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Everything posted by Itikar
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Well, really, fitness pool takes at most 4 extra slots, with most builds I have seen settling for 3, two in stamina and one in health, and I have even seen a few builds published with just two extra slots, one in health and stamina each, so it hardly seems to impact the slot numbers.
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I had proposed it a week or two ago, seriously, this should totally exist. Cannot upvote more.
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I am starting in these days an alt, a FF/NRG Defender in Praetoria, so mostly solo, and I have to admit I am liking and enjoying the knockback. By sending the critter away it gives me an additional mitigation and on the whole I find the whole knockback thing and the tactics linked to it, pretty fun and interesting to learn. It's really a game in the game, please do not remove it.
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Replace attuned with boostable crafted at 50?
Itikar replied to dmaker's topic in General Discussion
For the unslotting part, if you want to unslot so many enhancements all at once you can spare quite a bit by just buying a respec recipe. -
Don't forget also the free respec that you get after completing the Arachnos Patron first story arc.
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Patch Notes for September 27th, 2019 - Issue 26, Page 3
Itikar replied to The Curator's topic in [Open Beta] Patch Notes
I would suggest an FX in PvP only for Unleash, in analogy to some T9s such as Unstoppable from Invulnerability. I think also that a Minimal FX would be very fitting also for Takeoff, since there is little point in having Min FX for Mighty Leap if you cannot turn the psionic aura off also in the special attack. Mystic Flight has the Min FX option for both the fly stance itself and for the translocation subpower. In other words not all mutants are psions. 😛 -
Arachnos costume pieces for every class
Itikar replied to BumNinja's topic in Suggestions & Feedback
It would be lovely also for the Arachnos classes themselves, so that they could have variant costumes, such as without helmet, different colors, etc. -
Yep, they do, and specifically for dark embrace the soul noir effect is particularly pretty, letting one customize the eye glow.
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I propose to make the option to select the soul noir version of the Soul Mastery powers that have it. Currently, for instance, dark embrace from Soul Mastery does not allow one to choose the soul noir version, even though the Dark Armor one has it. The reason is that several character who use dark blast or dark miasma, or the controller and corruptor darkness sets, use soul noir as their main theme, and look forward at soul mastery as a thematic epic pool. However Soul Mastery does not have the soul noir FXs even for powers for which they exist. On a related note it would be nice to add soul noir optional FXs also for powers from the various darkness ancillary pools (unless they have it already) and at least for the attacks of the Necromancy pools.
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I was testing the character creator and noticed that now ranged shot (archery powerset) does not correctly show its animation. It just draws the bow and an arrow bolts without the character doing anything. If I disable no redraw the arrow just goes alone and the character remains still. Is it only me having this issue? I did several tests in different days, on different servers, including Pineapple, and after rebooting my system.
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It happens for a few badges apparently. I got the Once and Future Queen/King badge and it does the same thing. The title on the character and in the badge list, that with the badge description, are fine on the other hand.
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I would definitely drop smoke flash out of those four, by all means. Retsu can be pretty handy to solo some bosses or as a panic button if you do not have capped defences yet, while caltrops and blinding powder are nice tools to have, totally droppable but not bad to have either.
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Seriously, this is my gripe since I have discovered this awesome game. I know it sounds minor, it is minor, but also it makes no sense. I have always tried to find that option to hide the pet names, since I usually hide enemy and player names when I am not selecting them, so the pets really stand out. And they stand out quite badly, honestly. In my opinion it would be really lovely, and pretty consistent with the other options to hide names, to have the option to hide pet names. Please! 😭
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NPC Exclusive Costume and Hair Items
Itikar replied to FeroshaCouture's topic in Suggestions & Feedback
Totally seconding this. There is a definite lack for certain options, specifically concerning robes. And if they clip, well, let them clip. -
A few weeks ago there was a post on reddit that showed Sybyl dangling bits in character creation, as well as Ghost Widow hairstyle, probably with a mod somewhere. I hope this will make it easier to unlock some npc parts for characters here, especially for what concerns robes and dangling things in general. 🙂
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Would it be possible to add this position as an emote for player characters?
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The badge The Once and Future King/Queen displays correctly in the badge menu and as a title over the character head, however in the personal info screen, where all other badges earned by the character are displayed if one hovers over it it shows only "The Once and Future Hero.gender".
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This is it, really. Character creation in this game is awesome and it is a shame that some cool parts are unavailable to players. That said, adding some stuff to the list: - Ghouls collars, manacles and assorted parts: https://paragonwiki.com/wiki/File:PaintedOne1.jpg - D.U.S.T. ranger armor: https://paragonwiki.com/w/images//6/64/D.U.S.T._Ranger.jpg - Seer parts, most importantly the tops, bottoms and headpiece: https://paragonwiki.com/w/images//2/2b/Seers_GR.png - Awakened parts: https://paragonwiki.com/w/images//8/8f/Conduit.jpg (Picture is just one example, there are many more parts) - Succubus top and bottoms: https://paragonwiki.com/w/images//0/0d/Succubus.jpg - Menders parts not available already: https://paragonwiki.com/w/images//5/5b/Mender_Tesseract.jpg (Shoulder piece?) - Any Carnival of Light/War/Vengeance part not already available. - Mistress Nadia long skirt: https://paragonwiki.com/w/images//f/f1/Nadia.jpg - Mother Mayhem everything: https://paragonwiki.com/w/images//4/47/Mother_mayhem.png - Praetor Duncan belt: https://paragonwiki.com/w/images//0/01/Dominatrix2.jpg (possibly also in a male variant) - Soreceress Serene everything: https://paragonwiki.com/w/images//9/93/TalonsOfVengeance_SorceressSerene.png - Talons of Vengeance Oracle belt, but also hair perhaps: https://paragonwiki.com/w/images//f/fe/TalonsOfVengeance_OracleFire.png In addition, although these are more uncertain: - Night Widow gloves: https://paragonwiki.com/w/images//d/da/Night_Widow_Lt.jpg (they might actually be available once one unlocks a night widow tree power) - Ditto for the Night Widow waistcape which is essentially like the basic one, but without the spider legs motif that appears on the Fortunata and basic version. - Noble Savage everything: https://paragonwiki.com/w/images//2/20/Noble_Savage_%28FW%29.jpg (I have not played much with the huge body type, so maybe more than a few of the parts are available already). Then, I don't think this is really possible but it would be absolutely, totally, fantastically AMAZING: - Talons spiritualist snake tails: https://paragonwiki.com/w/images//f/f8/TalonsOfVengeance_SpiritualistShadow.png
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I noticed that on female characters the baroque pattern for boots in the section "bottoms with skin" does not show any skin, but shows an alternate color in the same fashion of simple bottoms. Hence it is impossible to pair them with the baroque patterns from bottoms with skin and tops with skin respectively.
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Two very small things: A) I noticed that even with character tags disabled mastermind minions keep displaying their tags, even when one disables the UI, and this is not very neat for screenshots, or even merely immersion. In general it does not make much sense to be able to disable player tags and not minion tags, imho. Probably a new separate option would yield more flexibility, but even disabling them along with player tags would be okay. Alternatively, it could even be a third option for the minion tag option (which currently allows only to display generic or custom name for them, well, let's make also a "no name" option, perhaps?). B) On a related note, I noticed that the various circles for non-hostile critters, such as the yellow circle around contacts, blue around shops, purple, etc. cannot be disabled either, creating a similar issue to the above. These are more useful, obviously, but they can be quite annoying in some circumstances. As for the above a separate option or an extra option somewhere would probably be optimal. Unless there are ways to disable them that I am not aware of I think they would make for two minor but nice options to have, in my humble opinion. Of course it is of minimal priority, but it would be nice nonetheless.