phoenix (A) Empty Level 49: Crack Whip (A) Empty (50) Empty (50) Empty (50) Empty Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 1: Supremacy Level 2: Rest
  23. Currently my goals with her are to finish incarnate's so I will need to do BaF's and and the ITF's and everyone likes a good tank. I can solo most missions I do (0 with 4) I would like to do higher levels maybe some (+2 x 8 ) I don't know why I put so much in Taunt probably because I had those enhancements. I really like your build and advice and I will see what I can do with what I have if you don't mind. Thanks,
  24. What do you do with the Threads afterwards? I have 1500+ to spend
  25. Hey all just trying to see what I could to upgrade this tanker. - I have access to MU and Mace on her as well. (Sirocco / Mu Patron Power Pool) This Hero build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Barely-Legal: Level 50 Natural Tanker Primary Power Set: Willpower Secondary Power Set: Staff Fighting Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Ancillary Pool: Energy Mastery Hero Profile: Level 1: High Pain Tolerance -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(3), UnbGrd-EndRdx/Rchg(5), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam(7) Level 1: Mercurial Blow -- KntCmb-Knock%(A), KntCmb-Dmg/EndRdx/Rchg(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx(9), KntCmb-Acc/Dmg(11) Level 2: Mind Over Body -- Ags-ResDam/EndRdx/Rchg(A), Ags-ResDam(11), Ags-Psi/Status(13) Level 4: Fast Healing -- Prv-Heal(A), Prv-Heal/Rchg/EndRdx(13), Prv-Heal/EndRdx(15), Prv-Heal/Rchg(15), Prv-EndRdx/Rchg(17), Prv-Absorb%(17) Level 6: Indomitable Will -- RedFrt-Def/EndRdx/Rchg(A), RedFrt-Def/EndRdx(19), RedFrt-Def(19) Level 8: Rise to the Challenge -- RgnTss-Heal/Rchg(A), RgnTss-Heal/EndRdx/Rchg(21), RgnTss-Regen+(21) Level 10: Guarded Spin -- FuroftheG-Acc/Dmg(A), FuroftheG-Acc/End/Rech(23), FuroftheG-Acc/Dmg/End/Rech(23), FuroftheG-Dam/Rech(25), FuroftheG-Dam/End/Rech(25), FuroftheG-ResDeb%(27) Level 12: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(27), MckBrt-Taunt/Rchg/Rng(29), MckBrt-Acc/Rchg(29), MckBrt-Taunt/Rng(31), MckBrt-Rchg(31) Level 14: Quick Recovery -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(31), PrfShf-EndMod/Acc/Rchg(33), PrfShf-EndMod/Acc(33), PrfShf-Acc/Rchg(33), PrfShf-End%(34) Level 16: Eye of the Storm -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(34), SprMghoft-Acc/Dmg/Rchg(34), SprMghoft-Acc/Dmg/EndRdx/Rchg(36), SprMghoft-Dmg/EndRdx/Rchg(36), SprMghoft-Rchg/Res%(36) Level 18: Heightened Senses -- Rct-Def/Rchg(A), RedFrt-Def(37), RedFrt-EndRdx/Rchg(37) Level 20: Staff Mastery Level 22: Kick -- Hct-Dmg/Rchg(A), Hct-Dmg/EndRdx(37), Hct-Dam%(39) Level 24: Tough -- Ags-ResDam/Rchg(A), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam(40) Level 26: Weave -- RedFrt-Def/Rchg(A), RedFrt-Def/EndRdx/Rchg(40), RedFrt-Def(42) Level 28: Maneuvers -- RedFrt-Def/Rchg(A), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(43) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43) Level 32: Combat Jumping -- RedFrt-Def/Rchg(A), RedFrt-Def/EndRdx/Rchg(46), RedFrt-Def(48) Level 35: Conserve Power -- RechRdx-I(A) Level 38: Strength of Will -- Ags-ResDam/Rchg(A), Ags-ResDam/EndRdx/Rchg(39), Ags-ResDam(39) Level 41: Sky Splitter -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(42), SprGntFis-Dmg/EndRdx/Rchg(48), SprGntFis-Acc/Dmg/Rchg(50), SprGntFis-Dmg/Rchg(50), SprGntFis-Acc/Dmg(50) Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod/Acc(45), PrfShf-Acc/Rchg(45), PrfShf-EndMod/Acc/Rchg(45), PrfShf-EndMod/Rchg(46), PrfShf-EndMod(46) Level 47: Energy Torrent -- KntCrs-Dmg/KB(A), KntCrs-Acc/Dmg/KB(48) Level 49: Resurgence -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Health -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Stamina -- Empty(A) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 20: Form of the Body Level 20: Form of the Mind Level 20: Form of the Soul ------------ Just let me know if you have any pointers on the enhancements or power choices. Thanks 😎
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