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Posted

  So I have an idea for a regen scrapper I'm thinking of making and while I know he will struggle I'm still kinda intrigued by the thought of a pure regen scrapper. My plan is build for regen and recharge so I can get as close as possible to a form of perma IH. I know my defense and resist will probably be non existent in pursuit of this crazy build but half the fun is seeing what can be.

 

  After a few builds through pines the most regen i was able to get was 730%.....has anyone built for total regen and if so what tegen number should be the target.

 

Thanks

Posted

You have that build?  I've been trying to work on a build that can survive more and still do good dps.  I've been trying to go the Resist/Recharge route.

Posted

735% Without IH Active, at cap HP, 32% S/L Def, and 40% S/L Resists. Amusing part is 40-45% S/L Defense is possible without much effort, does take away some of the fanatical recharge values though. If IH is brought down to ~170-180/s cooldown, that's functionally 50% up time. Fill that gap with Rebirth (the +Regen one), and it'll give you a wide spike of IH into pseudo-IH for a duration. Fill the remaining 45/s of its low-point with a cycle of Shadow Meld > MoG > SM and you'll be quite untouchable.

 

Oh, of course, a build would be helpful, wouldn't it? 🙂

Spoiler

Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Kellas: Level 50 Magic Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Heavy Blow -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg(3), SprScrStr-Acc/Dmg/Rchg(3), CrsImp-Acc/Dmg/EndRdx(5)
Level 1: Fast Healing -- NmnCnv-Heal(A), Pnc-Heal/+End(11), Mrc-Rcvry+(17), Mrc-Heal(19), NmnCnv-Heal/EndRdx(31)
Level 2: Reconstruction -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(5), Pnc-Heal/Rchg(7), Pnc-Heal(7), Pnc-Heal/EndRedux/Rchg(9)
Level 4: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(13)
Level 6: Combat Readiness -- RechRdx-I(A)
Level 8: Rib Cracker -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Dmg/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), GldStr-Acc/Dmg/End/Rech(17), GldStr-%Dam(21)
Level 10: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(15)
Level 12: Super Speed -- Clr-Stlth(A)
Level 14: Dull Pain -- Pnc-Heal(A), Pnc-Heal/EndRedux(15), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(25)
Level 16: Integration -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(21), DctWnd-Heal/EndRdx(23)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 20: Resilience -- StdPrt-ResDam/Def+(A)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(27), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(43)
Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(27), Ags-ResDam/EndRdx/Rchg(29), Ags-ResDam/Rchg(29), GldArm-3defTpProc(46)
Level 26: Sweeping Cross -- Arm-Dam%(A), Arm-Dmg/EndRdx(31), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Obl-%Dam(36)
Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(33), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg(42)
Level 30: Spinning Strike -- Rgn-Dmg/EndRdx(A), Rgn-Dmg/Rchg(37), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(39), Rgn-Dmg(39)
Level 32: Crushing Uppercut -- Hct-Dam%(A), Hct-Dmg/EndRdx(33), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(40), Mk'Bit-Dam%(50)
Level 35: Shin Breaker -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/EndRdx/Rchg(40), KntCmb-Dmg/Rchg(43), AchHee-ResDeb%(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46)
Level 38: Instant Healing -- Pnc-Heal(A), Pnc-EndRdx/Rchg(39), Pnc-Heal/EndRedux(42), Pnc-Heal/Rchg(45), Pnc-Heal/EndRedux/Rchg(46)
Level 41: Moonbeam -- Acc-I(A)
Level 44: Shadow Meld -- LucoftheG-Def/Rchg(A), LucoftheG-Rchg+(45)
Level 47: Summon Widow -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Rchg(48), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(48)
Level 49: Moment of Glory -- RechRdx-I(A), ShlWal-ResDam/Re TP(50), LucoftheG-Rchg+(50)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(40), RgnTss-Regen+(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 50: Spiritual Core Paragon
Level 50: Degenerative Radial Flawless Interface
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
------------

 

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