DocMidknight Posted September 22, 2019 Posted September 22, 2019 So I have an idea for a regen scrapper I'm thinking of making and while I know he will struggle I'm still kinda intrigued by the thought of a pure regen scrapper. My plan is build for regen and recharge so I can get as close as possible to a form of perma IH. I know my defense and resist will probably be non existent in pursuit of this crazy build but half the fun is seeing what can be. After a few builds through pines the most regen i was able to get was 730%.....has anyone built for total regen and if so what tegen number should be the target. Thanks
BrandX Posted September 22, 2019 Posted September 22, 2019 You have that build? I've been trying to work on a build that can survive more and still do good dps. I've been trying to go the Resist/Recharge route.
DocMidknight Posted September 22, 2019 Author Posted September 22, 2019 Not yet. Sitting at work brainstorming a pure regen build, tried with pines but didn't save anything as I wanted more......so much more
Sir Myshkin Posted September 23, 2019 Posted September 23, 2019 735% Without IH Active, at cap HP, 32% S/L Def, and 40% S/L Resists. Amusing part is 40-45% S/L Defense is possible without much effort, does take away some of the fanatical recharge values though. If IH is brought down to ~170-180/s cooldown, that's functionally 50% up time. Fill that gap with Rebirth (the +Regen one), and it'll give you a wide spike of IH into pseudo-IH for a duration. Fill the remaining 45/s of its low-point with a cycle of Shadow Meld > MoG > SM and you'll be quite untouchable. Oh, of course, a build would be helpful, wouldn't it? 🙂 Spoiler Hero Plan by Hero Hero Designer 2.23https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Kellas: Level 50 Magic ScrapperPrimary Power Set: Street JusticeSecondary Power Set: RegenerationPower Pool: LeapingPower Pool: SpeedPower Pool: FightingAncillary Pool: Soul Mastery Hero Profile:Level 1: Heavy Blow -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg(3), SprScrStr-Acc/Dmg/Rchg(3), CrsImp-Acc/Dmg/EndRdx(5)Level 1: Fast Healing -- NmnCnv-Heal(A), Pnc-Heal/+End(11), Mrc-Rcvry+(17), Mrc-Heal(19), NmnCnv-Heal/EndRdx(31)Level 2: Reconstruction -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(5), Pnc-Heal/Rchg(7), Pnc-Heal(7), Pnc-Heal/EndRedux/Rchg(9)Level 4: Quick Recovery -- PrfShf-EndMod(A), PrfShf-End%(13)Level 6: Combat Readiness -- RechRdx-I(A)Level 8: Rib Cracker -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Dmg/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), GldStr-Acc/Dmg/End/Rech(17), GldStr-%Dam(21)Level 10: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(15)Level 12: Super Speed -- Clr-Stlth(A)Level 14: Dull Pain -- Pnc-Heal(A), Pnc-Heal/EndRedux(15), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(25)Level 16: Integration -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(21), DctWnd-Heal/EndRdx(23)Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19)Level 20: Resilience -- StdPrt-ResDam/Def+(A)Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx/Rchg(27), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(43)Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(27), Ags-ResDam/EndRdx/Rchg(29), Ags-ResDam/Rchg(29), GldArm-3defTpProc(46)Level 26: Sweeping Cross -- Arm-Dam%(A), Arm-Dmg/EndRdx(31), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Obl-%Dam(36)Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(33), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg(42)Level 30: Spinning Strike -- Rgn-Dmg/EndRdx(A), Rgn-Dmg/Rchg(37), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(39), Rgn-Dmg(39)Level 32: Crushing Uppercut -- Hct-Dam%(A), Hct-Dmg/EndRdx(33), Hct-Dmg/Rchg(34), Hct-Acc/Dmg/Rchg(37), Hct-Acc/Rchg(40), Mk'Bit-Dam%(50)Level 35: Shin Breaker -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(36), KntCmb-Dmg/EndRdx/Rchg(40), KntCmb-Dmg/Rchg(43), AchHee-ResDeb%(45), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46)Level 38: Instant Healing -- Pnc-Heal(A), Pnc-EndRdx/Rchg(39), Pnc-Heal/EndRedux(42), Pnc-Heal/Rchg(45), Pnc-Heal/EndRedux/Rchg(46)Level 41: Moonbeam -- Acc-I(A)Level 44: Shadow Meld -- LucoftheG-Def/Rchg(A), LucoftheG-Rchg+(45)Level 47: Summon Widow -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Rchg(48), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(48)Level 49: Moment of Glory -- RechRdx-I(A), ShlWal-ResDam/Re TP(50), LucoftheG-Rchg+(50)Level 1: Brawl -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 1: Critical HitLevel 4: Ninja RunLevel 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: The Atlas MedallionLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(40), RgnTss-Regen+(43)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- EndMod-I(A)Level 50: Spiritual Core ParagonLevel 50: Degenerative Radial Flawless InterfaceLevel 1: Combo Level 1Level 1: Combo Level 2Level 1: Combo Level 3------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1568;737;1474;HEX;| |78DA6594594F535110C7CF6D6FA92D055A0A2D5B178AD08DD616D0C43D914D96268| |546DF0CB9C2B1546EDAE6B6467DF42BF8E2B7F03BF8AA0246FD0EA289E2F2E21B4E| |EFFC5BAEE90DE43767CECC99E5CC69E1D992E7F5EA8BDB42E95FD4B54663A7B46B6| |8F5BA341C05AD5CD915F4F56C489DB69C2406DBBB3B05A94B99BD63684FF54AB51C| |EAE897E423596DC8ECB62CCBAA34B466A556F5AD55F7A521ABCD6C5BF0146B353DB| |B29B53A39BBCD45A92EE55E9F29AE54CAFB4DDA18685BED49A3B15FA98F2ED72BBB| |D95253D30F2852A9F644DF29688DA6349E8F506E19FA3F0C087C6776716C1722AF0| |ADB5BF03D53DD1326975A0529A6AD2AEE29A6CE3DC936DE755AC75531B8C60C6FF1| |FEB2132EE4A34CE0BC10B3270C46991722CC15F2B1731CC5FED266EA3CAF98C794A| |F83F78423CD797D209D9363389C4738EB1DD37DC8F43C665B6F9CD7430966801C5D| |88E51AE69CFB879853B4D7CBE78A5E17C75F255D1F7AD087BCFB515700758DA0AE1| |1D473977C06D8C73680BE0DA13F818D165D2246363EE4E1435D83E01AEDF951B33F| |484248150AE986716FC345424C15632566728B99DA66DAC936889C830B1C772CC77| |127E6C13CEB33739CF311F574143D1DBDC9B5876F30A3579993D7C0EBCC2981FBA5| |78E388378E9E86BD1C27DAEEAD9FD7491FAF3F52BC10E6247485CFBB380F2E30672| |E8373CCCFE413418E9134724B21A7387C13CC7892993FE09E7E22DF187C63E8DF14| |FA162FFDDFBFD937E4EBA7DE6086D6A9BE69D4378D1998C1DD27310BB398810C66E| |08490C02C25C6F89CBF1E21D2AC53D2E8C32CFAF58DECB3B8DFEC1FCEFDD229F80B| |FCCDDCA47C726C6BCB9933E312F98D565CA7C8E3BC09B5F3CEE98F3EB169D56438A| |3A2DA79AD4231AD226AE7CD9FB9BCA275C3A65C749B7EA6FCC0223FB4C8A9AE98B9| |2E4DBE4B33DFA559E8D27CA7280A5E8482DC4FCF7536E53E571DC76B4BDDE257F3C| |3EA9760BF9F565D94755B7E02AA5E0D9ECB5FCE7F2DCF4E2CF2578BFC0FE0DBED92| |-------------------------------------------------------------------| 1 Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!)
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