Neogumbercules Posted September 22, 2019 Posted September 22, 2019 OK so super late to the party here but... I never played storm much on Live (which is weird considering the coalition I ran with had an all storm supergroup). Omg it's so good. Even just using freezing rain every spawn I feel like I'm making a huge contribution. Of course we all know how good Bonfire is slotted for KD, and I just hit level 26 and slotted it. It's total lock down for every spawn we come across. It also happens to be an amazing farmer. I've been running -1/8 since like level 8 (right after my first DFB) and it's great. Now that I have Bonfire I'm melting spawns and they can't touch me. Cannot wait for tornado. Any unique slotting options I can take advantage of?
Radiaria Posted September 24, 2019 Posted September 24, 2019 Awesome! I believe I posted this suggestion for it's wonderful synergy! You can also take advantage of thunder clap and combine this with flashfire so that it can even stun bosses. It also grants great immobs that protect against enemies running away from you and because of storm it offers excellent damage. I hope you enjoy this!
VV Posted September 24, 2019 Posted September 24, 2019 Slot Tornado for KD and Def Debuff. Helps you melt (literally) everything.
Zep Posted September 25, 2019 Posted September 25, 2019 I also like to put devastation in Lightning Storm complete with the chance to hold. Chance to immob in flashfire. Chance to hold in Fire Cages. And many more depending on build specifics. It is a really nice combo. ** Asus TUF x670E Gaming, Ryzen 7950x, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, 48" 4K Samsung 3d & 56" 4k UHD, NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB ** ** Corsair Voyager a1600 **
oedipus_tex Posted September 25, 2019 Posted September 25, 2019 Force Feedback: Chance for +Recharge in Tornado and Bonfire. -KB proc in both Tornado and Lightning Storm. Fire/Storm is indeed very strong, and has only gotten better in the late issues of the game.
Yeoman Posted September 29, 2019 Posted September 29, 2019 I'm glad I looked here tonight. I've been leveling my first controller in years and it's Fire/Storm. My worry has been three things: 1) will I have endurance issues and how to solve them, 2) which defense to build for since I will be up close with hot feet, and 3) if I'm running toggles galore to get my def up, back to worry 1. Any suggestions on how to do this lovely combo without being end hungry and super squishy?
Zep Posted September 29, 2019 Posted September 29, 2019 You will have endurance issues - depending on build and how many toggles you add (like all 3 leadership) it can get pretty bad. At 50 with the Alpha Slot things get much better. You'll want 3 end redux in hotfeet. Once you get Imps you can turn it off a lot when not in use till 50/Alpha. Slot a lot of end redux till 50, in everything - once you have your alpha resec and remove some of them - not all. Fire Cages - if you use it - is a huge end pig with its fast recharge it can drain you with some toggles running. ** Asus TUF x670E Gaming, Ryzen 7950x, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, 48" 4K Samsung 3d & 56" 4k UHD, NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB ** ** Corsair Voyager a1600 **
Neogumbercules Posted October 1, 2019 Author Posted October 1, 2019 On 9/28/2019 at 10:41 PM, Yeoman said: I'm glad I looked here tonight. I've been leveling my first controller in years and it's Fire/Storm. My worry has been three things: 1) will I have endurance issues and how to solve them, 2) which defense to build for since I will be up close with hot feet, and 3) if I'm running toggles galore to get my def up, back to worry 1. Any suggestions on how to do this lovely combo without being end hungry and super squishy? Personally I'm not going to waste sets on going for any type of defense. Freezing plus Bonfire plus tornado (both with -kb slotted) is an enormous amount of mitigation. And that's before flashfire + thunderclap. Just go crazy with recharge so you can have these abilities up all the time.
VoidWolf3 Posted October 1, 2019 Posted October 1, 2019 Any builds lying around to give people an idea of where to start? as I too am way late to this synergy however going in blind seems rather daunting. Very appreciative of the advice already given above 🙂
Yeoman Posted October 1, 2019 Posted October 1, 2019 Well, here is the build I have cobbled together to fit my own play style. It definitely isn't for everyone. As a typically ranged AT player, I decided to build my guy for ranged DEF and therefore dropped Hot Feet entirely. I also skipped Cinders, both for that reason and because I wasn't impressed with it as I was leveling (I am still leveling, only at lvl 31 as I write this.) I have had very few low endurance concerns so far, with the attuned sets I have had from lvl 25 up to this level, and I spam Fire Cages, Flashfire, Freezing Rain and Bonfire whenever they're up. I totally get what people are saying about not needing softcapped defense when your controls are all working, but I guess as a newbie controller and a former defender/blaster/Nova/Huntsman, ranged defense is hard to quit :) Hero Plan by Mids' Reborn : Hero Designer 2.6.0.2https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Pizza Oven Jones: Level 50 Magic ControllerPrimary Power Set: Fire ControlSecondary Power Set: Storm SummoningPower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: LeapingAncillary Pool: Fire Mastery Hero Profile:Level 1: Char (A) Lockdown - Accuracy/Hold (5) Lockdown - Accuracy/Recharge (7) Lockdown - Recharge/Hold (7) Lockdown - Endurance/Recharge/Hold (15) Lockdown - Accuracy/Endurance/Recharge/Hold (15) Lockdown - Chance for +2 Mag Hold Level 1: Gale (A) Sudden Acceleration - Knockback to KnockdownLevel 2: Fire Cages (A) Positron's Blast - Accuracy/Damage (9) Positron's Blast - Damage/Endurance (9) Positron's Blast - Damage/Recharge (11) Positron's Blast - Chance of Damage(Energy) (11) Positron's Blast - Accuracy/Damage/Endurance (13) Gravitational Anchor - Chance for Hold Level 4: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 6: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Defense Buff IO Level 8: O2 Boost (A) Numina's Convalesence - Heal/Endurance (17) Numina's Convalesence - Endurance/Recharge (17) Numina's Convalesence - Heal/Recharge (19) Numina's Convalesence - Heal/Endurance/Recharge (19) Numina's Convalesence - Heal (21) Numina's Convalesence - +Regeneration/+Recovery Level 10: Smoke (A) Accuracy IOLevel 12: Hasten (A) Recharge Reduction IO (13) Recharge Reduction IO Level 14: Flashfire (A) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (25) Superior Will of the Controller - Endurance/Recharge (25) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (27) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (27) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (29) Superior Will of the Controller - Recharge/Chance for Psionic Damage Level 16: Freezing Rain (A) Achilles' Heel - Chance for Res Debuff (29) Shield Breaker - Defense Debuff (31) Shield Breaker - Accuracy/Defense Debuff (31) Range IO (31) Shield Breaker - Defense Debuff/Endurance/Recharge (33) Recharge Reduction IO Level 18: Kick (A) EmptyLevel 20: Tough (A) Steadfast Protection - Resistance/+Def 3% (21) Gladiator's Armor - TP Protection +3% Def (All) Level 22: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Red Fortune - Defense/Endurance (23) Red Fortune - Defense/Recharge (33) Red Fortune - Endurance/Recharge (33) Red Fortune - Defense/Endurance/Recharge (34) Red Fortune - Endurance Level 24: Steamy Mist (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (34) Endurance Reduction IO Level 26: Bonfire (A) Sudden Acceleration - Knockback to Knockdown (37) Positron's Blast - Accuracy/Damage (39) Positron's Blast - Damage/Endurance (42) Positron's Blast - Damage/Recharge (43) Positron's Blast - Accuracy/Damage/Endurance (43) Range IO Level 28: Thunder Clap (A) Stupefy - Accuracy/Recharge (36) Stupefy - Endurance/Stun (36) Stupefy - Accuracy/Endurance (36) Stupefy - Stun/Range (37) Stupefy - Accuracy/Stun/Recharge (37) Stupefy - Chance of Knockback Level 30: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 32: Fire Imps (A) Blood Mandate - Accuracy/Damage (34) Blood Mandate - Damage/Endurance (45) Blood Mandate - Accuracy/Endurance (45) Blood Mandate - Accuracy/Damage/Endurance (50) Blood Mandate - Accuracy (50) Blood Mandate - Damage Level 35: Tornado (A) Sudden Acceleration - Knockback to Knockdown (39) Call to Arms - Damage/Endurance (40) Range IO (43) Call to Arms - Accuracy/Damage/Recharge (45) Call to Arms - Endurance/Damage/Recharge (46) Call to Arms - Accuracy/Damage Level 38: Lightning Storm (A) Sudden Acceleration - Knockback to Knockdown (39) Decimation - Accuracy/Endurance/Recharge (40) Decimation - Accuracy/Damage (40) Decimation - Accuracy/Damage/Recharge (42) Decimation - Damage/Endurance (42) Decimation - Damage/Recharge Level 41: Fire Blast (A) Thunderstrike - Accuracy/Damage (46) Thunderstrike - Damage/Endurance (46) Thunderstrike - Damage/Recharge (48) Thunderstrike - Accuracy/Damage/Recharge (48) Thunderstrike - Accuracy/Damage/Endurance (48) Thunderstrike - Damage/Endurance/Recharge Level 44: Group Fly (A) Winter's Gift - Slow Resistance (20%)Level 47: Afterburner (A) Luck of the Gambler - Defense/Increased Global Recharge SpeedLevel 49: Hurricane (A) Endurance Reduction IOLevel 1: Brawl (A) EmptyLevel 1: Containment Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift
VoidWolf3 Posted October 4, 2019 Posted October 4, 2019 Quickly cobbled this together, I'm missing 3 slots as I swapped out a power last minute and cant be bothered redoing the whole build (as it was at the 6th power selection). Also i'm using Pines and not Heroes Reborn (cant get it to work currently) so Sudden Acceleration should be assumed for Tornado and lightning storm over whats there currently... I'm not tied to the ice power pool, just liked the idea of ice storm thematically. Please those in the know give me some feedback. This combo seems quite slot hungry but i guess it's what you should be looking to build towards...I might be just as well be better off removing slots for more recharge than +def. Thoughts? Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Alto Stratus: Level 50 Science ControllerPrimary Power Set: Fire ControlSecondary Power Set: Storm SummoningPower Pool: SpeedPower Pool: LeadershipPower Pool: LeapingPower Pool: FightingAncillary Pool: Ice Mastery Hero Profile:Level 1: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5)Level 1: Gale -- Acc-I(A)Level 2: Fire Cages -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(5), PstBls-Dmg/Rchg(7), PstBls-Acc/Dmg/EndRdx(7), PstBls-Dam%(9), GrvAnc-Hold%(9)Level 4: Super Speed -- BlsoftheZ-ResKB(A)Level 6: Maneuvers -- LucoftheG-Rchg+(A)Level 8: Combat Jumping -- LucoftheG-Rchg+(A), Ksm-ToHit+(21), LucoftheG-Def(23)Level 10: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/Rchg(15), KntCmb-Dmg/EndRdx/Rchg(15)Level 12: Flashfire -- RzzDzz-Immob%(A), AbsAmz-Stun(17), AbsAmz-Stun/Rchg(17), AbsAmz-Acc/Stun/Rchg(19), AbsAmz-Acc/Rchg(19), AbsAmz-EndRdx/Stun(21)Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(25), StdPrt-ResDam/Def+(27), GldArm-3defTpProc(27)Level 16: Freezing Rain -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(29), ShlBrk-Acc/Rchg(29), ShlBrk-DefDeb/EndRdx/Rchg(31), ShlBrk-Acc/EndRdx/Rchg(31), ShlBrk-%Dam(31)Level 18: Cinders -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33), SprWiloft-EndRdx/Rchg(33), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(33), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprWiloft-Rchg/Dmg%(34)Level 20: Hurricane -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-Rchg/EndRdx(34), DarWtcDsp-ToHitDeb/EndRdx(36), DarWtcDsp-ToHitdeb/Rchg/EndRdx(36)Level 22: Steamy Mist -- LucoftheG-Rchg+(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(37), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-EndRdx/Rchg(37)Level 24: Hot Feet -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)Level 26: Bonfire -- OvrFrc-Dam/KB(A), FrcFdb-Rechg%(40), OvrFrc-Acc/Dmg(42)Level 28: Thunder Clap -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(42), Stp-Acc/EndRdx(42), Stp-Stun/Rng(43), Stp-Acc/Stun/Rchg(43)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43)Level 32: Fire Imps -- CaltoArm-Acc/Rchg(A), CaltoArm-Acc/Dmg(45), CaltoArm-Acc/Dmg/Rchg(45), CaltoArm-EndRdx/Dmg/Rchg(45)Level 35: Tornado -- FrcFdb-Rechg%(A), AchHee-ResDeb%(46)Level 38: Lightning Storm -- Apc-Dmg(A), Apc-Dmg/Rchg(46), Apc-Acc/Dmg/Rchg(46), Apc-Acc/Rchg(48), Dvs-Hold%(48)Level 41: Hibernate -- RechRdx-I(A)Level 44: Frozen Armor -- LucoftheG-Rchg+(A)Level 47: Ice Storm -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(50), Rgn-Acc/Rchg(50), Rgn-Dmg/EndRdx(50)Level 49: Weave -- LucoftheG-Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Containment Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Cardiac Core Paragon Level 50: Reactive Core Flawless Interface Level 50: Ageless Core Epiphany Level 50: Assault Radial Embodiment Level 50: Pyronic Radial Final Judgement ------------
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